| Index: Source/core/rendering/svg/RenderSVGRoot.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGRoot.h b/Source/core/rendering/svg/RenderSVGRoot.h
|
| index 21981e4b6b4d1638edfc21be1719563090c42254..3f0f6cc6e4a9d2165a1c9bf5a1dd41d3af8fe291 100644
|
| --- a/Source/core/rendering/svg/RenderSVGRoot.h
|
| +++ b/Source/core/rendering/svg/RenderSVGRoot.h
|
| @@ -38,7 +38,7 @@ public:
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| bool isEmbeddedThroughFrameContainingSVGDocument() const;
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|
|
| virtual void computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const override;
|
| - virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
|
| + virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
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|
|
| // If you have a RenderSVGRoot, use firstChild or lastChild instead.
|
| void slowFirstChild() const = delete;
|
| @@ -100,10 +100,10 @@ private:
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|
|
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
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|
|
| - virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override;
|
| + virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override;
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|
|
| - virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override;
|
| - virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override;
|
| + virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override;
|
| + virtual const RenderObject* pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override;
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|
|
| virtual bool canBeSelectionLeaf() const override { return false; }
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| virtual bool canHaveChildren() const override { return true; }
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|
|