Index: Source/core/layout/compositing/CompositingInputsUpdater.h |
diff --git a/Source/core/layout/compositing/CompositingInputsUpdater.h b/Source/core/layout/compositing/CompositingInputsUpdater.h |
index fde5afa2641beee1e3dae4768c23fa622da87dfe..ac0eb9c8b9b3008ef6cadfe66b7152c07bb27d09 100644 |
--- a/Source/core/layout/compositing/CompositingInputsUpdater.h |
+++ b/Source/core/layout/compositing/CompositingInputsUpdater.h |
@@ -9,17 +9,17 @@ |
namespace blink { |
-class RenderLayer; |
+class Layer; |
class CompositingInputsUpdater { |
public: |
- explicit CompositingInputsUpdater(RenderLayer* rootRenderLayer); |
+ explicit CompositingInputsUpdater(Layer* rootLayer); |
~CompositingInputsUpdater(); |
void update(); |
#if ENABLE(ASSERT) |
- static void assertNeedsCompositingInputsUpdateBitsCleared(RenderLayer*); |
+ static void assertNeedsCompositingInputsUpdateBitsCleared(Layer*); |
#endif |
private: |
@@ -38,22 +38,22 @@ private: |
{ |
} |
- RenderLayer* ancestorStackingContext; |
- RenderLayer* enclosingCompositedLayer; |
+ Layer* ancestorStackingContext; |
+ Layer* enclosingCompositedLayer; |
// Notice that lastScrollingAncestor isn't the same thing as |
// ancestorScrollingLayer. The former is just the nearest scrolling |
- // along the RenderLayer::parent() chain. The latter is the layer that |
+ // along the Layer::parent() chain. The latter is the layer that |
// actually controls the scrolling of this layer, which we find on the |
// containing block chain. |
- RenderLayer* lastScrollingAncestor; |
+ Layer* lastScrollingAncestor; |
bool hasAncestorWithClipOrOverflowClip; |
bool hasAncestorWithClipPath; |
}; |
- void updateRecursive(RenderLayer*, UpdateType, AncestorInfo); |
+ void updateRecursive(Layer*, UpdateType, AncestorInfo); |
RenderGeometryMap m_geometryMap; |
- RenderLayer* m_rootRenderLayer; |
+ Layer* m_rootLayer; |
}; |
} // namespace blink |