Index: Source/core/rendering/RenderFlowThread.h |
diff --git a/Source/core/rendering/RenderFlowThread.h b/Source/core/rendering/RenderFlowThread.h |
index 29e9759b4452282a6c99bc21e0cd34f95d47321f..95b619a677bf02cad515fbacd3a3fa07d0c83383 100644 |
--- a/Source/core/rendering/RenderFlowThread.h |
+++ b/Source/core/rendering/RenderFlowThread.h |
@@ -30,7 +30,7 @@ |
#ifndef RenderFlowThread_h |
#define RenderFlowThread_h |
-#include "core/rendering/LayerFragment.h" |
+#include "core/layout/LayerFragment.h" |
#include "core/rendering/RenderBlockFlow.h" |
#include "wtf/ListHashSet.h" |
@@ -60,7 +60,7 @@ public: |
virtual void layout() override; |
- // Always create a RenderLayer for the RenderFlowThread so that we |
+ // Always create a Layer for the RenderFlowThread so that we |
// can easily avoid drawing the children directly. |
virtual LayerType layerTypeRequired() const override final { return NormalLayer; } |
@@ -87,7 +87,7 @@ public: |
void invalidateRegions(); |
bool hasValidRegionInfo() const { return !m_regionsInvalidated && !m_multiColumnSetList.isEmpty(); } |
- virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override; |
+ virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override; |
LayoutUnit pageLogicalHeightForOffset(LayoutUnit); |
LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule = IncludePageBoundary); |