| Index: ui/aura_shell/shadow_controller_unittest.cc
|
| ===================================================================
|
| --- ui/aura_shell/shadow_controller_unittest.cc (revision 114849)
|
| +++ ui/aura_shell/shadow_controller_unittest.cc (working copy)
|
| @@ -8,7 +8,6 @@
|
| #include <vector>
|
|
|
| #include "base/memory/scoped_ptr.h"
|
| -#include "ui/aura/client/aura_constants.h"
|
| #include "ui/aura/root_window.h"
|
| #include "ui/aura/window.h"
|
| #include "ui/aura_shell/shadow.h"
|
| @@ -26,7 +25,7 @@
|
| // Tests that various methods in Window update the Shadow object as expected.
|
| TEST_F(ShadowControllerTest, Shadow) {
|
| scoped_ptr<aura::Window> window(new aura::Window(NULL));
|
| - window->SetType(aura::WINDOW_TYPE_NORMAL);
|
| + window->SetType(aura::client::WINDOW_TYPE_NORMAL);
|
| window->Init(ui::Layer::LAYER_HAS_TEXTURE);
|
| window->SetParent(NULL);
|
|
|
| @@ -63,7 +62,7 @@
|
| // Tests that the window's shadow's bounds are updated correctly.
|
| TEST_F(ShadowControllerTest, ShadowBounds) {
|
| scoped_ptr<aura::Window> window(new aura::Window(NULL));
|
| - window->SetType(aura::WINDOW_TYPE_NORMAL);
|
| + window->SetType(aura::client::WINDOW_TYPE_NORMAL);
|
| window->Init(ui::Layer::LAYER_HAS_TEXTURE);
|
| window->SetParent(NULL);
|
| window->Show();
|
|
|