| Index: Source/core/rendering/RenderObjectChildList.h
|
| diff --git a/Source/core/rendering/RenderObjectChildList.h b/Source/core/rendering/RenderObjectChildList.h
|
| deleted file mode 100644
|
| index 0d4a85f5610a187858d8809071c08243f22c6912..0000000000000000000000000000000000000000
|
| --- a/Source/core/rendering/RenderObjectChildList.h
|
| +++ /dev/null
|
| @@ -1,71 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2009 Apple Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef RenderObjectChildList_h
|
| -#define RenderObjectChildList_h
|
| -
|
| -#include "platform/heap/Handle.h"
|
| -#include "wtf/Forward.h"
|
| -
|
| -namespace blink {
|
| -
|
| -class RenderObject;
|
| -
|
| -class RenderObjectChildList {
|
| - DISALLOW_ALLOCATION();
|
| -public:
|
| - RenderObjectChildList()
|
| - : m_firstChild(nullptr)
|
| - , m_lastChild(nullptr)
|
| - {
|
| - }
|
| -
|
| - RenderObject* firstChild() const { return m_firstChild; }
|
| - RenderObject* lastChild() const { return m_lastChild; }
|
| -
|
| - // FIXME: Temporary while RenderBox still exists. Eventually this will just happen during insert/append/remove methods on the child list, and nobody
|
| - // will need to manipulate firstChild or lastChild directly.
|
| - void setFirstChild(RenderObject* child) { m_firstChild = child; }
|
| - void setLastChild(RenderObject* child) { m_lastChild = child; }
|
| -
|
| - void destroyLeftoverChildren();
|
| -
|
| - RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool notifyRenderer = true);
|
| - void insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObject* beforeChild, bool notifyRenderer = true);
|
| - void appendChildNode(RenderObject* owner, RenderObject* newChild, bool notifyRenderer = true)
|
| - {
|
| - insertChildNode(owner, newChild, 0, notifyRenderer);
|
| - }
|
| -
|
| -private:
|
| - void invalidatePaintOnRemoval(const RenderObject& oldChild);
|
| -
|
| - RenderObject* m_firstChild;
|
| - RenderObject* m_lastChild;
|
| -};
|
| -
|
| -} // namespace blink
|
| -
|
| -#endif // RenderObjectChildList_h
|
|
|