Index: content/renderer/scheduler/renderer_scheduler.h |
diff --git a/content/renderer/scheduler/renderer_scheduler.h b/content/renderer/scheduler/renderer_scheduler.h |
index e1b5c578d244b2e3f2569f13369d3cc740e0c06b..f8a206081ad753cb016a492f65bd10c85d15865e 100644 |
--- a/content/renderer/scheduler/renderer_scheduler.h |
+++ b/content/renderer/scheduler/renderer_scheduler.h |
@@ -53,16 +53,8 @@ |
// a fling). Called by the compositor (impl) thread. |
virtual void DidAnimateForInputOnCompositorThread() = 0; |
- // Returns true if the scheduler has reason to believe that high priority work |
- // may soon arrive on the main thread, e.g., if gesture events were observed |
- // recently. |
- // Must be called from the main thread. |
- virtual bool IsHighPriorityWorkAnticipated() = 0; |
- |
// Returns true if there is high priority work pending on the main thread |
- // and the caller should yield to let the scheduler service that work. Note |
- // that this is a stricter condition than |IsHighPriorityWorkAnticipated|, |
- // restricted to the case where real work is pending. |
+ // and the caller should yield to let the scheduler service that work. |
// Must be called from the main thread. |
virtual bool ShouldYieldForHighPriorityWork() = 0; |