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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_ |
| 6 #define CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_ |
| 7 #pragma once |
| 8 |
| 9 #include "base/basictypes.h" |
| 10 #include "content/public/renderer/render_view_observer.h" |
| 11 |
| 12 class RenderViewImpl; |
| 13 |
| 14 namespace WebKit { |
| 15 class WebMouseEvent; |
| 16 class WebWidget; |
| 17 } // namespace WebKit |
| 18 |
| 19 namespace webkit{ |
| 20 namespace ppapi { |
| 21 class PluginInstance; |
| 22 } // namespace ppapi |
| 23 } // namespace webkit |
| 24 |
| 25 // MouseLockDispatcher is owned by RenderViewImpl. |
| 26 class CONTENT_EXPORT MouseLockDispatcher : public content::RenderViewObserver { |
| 27 public: |
| 28 explicit MouseLockDispatcher(RenderViewImpl* render_view_impl); |
| 29 virtual ~MouseLockDispatcher(); |
| 30 |
| 31 class LockTarget { |
| 32 public: |
| 33 virtual ~LockTarget() {} |
| 34 // A mouse lock request was pending and this reports success or failure. |
| 35 virtual void OnLockMouseACK(bool succeeded) = 0; |
| 36 // A mouse lock was in place, but has been lost. |
| 37 virtual void OnMouseLockLost() = 0; |
| 38 // A mouse lock is enabled and mouse events are being delievered. |
| 39 virtual bool HandleMouseLockedInputEvent( |
| 40 const WebKit::WebMouseEvent& event) = 0; |
| 41 }; |
| 42 |
| 43 // Locks the mouse to the |target|. If true is returned, an asynchronous |
| 44 // response to target->OnLockMouseACK() will follow. |
| 45 bool LockMouse(LockTarget* target); |
| 46 // Request to unlock the mouse. An asynchronous response to |
| 47 // target->OnMouseLockLost() will follow. |
| 48 void UnlockMouse(LockTarget* target); |
| 49 // Clears out the reference to the |target| because it has or is being |
| 50 // destroyed. Unlocks if locked. The pointer will not be accessed. |
| 51 void OnLockTargetDestroyed(LockTarget* target); |
| 52 bool IsMouseLockedTo(LockTarget* target); |
| 53 |
| 54 // Allow lock target to consumed a mouse event, if it does return true. |
| 55 bool WillHandleMouseEvent(const WebKit::WebMouseEvent& event); |
| 56 |
| 57 private: |
| 58 // RenderView::Observer implementation. |
| 59 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; |
| 60 |
| 61 // IPC handlers. |
| 62 void OnLockMouseACK(bool succeeded); |
| 63 void OnMouseLockLost(); |
| 64 |
| 65 bool MouseLockedOrPendingAction() const { |
| 66 return mouse_locked_ || pending_lock_request_ || pending_unlock_request_; |
| 67 } |
| 68 |
| 69 RenderViewImpl* render_view_impl_; |
| 70 |
| 71 bool mouse_locked_; |
| 72 // If both |pending_lock_request_| and |pending_unlock_request_| are true, |
| 73 // it means a lock request was sent before an unlock request and we haven't |
| 74 // received responses for them. The logic in LockMouse() makes sure that a |
| 75 // lock request won't be sent when there is a pending unlock request. |
| 76 bool pending_lock_request_; |
| 77 bool pending_unlock_request_; |
| 78 |
| 79 // |target_| is the pending or current owner of mouse lock. We retain a non |
| 80 // owning reference here that must be cleared by |OnLockTargetDestroyed| |
| 81 // when it is destroyed. |
| 82 LockTarget* target_; |
| 83 |
| 84 DISALLOW_COPY_AND_ASSIGN(MouseLockDispatcher); |
| 85 }; |
| 86 |
| 87 #endif // CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_ |
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