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Side by Side Diff: Source/core/rendering/RenderObjectChildList.h

Issue 899163003: Move rendering/RenderObject to layout/LayoutObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef RenderObjectChildList_h
27 #define RenderObjectChildList_h
28
29 #include "platform/heap/Handle.h"
30 #include "wtf/Forward.h"
31
32 namespace blink {
33
34 class RenderObject;
35
36 class RenderObjectChildList {
37 DISALLOW_ALLOCATION();
38 public:
39 RenderObjectChildList()
40 : m_firstChild(nullptr)
41 , m_lastChild(nullptr)
42 {
43 }
44
45 RenderObject* firstChild() const { return m_firstChild; }
46 RenderObject* lastChild() const { return m_lastChild; }
47
48 // FIXME: Temporary while RenderBox still exists. Eventually this will just happen during insert/append/remove methods on the child list, and nobody
49 // will need to manipulate firstChild or lastChild directly.
50 void setFirstChild(RenderObject* child) { m_firstChild = child; }
51 void setLastChild(RenderObject* child) { m_lastChild = child; }
52
53 void destroyLeftoverChildren();
54
55 RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool notif yRenderer = true);
56 void insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObje ct* beforeChild, bool notifyRenderer = true);
57 void appendChildNode(RenderObject* owner, RenderObject* newChild, bool notif yRenderer = true)
58 {
59 insertChildNode(owner, newChild, 0, notifyRenderer);
60 }
61
62 private:
63 void invalidatePaintOnRemoval(const RenderObject& oldChild);
64
65 RenderObject* m_firstChild;
66 RenderObject* m_lastChild;
67 };
68
69 } // namespace blink
70
71 #endif // RenderObjectChildList_h
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