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Unified Diff: Source/core/rendering/RenderFlowThread.h

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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Index: Source/core/rendering/RenderFlowThread.h
diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h
index 29e9759b4452282a6c99bc21e0cd34f95d47321f..95b619a677bf02cad515fbacd3a3fa07d0c83383 100644
--- a/Source/core/rendering/RenderFlowThread.h
+++ b/Source/core/rendering/RenderFlowThread.h
@@ -30,7 +30,7 @@
#ifndef RenderFlowThread_h
#define RenderFlowThread_h
-#include "core/rendering/LayerFragment.h"
+#include "core/layout/LayerFragment.h"
#include "core/rendering/RenderBlockFlow.h"
#include "wtf/ListHashSet.h"
@@ -60,7 +60,7 @@ public:
virtual void layout() override;
- // Always create a RenderLayer for the RenderFlowThread so that we
+ // Always create a Layer for the RenderFlowThread so that we
// can easily avoid drawing the children directly.
virtual LayerType layerTypeRequired() const override final { return NormalLayer; }
@@ -87,7 +87,7 @@ public:
void invalidateRegions();
bool hasValidRegionInfo() const { return !m_regionsInvalidated && !m_multiColumnSetList.isEmpty(); }
- virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
+ virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
LayoutUnit pageLogicalHeightForOffset(LayoutUnit);
LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule = IncludePageBoundary);
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