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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 5 #ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
| 6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 6 #define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
| 7 | 7 |
| 8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h" | 8 #include "content/renderer/scheduler/single_thread_idle_task_runner.h" |
| 9 #include "content/renderer/scheduler/task_queue_manager.h" | 9 #include "content/renderer/scheduler/task_queue_manager.h" |
| 10 #include "third_party/WebKit/public/web/WebInputEvent.h" | 10 #include "third_party/WebKit/public/web/WebInputEvent.h" |
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| 46 | 46 |
| 47 // Tells the scheduler that the system received an input event. Called by the | 47 // Tells the scheduler that the system received an input event. Called by the |
| 48 // compositor (impl) thread. | 48 // compositor (impl) thread. |
| 49 virtual void DidReceiveInputEventOnCompositorThread( | 49 virtual void DidReceiveInputEventOnCompositorThread( |
| 50 blink::WebInputEvent::Type type) = 0; | 50 blink::WebInputEvent::Type type) = 0; |
| 51 | 51 |
| 52 // Tells the scheduler that the system is displaying an input animation (e.g. | 52 // Tells the scheduler that the system is displaying an input animation (e.g. |
| 53 // a fling). Called by the compositor (impl) thread. | 53 // a fling). Called by the compositor (impl) thread. |
| 54 virtual void DidAnimateForInputOnCompositorThread() = 0; | 54 virtual void DidAnimateForInputOnCompositorThread() = 0; |
| 55 | 55 |
| 56 // Returns true if the scheduler has reason to believe that high priority work | |
| 57 // may soon arrive on the main thread, e.g., if gesture events were observed | |
| 58 // recently. | |
| 59 // Must be called from the main thread. | |
| 60 virtual bool IsHighPriorityWorkAnticipated() = 0; | |
| 61 | |
| 62 // Returns true if there is high priority work pending on the main thread | 56 // Returns true if there is high priority work pending on the main thread |
| 63 // and the caller should yield to let the scheduler service that work. Note | 57 // and the caller should yield to let the scheduler service that work. |
| 64 // that this is a stricter condition than |IsHighPriorityWorkAnticipated|, | |
| 65 // restricted to the case where real work is pending. | |
| 66 // Must be called from the main thread. | 58 // Must be called from the main thread. |
| 67 virtual bool ShouldYieldForHighPriorityWork() = 0; | 59 virtual bool ShouldYieldForHighPriorityWork() = 0; |
| 68 | 60 |
| 69 // Shuts down the scheduler by dropping any remaining pending work in the work | 61 // Shuts down the scheduler by dropping any remaining pending work in the work |
| 70 // queues. After this call any work posted to the task runners will be | 62 // queues. After this call any work posted to the task runners will be |
| 71 // silently dropped. | 63 // silently dropped. |
| 72 virtual void Shutdown() = 0; | 64 virtual void Shutdown() = 0; |
| 73 | 65 |
| 74 protected: | 66 protected: |
| 75 RendererScheduler(); | 67 RendererScheduler(); |
| 76 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); | 68 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); |
| 77 }; | 69 }; |
| 78 | 70 |
| 79 } // namespace content | 71 } // namespace content |
| 80 | 72 |
| 81 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ | 73 #endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
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