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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights
reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
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| 142 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) override final; | 142 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) override final; |
| 143 | 143 |
| 144 virtual LayerType layerTypeRequired() const override { return isRelPositione
d() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentAnim
ations() ? NormalLayer : NoLayer; } | 144 virtual LayerType layerTypeRequired() const override { return isRelPositione
d() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentAnim
ations() ? NormalLayer : NoLayer; } |
| 145 | 145 |
| 146 virtual LayoutUnit offsetLeft() const override final; | 146 virtual LayoutUnit offsetLeft() const override final; |
| 147 virtual LayoutUnit offsetTop() const override final; | 147 virtual LayoutUnit offsetTop() const override final; |
| 148 virtual LayoutUnit offsetWidth() const override final { return linesBounding
Box().width(); } | 148 virtual LayoutUnit offsetWidth() const override final { return linesBounding
Box().width(); } |
| 149 virtual LayoutUnit offsetHeight() const override final { return linesBoundin
gBox().height(); } | 149 virtual LayoutUnit offsetHeight() const override final { return linesBoundin
gBox().height(); } |
| 150 | 150 |
| 151 virtual LayoutRect absoluteClippedOverflowRect() const override; | 151 virtual LayoutRect absoluteClippedOverflowRect() const override; |
| 152 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons
t override; | 152 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const LayoutLayer
ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons
t override; |
| 153 virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid
ationState* = 0) const override final; | 153 virtual LayoutRect rectWithOutlineForPaintInvalidation(const LayoutLayerMode
lObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalid
ationState* = 0) const override final; |
| 154 virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject*
paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const o
verride final; | 154 virtual void mapRectToPaintInvalidationBacking(const LayoutLayerModelObject*
paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const o
verride final; |
| 155 | 155 |
| 156 // This method differs from clippedOverflowRectForPaintInvalidation in that
it includes | 156 // This method differs from clippedOverflowRectForPaintInvalidation in that
it includes |
| 157 // the rects for culled inline boxes, which aren't necessary for paint inval
idation. | 157 // the rects for culled inline boxes, which aren't necessary for paint inval
idation. |
| 158 LayoutRect clippedOverflowRect(const RenderLayerModelObject*, const PaintInv
alidationState* = 0) const; | 158 LayoutRect clippedOverflowRect(const LayoutLayerModelObject*, const PaintInv
alidationState* = 0) const; |
| 159 | 159 |
| 160 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool*
wasFixed = 0, const PaintInvalidationState* = 0) const override; | 160 virtual void mapLocalToContainer(const LayoutLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool*
wasFixed = 0, const PaintInvalidationState* = 0) const override; |
| 161 | 161 |
| 162 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override f
inal; | 162 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override f
inal; |
| 163 | 163 |
| 164 virtual IntRect borderBoundingBox() const override final | 164 virtual IntRect borderBoundingBox() const override final |
| 165 { | 165 { |
| 166 IntRect boundingBox = linesBoundingBox(); | 166 IntRect boundingBox = linesBoundingBox(); |
| 167 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); | 167 return IntRect(0, 0, boundingBox.width(), boundingBox.height()); |
| 168 } | 168 } |
| 169 | 169 |
| 170 virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby | 170 virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby |
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| 190 | 190 |
| 191 RenderObjectChildList m_children; | 191 RenderObjectChildList m_children; |
| 192 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. | 192 RenderLineBoxList m_lineBoxes; // All of the line boxes created for this i
nline flow. For example, <i>Hello<br>world.</i> will have two <i> line boxes. |
| 193 }; | 193 }; |
| 194 | 194 |
| 195 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); | 195 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline()); |
| 196 | 196 |
| 197 } // namespace blink | 197 } // namespace blink |
| 198 | 198 |
| 199 #endif // RenderInline_h | 199 #endif // RenderInline_h |
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