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Side by Side Diff: Source/core/rendering/svg/RenderSVGRoot.h

Issue 898783003: Move rendering/RenderLayer* to layout/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org>
4 * Copyright (C) 2009 Google, Inc. All rights reserved. 4 * Copyright (C) 2009 Google, Inc. All rights reserved.
5 * Copyright (C) 2009 Apple Inc. All rights reserved. 5 * Copyright (C) 2009 Apple Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
(...skipping 20 matching lines...) Expand all
31 31
32 class RenderSVGRoot final : public RenderReplaced { 32 class RenderSVGRoot final : public RenderReplaced {
33 public: 33 public:
34 explicit RenderSVGRoot(SVGElement*); 34 explicit RenderSVGRoot(SVGElement*);
35 virtual ~RenderSVGRoot(); 35 virtual ~RenderSVGRoot();
36 36
37 bool isEmbeddedThroughSVGImage() const; 37 bool isEmbeddedThroughSVGImage() const;
38 bool isEmbeddedThroughFrameContainingSVGDocument() const; 38 bool isEmbeddedThroughFrameContainingSVGDocument() const;
39 39
40 virtual void computeIntrinsicRatioInformation(FloatSize& intrinsicSize, doub le& intrinsicRatio) const override; 40 virtual void computeIntrinsicRatioInformation(FloatSize& intrinsicSize, doub le& intrinsicRatio) const override;
41 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const o verride; 41 virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const o verride;
42 42
43 // If you have a RenderSVGRoot, use firstChild or lastChild instead. 43 // If you have a RenderSVGRoot, use firstChild or lastChild instead.
44 void slowFirstChild() const = delete; 44 void slowFirstChild() const = delete;
45 void slowLastChild() const = delete; 45 void slowLastChild() const = delete;
46 46
47 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } 47 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
48 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); } 48 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); }
49 49
50 bool isLayoutSizeChanged() const { return m_isLayoutSizeChanged; } 50 bool isLayoutSizeChanged() const { return m_isLayoutSizeChanged; }
51 virtual void setNeedsBoundariesUpdate() override { m_needsBoundariesOrTransf ormUpdate = true; } 51 virtual void setNeedsBoundariesUpdate() override { m_needsBoundariesOrTransf ormUpdate = true; }
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
93 virtual void willBeRemovedFromTree() override; 93 virtual void willBeRemovedFromTree() override;
94 94
95 virtual const AffineTransform& localToParentTransform() const override; 95 virtual const AffineTransform& localToParentTransform() const override;
96 96
97 virtual FloatRect objectBoundingBox() const override { return m_objectBoundi ngBox; } 97 virtual FloatRect objectBoundingBox() const override { return m_objectBoundi ngBox; }
98 virtual FloatRect strokeBoundingBox() const override { return m_strokeBoundi ngBox; } 98 virtual FloatRect strokeBoundingBox() const override { return m_strokeBoundi ngBox; }
99 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override { return m_paintInvalidationBoundingBox; } 99 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override { return m_paintInvalidationBoundingBox; }
100 100
101 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) override; 101 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) override;
102 102
103 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override; 103 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayer ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons t override;
104 104
105 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override; 105 virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalida tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override;
106 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override; 106 virtual const RenderObject* pushMappingToContainer(const LayoutLayerModelObj ect* ancestorToStopAt, RenderGeometryMap&) const override;
107 107
108 virtual bool canBeSelectionLeaf() const override { return false; } 108 virtual bool canBeSelectionLeaf() const override { return false; }
109 virtual bool canHaveChildren() const override { return true; } 109 virtual bool canHaveChildren() const override { return true; }
110 110
111 virtual void descendantIsolationRequirementsChanged(DescendantIsolationState ) override final; 111 virtual void descendantIsolationRequirementsChanged(DescendantIsolationState ) override final;
112 112
113 void updateCachedBoundaries(); 113 void updateCachedBoundaries();
114 void buildLocalToBorderBoxTransform(); 114 void buildLocalToBorderBoxTransform();
115 115
116 RenderObjectChildList m_children; 116 RenderObjectChildList m_children;
117 IntSize m_containerSize; 117 IntSize m_containerSize;
118 FloatRect m_objectBoundingBox; 118 FloatRect m_objectBoundingBox;
119 bool m_objectBoundingBoxValid; 119 bool m_objectBoundingBoxValid;
120 FloatRect m_strokeBoundingBox; 120 FloatRect m_strokeBoundingBox;
121 FloatRect m_paintInvalidationBoundingBox; 121 FloatRect m_paintInvalidationBoundingBox;
122 mutable AffineTransform m_localToParentTransform; 122 mutable AffineTransform m_localToParentTransform;
123 AffineTransform m_localToBorderBoxTransform; 123 AffineTransform m_localToBorderBoxTransform;
124 bool m_isLayoutSizeChanged : 1; 124 bool m_isLayoutSizeChanged : 1;
125 bool m_needsBoundariesOrTransformUpdate : 1; 125 bool m_needsBoundariesOrTransformUpdate : 1;
126 bool m_hasBoxDecorationBackground : 1; 126 bool m_hasBoxDecorationBackground : 1;
127 mutable bool m_hasNonIsolatedBlendingDescendants : 1; 127 mutable bool m_hasNonIsolatedBlendingDescendants : 1;
128 mutable bool m_hasNonIsolatedBlendingDescendantsDirty : 1; 128 mutable bool m_hasNonIsolatedBlendingDescendantsDirty : 1;
129 }; 129 };
130 130
131 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGRoot, isSVGRoot()); 131 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGRoot, isSVGRoot());
132 132
133 } // namespace blink 133 } // namespace blink
134 134
135 #endif // RenderSVGRoot_h 135 #endif // RenderSVGRoot_h
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