Index: Source/core/rendering/RenderInline.h |
diff --git a/Source/core/rendering/RenderInline.h b/Source/core/rendering/RenderInline.h |
index 34e7b175e3a60951c0113c12065f4f4d3d4d2fb7..9c995ee82010a8dcf28f7d442f17a60da08a2a5c 100644 |
--- a/Source/core/rendering/RenderInline.h |
+++ b/Source/core/rendering/RenderInline.h |
@@ -149,15 +149,15 @@ private: |
virtual LayoutUnit offsetHeight() const override final { return linesBoundingBox().height(); } |
virtual LayoutRect absoluteClippedOverflowRect() const override; |
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override; |
- virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const override final; |
- virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override final; |
+ virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override; |
+ virtual LayoutRect rectWithOutlineForPaintInvalidation(const LayoutLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const override final; |
+ virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override final; |
// This method differs from clippedOverflowRectForPaintInvalidation in that it includes |
// the rects for culled inline boxes, which aren't necessary for paint invalidation. |
- LayoutRect clippedOverflowRect(const RenderLayerModelObject*, const PaintInvalidationState* = 0) const; |
+ LayoutRect clippedOverflowRect(const LayoutLayerModelObject*, const PaintInvalidationState* = 0) const; |
- virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override; |
+ virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override; |
virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override final; |