Index: Source/core/rendering/svg/RenderSVGRoot.h |
diff --git a/Source/core/rendering/svg/RenderSVGRoot.h b/Source/core/rendering/svg/RenderSVGRoot.h |
index 21981e4b6b4d1638edfc21be1719563090c42254..3f0f6cc6e4a9d2165a1c9bf5a1dd41d3af8fe291 100644 |
--- a/Source/core/rendering/svg/RenderSVGRoot.h |
+++ b/Source/core/rendering/svg/RenderSVGRoot.h |
@@ -38,7 +38,7 @@ public: |
bool isEmbeddedThroughFrameContainingSVGDocument() const; |
virtual void computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const override; |
- virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override; |
+ virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override; |
// If you have a RenderSVGRoot, use firstChild or lastChild instead. |
void slowFirstChild() const = delete; |
@@ -100,10 +100,10 @@ private: |
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; |
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override; |
+ virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override; |
- virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override; |
- virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override; |
+ virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override; |
+ virtual const RenderObject* pushMappingToContainer(const LayoutLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override; |
virtual bool canBeSelectionLeaf() const override { return false; } |
virtual bool canHaveChildren() const override { return true; } |