Index: ui/aura_shell/activation_controller.cc |
=================================================================== |
--- ui/aura_shell/activation_controller.cc (revision 114849) |
+++ ui/aura_shell/activation_controller.cc (working copy) |
@@ -6,7 +6,6 @@ |
#include "base/auto_reset.h" |
#include "ui/aura/client/activation_delegate.h" |
-#include "ui/aura/client/aura_constants.h" |
#include "ui/aura/root_window.h" |
#include "ui/aura/window.h" |
#include "ui/aura/window_delegate.h" |
@@ -97,8 +96,9 @@ |
if (!window->Contains(window->GetFocusManager()->GetFocusedWindow())) |
window->GetFocusManager()->SetFocusedWindow(window); |
- aura::RootWindow::GetInstance()->SetProperty(aura::kRootWindowActiveWindow, |
- window); |
+ aura::RootWindow::GetInstance()->SetProperty( |
+ aura::client::kRootWindowActiveWindow, |
+ window); |
// Invoke OnLostActive after we've changed the active window. That way if the |
// delegate queries for active state it doesn't think the window is still |
// active. |
@@ -119,7 +119,7 @@ |
aura::Window* ActivationController::GetActiveWindow() { |
return reinterpret_cast<aura::Window*>( |
aura::RootWindow::GetInstance()->GetProperty( |
- aura::kRootWindowActiveWindow)); |
+ aura::client::kRootWindowActiveWindow)); |
} |
bool ActivationController::CanFocusWindow(aura::Window* window) const { |
@@ -140,8 +140,9 @@ |
// Clear the property before activating something else, since |
// ActivateWindow() will attempt to notify the window stored in this value |
// otherwise. |
- aura::RootWindow::GetInstance()->SetProperty(aura::kRootWindowActiveWindow, |
- NULL); |
+ aura::RootWindow::GetInstance()->SetProperty( |
+ aura::client::kRootWindowActiveWindow, |
+ NULL); |
ActivateWindow(GetTopmostWindowToActivate(window)); |
} |
window->RemoveObserver(this); |