Index: Source/core/layout/compositing/CompositedLayerMapping.cpp |
diff --git a/Source/core/layout/compositing/CompositedLayerMapping.cpp b/Source/core/layout/compositing/CompositedLayerMapping.cpp |
index eda7b7ef87fa80223144368a6ea4b97ec3dbb238..ffa735753d836aeb5b97fe28c68cf638886ac499 100644 |
--- a/Source/core/layout/compositing/CompositedLayerMapping.cpp |
+++ b/Source/core/layout/compositing/CompositedLayerMapping.cpp |
@@ -37,7 +37,8 @@ |
#include "core/html/canvas/CanvasRenderingContext.h" |
#include "core/inspector/InspectorInstrumentation.h" |
#include "core/inspector/InspectorNodeIds.h" |
-#include "core/layout/compositing/RenderLayerCompositor.h" |
+#include "core/layout/LayerStackingNodeIterator.h" |
+#include "core/layout/compositing/LayerCompositor.h" |
#include "core/page/Chrome.h" |
#include "core/page/ChromeClient.h" |
#include "core/page/Page.h" |
@@ -49,7 +50,6 @@ |
#include "core/rendering/FilterEffectRenderer.h" |
#include "core/rendering/RenderEmbeddedObject.h" |
#include "core/rendering/RenderImage.h" |
-#include "core/rendering/RenderLayerStackingNodeIterator.h" |
#include "core/rendering/RenderPart.h" |
#include "core/rendering/RenderVideo.h" |
#include "core/rendering/RenderView.h" |
@@ -155,7 +155,7 @@ static inline bool isAcceleratedContents(RenderObject* renderer) |
} |
// Get the scrolling coordinator in a way that works inside CompositedLayerMapping's destructor. |
-static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer) |
+static ScrollingCoordinator* scrollingCoordinatorFromLayer(Layer& layer) |
{ |
Page* page = layer.renderer()->frame()->page(); |
if (!page) |
@@ -164,7 +164,7 @@ static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer) |
return page->scrollingCoordinator(); |
} |
-CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer) |
+CompositedLayerMapping::CompositedLayerMapping(Layer& layer) |
: m_owningLayer(layer) |
, m_contentOffsetInCompositingLayerDirty(false) |
, m_pendingUpdateScope(GraphicsLayerUpdateNone) |
@@ -183,9 +183,9 @@ CompositedLayerMapping::~CompositedLayerMapping() |
// Hits in compositing/squashing/squash-onto-nephew.html. |
DisableCompositingQueryAsserts disabler; |
- // Do not leave the destroyed pointer dangling on any RenderLayers that painted to this mapping's squashing layer. |
+ // Do not leave the destroyed pointer dangling on any Layers that painted to this mapping's squashing layer. |
for (size_t i = 0; i < m_squashedLayers.size(); ++i) { |
- RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer; |
+ Layer* oldSquashedLayer = m_squashedLayers[i].renderLayer; |
if (oldSquashedLayer->groupedMapping() == this) { |
oldSquashedLayer->setGroupedMapping(0, true); |
oldSquashedLayer->setLostGroupedMapping(true); |
@@ -333,7 +333,7 @@ void CompositedLayerMapping::updateContentsOpaque() |
void CompositedLayerMapping::updateCompositedBounds() |
{ |
ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate); |
- // FIXME: if this is really needed for performance, it would be better to store it on RenderLayer. |
+ // FIXME: if this is really needed for performance, it would be better to store it on Layer. |
m_compositedBounds = m_owningLayer.boundingBoxForCompositing(); |
m_contentOffsetInCompositingLayerDirty = true; |
} |
@@ -341,7 +341,7 @@ void CompositedLayerMapping::updateCompositedBounds() |
void CompositedLayerMapping::updateAfterPartResize() |
{ |
if (renderer()->isRenderPart()) { |
- if (RenderLayerCompositor* innerCompositor = RenderLayerCompositor::frameContentsCompositor(toRenderPart(renderer()))) { |
+ if (LayerCompositor* innerCompositor = LayerCompositor::frameContentsCompositor(toRenderPart(renderer()))) { |
innerCompositor->frameViewDidChangeSize(); |
// We can floor this point because our frameviews are always aligned to pixel boundaries. |
ASSERT(m_compositedBounds.location() == flooredIntPoint(m_compositedBounds.location())); |
@@ -362,7 +362,7 @@ bool CompositedLayerMapping::owningLayerClippedByLayerNotAboveCompositedAncestor |
if (!m_owningLayer.parent()) |
return false; |
- const RenderLayer* compositingAncestor = m_owningLayer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf); |
+ const Layer* compositingAncestor = m_owningLayer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf); |
if (!compositingAncestor) |
return false; |
@@ -380,7 +380,7 @@ bool CompositedLayerMapping::owningLayerClippedByLayerNotAboveCompositedAncestor |
// updateAncestorClippingLayerGeometry will fail as the clip rect will be |
// infinite. |
// FIXME: this should use cached clip rects, but this sometimes give |
- // inaccurate results (and trips the ASSERTS in RenderLayerClipper). |
+ // inaccurate results (and trips the ASSERTS in LayerClipper). |
ClipRectsContext clipRectsContext(compositingAncestor, UncachedClipRects, IgnoreOverlayScrollbarSize); |
clipRectsContext.setIgnoreOverflowClip(); |
IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect()); |
@@ -395,12 +395,12 @@ bool CompositedLayerMapping::updateGraphicsLayerConfiguration() |
// so it is legitimate to compute and cache the composited bounds for this layer. |
updateCompositedBounds(); |
- if (RenderLayerReflectionInfo* reflection = m_owningLayer.reflectionInfo()) { |
+ if (LayerReflectionInfo* reflection = m_owningLayer.reflectionInfo()) { |
if (reflection->reflectionLayer()->hasCompositedLayerMapping()) |
reflection->reflectionLayer()->compositedLayerMapping()->updateCompositedBounds(); |
} |
- RenderLayerCompositor* compositor = this->compositor(); |
+ LayerCompositor* compositor = this->compositor(); |
RenderObject* renderer = this->renderer(); |
bool layerConfigChanged = false; |
@@ -419,11 +419,11 @@ bool CompositedLayerMapping::updateGraphicsLayerConfiguration() |
if (m_owningLayer.needsCompositedScrolling()) |
needsDescendantsClippingLayer = false; |
- RenderLayer* scrollParent = compositor->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0; |
+ Layer* scrollParent = compositor->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0; |
// This is required because compositing layers are parented |
// according to the z-order hierarchy, yet clipping goes down the renderer hierarchy. |
- // Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy, |
+ // Thus, a Layer can be clipped by a Layer that is an ancestor in the renderer hierarchy, |
// but a sibling in the z-order hierarchy. Further, that sibling need not be composited at all. |
// In such scenarios, an ancestor clipping layer is necessary to apply the composited clip for this layer. |
bool needsAncestorClip = owningLayerClippedByLayerNotAboveCompositedAncestor(); |
@@ -531,7 +531,7 @@ bool CompositedLayerMapping::updateGraphicsLayerConfiguration() |
layerConfigChanged = true; |
} |
if (renderer->isRenderPart()) |
- layerConfigChanged = RenderLayerCompositor::parentFrameContentLayers(toRenderPart(renderer)); |
+ layerConfigChanged = LayerCompositor::parentFrameContentLayers(toRenderPart(renderer)); |
// Changes to either the internal hierarchy or the mask layer have an impact |
// on painting phases, so we need to update when either are updated. |
@@ -553,7 +553,7 @@ static IntRect clipBox(RenderBox* renderer) |
return pixelSnappedIntRect(result); |
} |
-static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor) |
+static LayoutPoint computeOffsetFromCompositedAncestor(const Layer* layer, const Layer* compositedAncestor) |
{ |
LayoutPoint offset = layer->visualOffsetFromAncestor(compositedAncestor); |
if (compositedAncestor) |
@@ -561,7 +561,7 @@ static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, |
return offset; |
} |
-void CompositedLayerMapping::computeBoundsOfOwningLayer(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& compositingBoundsRelativeToCompositedAncestor, LayoutPoint& offsetFromCompositedAncestor, |
+void CompositedLayerMapping::computeBoundsOfOwningLayer(const Layer* compositedAncestor, IntRect& localBounds, IntRect& compositingBoundsRelativeToCompositedAncestor, LayoutPoint& offsetFromCompositedAncestor, |
IntPoint& snappedOffsetFromCompositedAncestor) |
{ |
LayoutRect localRawCompositingBounds = compositedBounds(); |
@@ -579,8 +579,8 @@ void CompositedLayerMapping::computeBoundsOfOwningLayer(const RenderLayer* compo |
compositingBoundsRelativeToCompositedAncestor.moveBy(snappedOffsetFromCompositedAncestor); |
} |
-void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer, |
- Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer* squashingLayer, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation) |
+void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const Layer& referenceLayer, |
+ Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer* squashingLayer, LayoutPoint* offsetFromTransformedAncestor, Vector<Layer*>& layersNeedingPaintInvalidation) |
{ |
if (!squashingLayer) |
return; |
@@ -595,7 +595,7 @@ void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& off |
for (size_t i = 0; i < layers.size(); ++i) { |
LayoutRect squashedBounds = layers[i].renderLayer->boundingBoxForCompositing(); |
- // Store the local bounds of the RenderLayer subtree before applying the offset. |
+ // Store the local bounds of the Layer subtree before applying the offset. |
layers[i].compositedBounds = squashedBounds; |
LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor(); |
@@ -614,11 +614,11 @@ void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& off |
const IntPoint squashLayerOrigin = squashLayerBounds.location(); |
const LayoutSize squashLayerOriginInOwningLayerSpace = squashLayerOrigin - offsetFromReferenceLayerToParentGraphicsLayer; |
- // Now that the squashing bounds are known, we can convert the RenderLayer painting offsets |
+ // Now that the squashing bounds are known, we can convert the Layer painting offsets |
// from CLM owning layer space to the squashing layer space. |
// |
- // The painting offset we want to compute for each squashed RenderLayer is essentially the position of |
- // the squashed RenderLayer described w.r.t. referenceLayer's origin. |
+ // The painting offset we want to compute for each squashed Layer is essentially the position of |
+ // the squashed Layer described w.r.t. referenceLayer's origin. |
// So we just need to convert that point from referenceLayer space to the squashing layer's |
// space. This is simply done by subtracing squashLayerOriginInOwningLayerSpace, but then the offset |
// overall needs to be negated because that's the direction that the painting code expects the |
@@ -652,7 +652,7 @@ void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& off |
layers[i].localClipRectForSquashedLayer = localClipRectForSquashedLayer(referenceLayer, layers[i], layers); |
} |
-void CompositedLayerMapping::updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeedingPaintInvalidation) |
+void CompositedLayerMapping::updateGraphicsLayerGeometry(const Layer* compositingContainer, const Layer* compositingStackingContext, Vector<Layer*>& layersNeedingPaintInvalidation) |
{ |
ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate); |
@@ -744,7 +744,7 @@ void CompositedLayerMapping::updateMainGraphicsLayerGeometry(const IntRect& rela |
if (oldSize != contentsSize) |
m_graphicsLayer->setSize(contentsSize); |
- // m_graphicsLayer is the corresponding GraphicsLayer for this RenderLayer and its non-compositing |
+ // m_graphicsLayer is the corresponding GraphicsLayer for this Layer and its non-compositing |
// descendants. So, the visibility flag for m_graphicsLayer should be true if there are any |
// non-compositing visible layers. |
bool contentsVisible = m_owningLayer.hasVisibleContent() || hasVisibleNonCompositingDescendant(&m_owningLayer); |
@@ -758,7 +758,7 @@ void CompositedLayerMapping::updateMainGraphicsLayerGeometry(const IntRect& rela |
m_graphicsLayer->setBackfaceVisibility(renderer()->style()->backfaceVisibility() == BackfaceVisibilityVisible); |
} |
-void CompositedLayerMapping::computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation) |
+void CompositedLayerMapping::computeGraphicsLayerParentLocation(const Layer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation) |
{ |
if (compositingContainer && compositingContainer->compositedLayerMapping()->hasClippingLayer()) { |
// If the compositing ancestor has a layer to clip children, we parent in that, and therefore |
@@ -783,7 +783,7 @@ void CompositedLayerMapping::computeGraphicsLayerParentLocation(const RenderLaye |
} |
} |
-void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation) |
+void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const Layer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation) |
{ |
if (!compositingContainer || !m_ancestorClippingLayer) |
return; |
@@ -801,7 +801,7 @@ void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const RenderLay |
graphicsLayerParentLocation = parentClipRect.location(); |
} |
-void CompositedLayerMapping::updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingStackingContext) |
+void CompositedLayerMapping::updateOverflowControlsHostLayerGeometry(const Layer* compositingStackingContext) |
{ |
if (!m_overflowControlsHostLayer) |
return; |
@@ -820,7 +820,7 @@ void CompositedLayerMapping::updateOverflowControlsHostLayerGeometry(const Rende |
m_owningLayer.renderer()->mapLocalToContainer(compositingStackingContext->renderer(), transformState, ApplyContainerFlip); |
transformState.flatten(); |
LayoutPoint offsetFromStackingContainer = LayoutPoint(transformState.lastPlanarPoint()); |
- if (RenderLayerScrollableArea* scrollableArea = compositingStackingContext->scrollableArea()) |
+ if (LayerScrollableArea* scrollableArea = compositingStackingContext->scrollableArea()) |
offsetFromStackingContainer.move(LayoutSize(scrollableArea->adjustedScrollOffset())); |
m_overflowControlsHostLayer->setPosition(FloatPoint(offsetFromStackingContainer)); |
} |
@@ -894,7 +894,7 @@ void CompositedLayerMapping::updateTransformGeometry(const IntPoint& snappedOffs |
} |
} |
-void CompositedLayerMapping::updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintInvalidation) |
+void CompositedLayerMapping::updateReflectionLayerGeometry(Vector<Layer*>& layersNeedingPaintInvalidation) |
{ |
if (!m_owningLayer.reflectionInfo() || !m_owningLayer.reflectionInfo()->reflectionLayer()->hasCompositedLayerMapping()) |
return; |
@@ -1117,7 +1117,7 @@ void CompositedLayerMapping::updateContentsRect() |
void CompositedLayerMapping::updateContentsOffsetInCompositingLayer(const IntPoint& snappedOffsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation) |
{ |
// m_graphicsLayer is positioned relative to our compositing ancestor |
- // RenderLayer, but it's not positioned at the origin of m_owningLayer, it's |
+ // Layer, but it's not positioned at the origin of m_owningLayer, it's |
// offset by m_contentBounds.location(). This is what |
// contentOffsetInCompositingLayer is meant to capture, roughly speaking |
// (ignoring rounding and subpixel accumulation). |
@@ -1439,7 +1439,7 @@ void CompositedLayerMapping::updateRenderingContext() |
// the context id other than the fact that they group a number of layers together for the |
// sake of 3d sorting. So instead we will ask the compositor to vend us an arbitrary, but |
// consistent id. |
- if (RenderLayer* root = m_owningLayer.renderingContextRoot()) { |
+ if (Layer* root = m_owningLayer.renderingContextRoot()) { |
if (Node* node = root->renderer()->node()) |
id = static_cast<int>(WTF::PtrHash<Node*>::hash(node)); |
} |
@@ -1601,7 +1601,7 @@ bool CompositedLayerMapping::updateScrollingLayers(bool needsScrollingLayers) |
return layerChanged; |
} |
-static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, RenderLayer* scrollParent, ScrollingCoordinator* scrollingCoordinator) |
+static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, Layer* scrollParent, ScrollingCoordinator* scrollingCoordinator) |
{ |
if (!layer) |
return; |
@@ -1613,7 +1613,7 @@ static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLay |
scrollingCoordinator->updateScrollParentForGraphicsLayer(layer, scrollParent); |
} |
-void CompositedLayerMapping::updateScrollParent(RenderLayer* scrollParent) |
+void CompositedLayerMapping::updateScrollParent(Layer* scrollParent) |
{ |
if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) { |
GraphicsLayer* topmostLayer = childForSuperlayers(); |
@@ -1628,7 +1628,7 @@ void CompositedLayerMapping::updateClipParent() |
if (owningLayerClippedByLayerNotAboveCompositedAncestor()) |
return; |
- RenderLayer* clipParent = m_owningLayer.clipParent(); |
+ Layer* clipParent = m_owningLayer.clipParent(); |
if (clipParent) |
clipParent = clipParent->enclosingLayerWithCompositedLayerMapping(IncludeSelf); |
@@ -1702,7 +1702,7 @@ float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const |
{ |
float finalOpacity = rendererOpacity; |
- for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) { |
+ for (Layer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) { |
// We only care about parents that are stacking contexts. |
// Recall that opacity creates stacking context. |
if (!curr->stackingNode()->isStackingContext()) |
@@ -1756,7 +1756,7 @@ static bool isCompositedPlugin(RenderObject* renderer) |
return renderer->isEmbeddedObject() && toRenderEmbeddedObject(renderer)->requiresAcceleratedCompositing(); |
} |
-bool CompositedLayerMapping::hasVisibleNonCompositingDescendant(RenderLayer* parent) |
+bool CompositedLayerMapping::hasVisibleNonCompositingDescendant(Layer* parent) |
{ |
if (!parent->hasVisibleDescendant()) |
return false; |
@@ -1768,9 +1768,9 @@ bool CompositedLayerMapping::hasVisibleNonCompositingDescendant(RenderLayer* par |
LayerListMutationDetector mutationChecker(parent->stackingNode()); |
#endif |
- RenderLayerStackingNodeIterator normalFlowIterator(*parent->stackingNode(), AllChildren); |
- while (RenderLayerStackingNode* curNode = normalFlowIterator.next()) { |
- RenderLayer* curLayer = curNode->layer(); |
+ LayerStackingNodeIterator normalFlowIterator(*parent->stackingNode(), AllChildren); |
+ while (LayerStackingNode* curNode = normalFlowIterator.next()) { |
+ Layer* curLayer = curNode->layer(); |
if (curLayer->hasCompositedLayerMapping()) |
continue; |
if (curLayer->hasVisibleContent() || hasVisibleNonCompositingDescendant(curLayer)) |
@@ -1925,7 +1925,7 @@ bool CompositedLayerMapping::needsToReparentOverflowControls() const |
&& m_owningLayer.scrollableArea()->topmostScrollChild(); |
} |
-GraphicsLayer* CompositedLayerMapping::detachLayerForOverflowControls(const RenderLayer& enclosingLayer) |
+GraphicsLayer* CompositedLayerMapping::detachLayerForOverflowControls(const Layer& enclosingLayer) |
{ |
GraphicsLayer* host = m_overflowControlsClippingLayer.get(); |
if (!host) |
@@ -2046,7 +2046,7 @@ const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(co |
return CompositedLayerMapping::containingSquashedLayer(renderObject, m_squashedLayers, maxSquashedLayerIndex); |
} |
-IntRect CompositedLayerMapping::localClipRectForSquashedLayer(const RenderLayer& referenceLayer, const GraphicsLayerPaintInfo& paintInfo, const Vector<GraphicsLayerPaintInfo>& layers) |
+IntRect CompositedLayerMapping::localClipRectForSquashedLayer(const Layer& referenceLayer, const GraphicsLayerPaintInfo& paintInfo, const Vector<GraphicsLayerPaintInfo>& layers) |
{ |
const RenderObject* clippingContainer = paintInfo.renderLayer->clippingContainer(); |
if (clippingContainer == referenceLayer.clippingContainer()) |
@@ -2108,7 +2108,7 @@ void CompositedLayerMapping::doPaintTask(const GraphicsLayerPaintInfo& paintInfo |
} else { |
LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation()); |
- // RenderLayer::paintLayer assumes that the caller clips to the passed rect. Squashed layers need to do this clipping in software, |
+ // Layer::paintLayer assumes that the caller clips to the passed rect. Squashed layers need to do this clipping in software, |
// since there is no graphics layer to clip them precisely. Furthermore, in some cases we squash layers that need clipping in software |
// from clipping ancestors (see CompositedLayerMapping::localClipRectForSquashedLayer()). |
// FIXME: Is it correct to clip to dirtyRect in slimming paint mode? |
@@ -2247,7 +2247,7 @@ IntRect CompositedLayerMapping::pixelSnappedCompositedBounds() const |
return pixelSnappedIntRect(bounds); |
} |
-bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* squashedLayer, const RenderLayer& owningLayer, size_t nextSquashedLayerIndex) |
+bool CompositedLayerMapping::updateSquashingLayerAssignment(Layer* squashedLayer, const Layer& owningLayer, size_t nextSquashedLayerIndex) |
{ |
GraphicsLayerPaintInfo paintInfo; |
paintInfo.renderLayer = squashedLayer; |
@@ -2272,7 +2272,7 @@ bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* squashe |
return updatedAssignment; |
} |
-void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer) |
+void CompositedLayerMapping::removeLayerFromSquashingGraphicsLayer(const Layer* layer) |
{ |
size_t layerIndex = kNotFound; |
@@ -2291,7 +2291,7 @@ void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const R |
void CompositedLayerMapping::finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex) |
{ |
- // Any additional squashed RenderLayers in the array no longer exist, and removing invalidates the squashingLayer contents. |
+ // Any additional squashed Layers in the array no longer exist, and removing invalidates the squashingLayer contents. |
if (nextSquashedLayerIndex < m_squashedLayers.size()) |
m_squashedLayers.remove(nextSquashedLayerIndex, m_squashedLayers.size() - nextSquashedLayerIndex); |
} |