| Index: content/renderer/mouse_lock_dispatcher.h
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| diff --git a/content/renderer/mouse_lock_dispatcher.h b/content/renderer/mouse_lock_dispatcher.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8035d091eafb76ab47cb429d7deb15b6960d68ca
|
| --- /dev/null
|
| +++ b/content/renderer/mouse_lock_dispatcher.h
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| @@ -0,0 +1,87 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_
|
| +#define CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_
|
| +#pragma once
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "content/public/renderer/render_view_observer.h"
|
| +
|
| +class RenderViewImpl;
|
| +
|
| +namespace WebKit {
|
| +class WebMouseEvent;
|
| +class WebWidget;
|
| +} // namespace WebKit
|
| +
|
| +namespace webkit{
|
| +namespace ppapi {
|
| +class PluginInstance;
|
| +} // namespace ppapi
|
| +} // namespace webkit
|
| +
|
| +// MouseLockDispatcher is owned by RenderViewImpl.
|
| +class CONTENT_EXPORT MouseLockDispatcher : public content::RenderViewObserver {
|
| + public:
|
| + explicit MouseLockDispatcher(RenderViewImpl* render_view_impl);
|
| + virtual ~MouseLockDispatcher();
|
| +
|
| + class LockTarget {
|
| + public:
|
| + virtual ~LockTarget() {}
|
| + // A mouse lock request was pending and this reports success or failure.
|
| + virtual void OnLockMouseACK(bool succeeded) = 0;
|
| + // A mouse lock was in place, but has been lost.
|
| + virtual void OnMouseLockLost() = 0;
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| + // A mouse lock is enabled and mouse events are being delievered.
|
| + virtual bool HandleMouseLockedInputEvent(
|
| + const WebKit::WebMouseEvent& event) = 0;
|
| + };
|
| +
|
| + // Locks the mouse to the |target|. If true is returned, an asynchronous
|
| + // response to target->OnLockMouseACK() will follow.
|
| + bool LockMouse(LockTarget* target);
|
| + // Request to unlock the mouse. An asynchronous response to
|
| + // target->OnMouseLockLost() will follow.
|
| + void UnlockMouse(LockTarget* target);
|
| + // Clears out the reference to the |target| because it has or is being
|
| + // destroyed. Unlocks if locked. The pointer will not be accessed.
|
| + void OnLockTargetDestroyed(LockTarget* target);
|
| + bool IsMouseLockedTo(LockTarget* target);
|
| +
|
| + // Allow lock target to consumed a mouse event, if it does return true.
|
| + bool WillHandleMouseEvent(const WebKit::WebMouseEvent& event);
|
| +
|
| + private:
|
| + // RenderView::Observer implementation.
|
| + virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
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| +
|
| + // IPC handlers.
|
| + void OnLockMouseACK(bool succeeded);
|
| + void OnMouseLockLost();
|
| +
|
| + bool MouseLockedOrPendingAction() const {
|
| + return mouse_locked_ || pending_lock_request_ || pending_unlock_request_;
|
| + }
|
| +
|
| + RenderViewImpl* render_view_impl_;
|
| +
|
| + bool mouse_locked_;
|
| + // If both |pending_lock_request_| and |pending_unlock_request_| are true,
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| + // it means a lock request was sent before an unlock request and we haven't
|
| + // received responses for them. The logic in LockMouse() makes sure that a
|
| + // lock request won't be sent when there is a pending unlock request.
|
| + bool pending_lock_request_;
|
| + bool pending_unlock_request_;
|
| +
|
| + // |target_| is the pending or current owner of mouse lock. We retain a non
|
| + // owning reference here that must be cleared by |OnLockTargetDestroyed|
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| + // when it is destroyed.
|
| + LockTarget* target_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(MouseLockDispatcher);
|
| +};
|
| +
|
| +#endif // CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_
|
|
|