Index: ui/aura_shell/shadow_controller_unittest.cc |
=================================================================== |
--- ui/aura_shell/shadow_controller_unittest.cc (revision 114849) |
+++ ui/aura_shell/shadow_controller_unittest.cc (working copy) |
@@ -8,7 +8,6 @@ |
#include <vector> |
#include "base/memory/scoped_ptr.h" |
-#include "ui/aura/client/aura_constants.h" |
#include "ui/aura/root_window.h" |
#include "ui/aura/window.h" |
#include "ui/aura_shell/shadow.h" |
@@ -26,7 +25,7 @@ |
// Tests that various methods in Window update the Shadow object as expected. |
TEST_F(ShadowControllerTest, Shadow) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
- window->SetType(aura::WINDOW_TYPE_NORMAL); |
+ window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
window->Init(ui::Layer::LAYER_HAS_TEXTURE); |
window->SetParent(NULL); |
@@ -63,7 +62,7 @@ |
// Tests that the window's shadow's bounds are updated correctly. |
TEST_F(ShadowControllerTest, ShadowBounds) { |
scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
- window->SetType(aura::WINDOW_TYPE_NORMAL); |
+ window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
window->Init(ui::Layer::LAYER_HAS_TEXTURE); |
window->SetParent(NULL); |
window->Show(); |