Chromium Code Reviews| Index: content/browser/web_contents/aura/overscroll_window_animation.cc |
| diff --git a/content/browser/web_contents/aura/overscroll_window_animation.cc b/content/browser/web_contents/aura/overscroll_window_animation.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b3657a684f8b32f37c0843f06b3f7192312ebefc |
| --- /dev/null |
| +++ b/content/browser/web_contents/aura/overscroll_window_animation.cc |
| @@ -0,0 +1,158 @@ |
| +// Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/browser/web_contents/aura/overscroll_window_animation.h" |
| + |
| +#include "base/i18n/rtl.h" |
| +#include "content/browser/web_contents/aura/overscroll_layer_wrapper.h" |
| +#include "content/browser/web_contents/aura/shadow_layer_delegate.h" |
| +#include "ui/aura/window.h" |
| +#include "ui/compositor/layer_animation_observer.h" |
| +#include "ui/compositor/scoped_layer_animation_settings.h" |
| + |
| +namespace content { |
| + |
| +namespace { |
| + |
| +OverscrollWindowAnimation::Direction GetDirectionForMode(OverscrollMode mode) { |
| + LOG(ERROR) << "Getting navigation direction"; |
| + if (mode == (base::i18n::IsRTL() ? OVERSCROLL_EAST : OVERSCROLL_WEST)) |
| + return OverscrollWindowAnimation::FORWARD; |
| + if (mode == (base::i18n::IsRTL() ? OVERSCROLL_WEST : OVERSCROLL_EAST)) |
| + return OverscrollWindowAnimation::BACKWARD; |
| + return OverscrollWindowAnimation::NONE; |
| +} |
| + |
| +} // namespace |
| + |
| +OverscrollWindowAnimation::OverscrollWindowAnimation() |
| + : layer_wrapper_(nullptr), |
| + shadow_(nullptr), |
| + live_window_(nullptr), |
|
mfomitchev
2015/03/05 23:37:06
Don't allow this or add null checks elsewhere (or
Nina
2015/03/09 15:54:52
Done.
|
| + delegate_(nullptr), |
|
mfomitchev
2015/03/05 23:37:06
Same thing here
Nina
2015/03/09 15:54:52
Done.
|
| + direction_(NONE) { |
| +} |
| + |
| +OverscrollWindowAnimation::~OverscrollWindowAnimation() { |
| + LOG(ERROR) << "OWA destructor"; |
| +} |
| + |
| +void OverscrollWindowAnimation::CancelOverscroll() { |
| + LOG(ERROR) << "OWA: Cancelling overscroll"; |
| + ui::Layer* layer = GetAnimatedLayer(); |
| + ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); |
| + settings.SetPreemptionStrategy( |
| + ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| + settings.SetTweenType(gfx::Tween::EASE_OUT); |
| + settings.AddObserver(this); |
| + layer->SetTransform(gfx::Transform()); |
| + direction_ = NONE; |
| +} |
| + |
| +float OverscrollWindowAnimation::GetTranslationForOverscroll( |
| + float delta_x) { |
| + LOG(ERROR) << "Translation for delta_x: " << delta_x; |
| + DCHECK(direction_ != NONE); |
| + const float bounds_width = layer_wrapper_->GetBounds().width(); |
| + if (direction_ == FORWARD) |
| + return std::max(-bounds_width, delta_x); |
| + else |
| + return std::min(bounds_width, delta_x); |
| +} |
| + |
| +gfx::Rect OverscrollWindowAnimation::GetVisibleBounds() const { |
| + return live_window_->bounds(); |
| +} |
| + |
| +bool OverscrollWindowAnimation::OnOverscrollUpdate(float delta_x, |
| + float delta_y) { |
| + if (direction_ == NONE) |
| + return false; |
| + LOG(ERROR) << "OWA: OnOverscrollUpdate"; |
| + gfx::Transform transform; |
| + transform.Translate(GetTranslationForOverscroll(delta_x), 0); |
| + GetAnimatedLayer()->SetTransform(transform); |
| + return true; |
| +} |
| + |
| +void OverscrollWindowAnimation::OnImplicitAnimationsCompleted() { |
|
mfomitchev
2015/03/05 23:37:06
Failure vs Success
Nina
2015/03/09 15:54:52
Done.
|
| + LOG(ERROR) << "OnImplicitAnimationsCompleted"; |
| + LOG(ERROR) << "LAYER_WRAPPER_: " << layer_wrapper_; |
| + if (layer_wrapper_) |
| + delegate_->OnOverscrollCompleted(layer_wrapper_.Pass()); |
| +} |
| + |
| +void OverscrollWindowAnimation::OnOverscrollModeChange( |
| + OverscrollMode old_mode, |
| + OverscrollMode new_mode) { |
| + LOG(ERROR) << "OWA: OnOverscrollModeChange for mode " << new_mode; |
| + Direction new_direction = GetDirectionForMode(new_mode); |
| + |
| + if (new_direction == NONE) { |
| + // The user cancelled the in progress overscroll gesture. |
| + // TODO(nsatragno): in this case, show a feedback animation. |
| + LOG(ERROR) << "Direction: NONE"; |
| + if (is_active()) |
| + CancelOverscroll(); |
| + return; |
| + } |
| + LOG(ERROR) << "Preparing layer wrapper"; |
| + if (layer_wrapper_) { |
| + LOG(ERROR) << "ALERT: MODE CHANGE WITH LAYER WRAPPER ACTIVE! " |
| + << "Aborting animations."; |
| + } |
| + layer_wrapper_ = new_direction == FORWARD ? delegate_->CreateFrontLayer() |
| + : delegate_->CreateBackLayer(); |
| + if (!layer_wrapper_) { |
| + LOG(ERROR) << "Cannot navigate, setting direction to NONE"; |
| + direction_ = NONE; |
| + return; |
| + } |
| + gfx::Rect bounds = gfx::Rect(live_window_->bounds().size()); |
| + if (new_direction == OverscrollWindowAnimation::FORWARD) |
| + bounds.Offset(base::i18n::IsRTL() ? -bounds.width() : bounds.width(), 0); |
| + // TODO maybe we want to set the window bounds here, too. |
| + layer_wrapper_->layer()->SetBounds(bounds); |
| + LOG(ERROR) << "Setting shadow delegate."; |
| + direction_ = new_direction; |
| + shadow_.reset(new ShadowLayerDelegate(GetAnimatedLayer())); |
| +} |
| + |
| +void OverscrollWindowAnimation::OnOverscrollComplete( |
| + OverscrollMode overscroll_mode) { |
| + LOG(ERROR) << "OWA: OnOverscrollComplete"; |
| + // TODO we might want to also check for direction_ == NONE. |
| + // I think there is a case in which is_active == false && direction_ == NONE, |
| + // but I can't find it. |
| + if (!is_active()) |
| + return; |
| + delegate_->OnOverscrollCompleting(); |
| + int content_width = layer_wrapper_->GetBounds().width(); |
| + float translate_x; |
| + if ((base::i18n::IsRTL() && direction_ == FORWARD) || |
| + (!base::i18n::IsRTL() && direction_ == BACKWARD)) { |
| + translate_x = content_width; |
| + } else { |
| + translate_x = -content_width; |
| + } |
| + // TODO refactor into one function. |
| + ui::Layer* layer = GetAnimatedLayer(); |
| + gfx::Transform transform; |
| + transform.Translate(translate_x, 0); |
| + ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); |
| + settings.SetPreemptionStrategy( |
| + ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| + settings.SetTweenType(gfx::Tween::EASE_OUT); |
| + settings.AddObserver(this); |
| + layer->SetTransform(transform); |
| + direction_ = NONE; |
| +} |
| + |
| +ui::Layer* OverscrollWindowAnimation::GetAnimatedLayer() { |
|
mfomitchev
2015/03/06 01:36:43
Perhaps call this GetFrontLayer() - this way we wo
Nina
2015/03/09 15:54:52
Done.
|
| + if (direction_ == FORWARD) |
| + return layer_wrapper_->layer(); |
| + return live_window_->layer(); |
| +} |
| + |
| +} // namespace content |