| Index: Source/core/layout/compositing/RenderLayerCompositor.h
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| diff --git a/Source/core/layout/compositing/RenderLayerCompositor.h b/Source/core/layout/compositing/RenderLayerCompositor.h
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| deleted file mode 100644
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| index 7fa34ff0c6eec54d2b270985a088c17451262eba..0000000000000000000000000000000000000000
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| --- a/Source/core/layout/compositing/RenderLayerCompositor.h
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| +++ /dev/null
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| @@ -1,250 +0,0 @@
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| -/*
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| - * Copyright (C) 2009 Apple Inc. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
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| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - * 1. Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above copyright
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| - * notice, this list of conditions and the following disclaimer in the
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| - * documentation and/or other materials provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -#ifndef RenderLayerCompositor_h
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| -#define RenderLayerCompositor_h
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| -
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| -#include "core/layout/compositing/CompositingReasonFinder.h"
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| -#include "core/rendering/RenderLayer.h"
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| -#include "platform/graphics/GraphicsLayerClient.h"
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| -#include "wtf/HashMap.h"
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| -
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| -namespace blink {
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| -
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| -class DocumentLifecycle;
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| -class GraphicsLayer;
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| -class GraphicsLayerFactory;
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| -class Page;
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| -class RenderPart;
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| -class ScrollingCoordinator;
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| -
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| -enum CompositingUpdateType {
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| - CompositingUpdateNone,
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| - CompositingUpdateAfterGeometryChange,
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| - CompositingUpdateAfterCompositingInputChange,
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| - CompositingUpdateRebuildTree,
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| -};
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| -
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| -enum CompositingStateTransitionType {
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| - NoCompositingStateChange,
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| - AllocateOwnCompositedLayerMapping,
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| - RemoveOwnCompositedLayerMapping,
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| - PutInSquashingLayer,
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| - RemoveFromSquashingLayer
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| -};
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| -
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| -// RenderLayerCompositor manages the hierarchy of
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| -// composited RenderLayers. It determines which RenderLayers
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| -// become compositing, and creates and maintains a hierarchy of
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| -// GraphicsLayers based on the RenderLayer painting order.
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| -//
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| -// There is one RenderLayerCompositor per RenderView.
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| -
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| -class RenderLayerCompositor final : public GraphicsLayerClient {
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| - WTF_MAKE_FAST_ALLOCATED;
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| -public:
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| - explicit RenderLayerCompositor(RenderView&);
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| - virtual ~RenderLayerCompositor();
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| -
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| - void updateIfNeededRecursive();
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| -
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| - // Return true if this RenderView is in "compositing mode" (i.e. has one or more
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| - // composited RenderLayers)
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| - bool inCompositingMode() const;
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| - // FIXME: Replace all callers with inCompositingMode and remove this function.
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| - bool staleInCompositingMode() const;
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| - // This will make a compositing layer at the root automatically, and hook up to
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| - // the native view/window system.
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| - void setCompositingModeEnabled(bool);
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| -
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| - // Returns true if the accelerated compositing is enabled
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| - bool hasAcceleratedCompositing() const { return m_hasAcceleratedCompositing; }
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| -
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| - bool preferCompositingToLCDTextEnabled() const;
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| -
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| - bool rootShouldAlwaysComposite() const;
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| -
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| - // Copy the accelerated compositing related flags from Settings
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| - void updateAcceleratedCompositingSettings();
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| -
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| - // Used to indicate that a compositing update will be needed for the next frame that gets drawn.
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| - void setNeedsCompositingUpdate(CompositingUpdateType);
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| -
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| - void didLayout();
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| -
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| - // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-order children of the given RenderLayer.
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| - bool clipsCompositingDescendants(const RenderLayer*) const;
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| -
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| - // Whether the given layer needs an extra 'contents' layer.
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| - bool needsContentsCompositingLayer(const RenderLayer*) const;
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| -
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| - bool supportsFixedRootBackgroundCompositing() const;
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| - bool needsFixedRootBackgroundLayer(const RenderLayer*) const;
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| - GraphicsLayer* fixedRootBackgroundLayer() const;
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| - void setNeedsUpdateFixedBackground() { m_needsUpdateFixedBackground = true; }
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| -
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| - // Issue paint invalidations of the appropriate layers when the given RenderLayer starts or stops being composited.
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| - void paintInvalidationOnCompositingChange(RenderLayer*);
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| -
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| - void fullyInvalidatePaint();
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| -
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| - RenderLayer* rootRenderLayer() const;
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| - GraphicsLayer* rootGraphicsLayer() const;
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| - GraphicsLayer* frameScrollLayer() const;
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| - GraphicsLayer* scrollLayer() const;
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| - GraphicsLayer* containerLayer() const;
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| -
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| - // We don't always have a root transform layer. This function lazily allocates one
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| - // and returns it as required.
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| - GraphicsLayer* ensureRootTransformLayer();
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| -
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| - enum RootLayerAttachment {
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| - RootLayerUnattached,
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| - RootLayerAttachedViaChromeClient,
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| - RootLayerAttachedViaEnclosingFrame
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| - };
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| -
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| - RootLayerAttachment rootLayerAttachment() const { return m_rootLayerAttachment; }
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| - void updateRootLayerAttachment();
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| - void updateRootLayerPosition();
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| -
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| - void setIsInWindow(bool);
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| -
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| - static RenderLayerCompositor* frameContentsCompositor(RenderPart*);
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| - // Return true if the layers changed.
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| - static bool parentFrameContentLayers(RenderPart*);
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| -
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| - // Update the geometry of the layers used for clipping and scrolling in frames.
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| - void frameViewDidChangeLocation(const IntPoint& contentsOffset);
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| - void frameViewDidChangeSize();
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| - void frameViewDidScroll();
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| - void frameViewScrollbarsExistenceDidChange();
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| - void rootFixedBackgroundsChanged();
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| -
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| - bool scrollingLayerDidChange(RenderLayer*);
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| -
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| - String layerTreeAsText(LayerTreeFlags);
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| -
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| - GraphicsLayer* layerForHorizontalScrollbar() const { return m_layerForHorizontalScrollbar.get(); }
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| - GraphicsLayer* layerForVerticalScrollbar() const { return m_layerForVerticalScrollbar.get(); }
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| - GraphicsLayer* layerForScrollCorner() const { return m_layerForScrollCorner.get(); }
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| -
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| - void resetTrackedPaintInvalidationRects();
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| - void setTracksPaintInvalidations(bool);
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| -
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| - virtual String debugName(const GraphicsLayer*) override;
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| - DocumentLifecycle& lifecycle() const;
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| -
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| - void updatePotentialCompositingReasonsFromStyle(RenderLayer*);
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| -
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| - // Whether the layer could ever be composited.
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| - bool canBeComposited(const RenderLayer*) const;
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| -
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| - // FIXME: Move allocateOrClearCompositedLayerMapping to CompositingLayerAssigner once we've fixed
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| - // the compositing chicken/egg issues.
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| - bool allocateOrClearCompositedLayerMapping(RenderLayer*, CompositingStateTransitionType compositedLayerUpdate);
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| -
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| - void updateDirectCompositingReasons(RenderLayer*);
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| -
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| - void setOverlayLayer(GraphicsLayer*);
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| -
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| - bool inOverlayFullscreenVideo() const { return m_inOverlayFullscreenVideo; }
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| -
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| -private:
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| -#if ENABLE(ASSERT)
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| - void assertNoUnresolvedDirtyBits();
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| -#endif
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| -
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| - // GraphicsLayerClient implementation
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| - virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect&) override;
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| -
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| - virtual bool isTrackingPaintInvalidations() const override;
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| -
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| - void updateWithoutAcceleratedCompositing(CompositingUpdateType);
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| - void updateIfNeeded();
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| -
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| - void ensureRootLayer();
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| - void destroyRootLayer();
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| -
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| - void attachRootLayer(RootLayerAttachment);
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| - void detachRootLayer();
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| -
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| - void updateOverflowControlsLayers();
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| -
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| - Page* page() const;
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| -
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| - GraphicsLayerFactory* graphicsLayerFactory() const;
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| - ScrollingCoordinator* scrollingCoordinator() const;
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| -
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| - void enableCompositingModeIfNeeded();
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| -
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| - bool requiresHorizontalScrollbarLayer() const;
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| - bool requiresVerticalScrollbarLayer() const;
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| - bool requiresScrollCornerLayer() const;
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| -
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| - void applyOverlayFullscreenVideoAdjustment();
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| -
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| - RenderView& m_renderView;
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| - OwnPtr<GraphicsLayer> m_rootContentLayer;
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| - OwnPtr<GraphicsLayer> m_rootTransformLayer;
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| -
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| - CompositingReasonFinder m_compositingReasonFinder;
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| -
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| - CompositingUpdateType m_pendingUpdateType;
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| -
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| - bool m_hasAcceleratedCompositing;
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| - bool m_compositing;
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| -
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| - // The root layer doesn't composite if it's a non-scrollable frame.
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| - // So, after a layout we set this dirty bit to know that we need
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| - // to recompute whether the root layer should composite even if
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| - // none of its descendants composite.
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| - // FIXME: Get rid of all the callers of setCompositingModeEnabled
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| - // except the one in updateIfNeeded, then rename this to
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| - // m_compositingDirty.
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| - bool m_rootShouldAlwaysCompositeDirty;
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| - bool m_needsUpdateFixedBackground;
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| - bool m_isTrackingPaintInvalidations; // Used for testing.
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| -
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| - RootLayerAttachment m_rootLayerAttachment;
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| -
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| - // Enclosing container layer, which clips for iframe content
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| - OwnPtr<GraphicsLayer> m_containerLayer;
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| - OwnPtr<GraphicsLayer> m_scrollLayer;
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| -
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| - // Enclosing layer for overflow controls and the clipping layer
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| - OwnPtr<GraphicsLayer> m_overflowControlsHostLayer;
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| -
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| - // Layers for overflow controls
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| - OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar;
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| - OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
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| - OwnPtr<GraphicsLayer> m_layerForScrollCorner;
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| -
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| - bool m_inOverlayFullscreenVideo;
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| -};
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| -
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| -} // namespace blink
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| -
|
| -#endif // RenderLayerCompositor_h
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|
|