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| 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/web_contents/aura/overscroll_window_animation.h" | |
| 6 | |
| 7 #include "base/i18n/rtl.h" | |
| 8 #include "content/browser/web_contents/aura/overscroll_layer_wrapper.h" | |
| 9 #include "content/browser/web_contents/aura/shadow_layer_delegate.h" | |
| 10 #include "ui/aura/window.h" | |
| 11 #include "ui/compositor/layer_animation_observer.h" | |
| 12 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 13 | |
| 14 namespace content { | |
| 15 | |
| 16 namespace { | |
| 17 | |
| 18 OverscrollWindowAnimation::Direction GetDirectionForMode(OverscrollMode mode) { | |
| 19 LOG(ERROR) << "Getting navigation direction"; | |
| 20 if (mode == (base::i18n::IsRTL() ? OVERSCROLL_EAST : OVERSCROLL_WEST)) | |
| 21 return OverscrollWindowAnimation::FORWARD; | |
| 22 if (mode == (base::i18n::IsRTL() ? OVERSCROLL_WEST : OVERSCROLL_EAST)) | |
| 23 return OverscrollWindowAnimation::BACKWARD; | |
| 24 return OverscrollWindowAnimation::NONE; | |
| 25 } | |
| 26 | |
| 27 } // namespace | |
| 28 | |
| 29 OverscrollWindowAnimation::OverscrollWindowAnimation() | |
| 30 : layer_wrapper_(nullptr), | |
| 31 shadow_(nullptr), | |
| 32 live_window_(nullptr), | |
|
mfomitchev
2015/03/05 23:37:06
Don't allow this or add null checks elsewhere (or
Nina
2015/03/09 15:54:52
Done.
| |
| 33 delegate_(nullptr), | |
|
mfomitchev
2015/03/05 23:37:06
Same thing here
Nina
2015/03/09 15:54:52
Done.
| |
| 34 direction_(NONE) { | |
| 35 } | |
| 36 | |
| 37 OverscrollWindowAnimation::~OverscrollWindowAnimation() { | |
| 38 LOG(ERROR) << "OWA destructor"; | |
| 39 } | |
| 40 | |
| 41 void OverscrollWindowAnimation::CancelOverscroll() { | |
| 42 LOG(ERROR) << "OWA: Cancelling overscroll"; | |
| 43 ui::Layer* layer = GetAnimatedLayer(); | |
| 44 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); | |
| 45 settings.SetPreemptionStrategy( | |
| 46 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 47 settings.SetTweenType(gfx::Tween::EASE_OUT); | |
| 48 settings.AddObserver(this); | |
| 49 layer->SetTransform(gfx::Transform()); | |
| 50 direction_ = NONE; | |
| 51 } | |
| 52 | |
| 53 float OverscrollWindowAnimation::GetTranslationForOverscroll( | |
| 54 float delta_x) { | |
| 55 LOG(ERROR) << "Translation for delta_x: " << delta_x; | |
| 56 DCHECK(direction_ != NONE); | |
| 57 const float bounds_width = layer_wrapper_->GetBounds().width(); | |
| 58 if (direction_ == FORWARD) | |
| 59 return std::max(-bounds_width, delta_x); | |
| 60 else | |
| 61 return std::min(bounds_width, delta_x); | |
| 62 } | |
| 63 | |
| 64 gfx::Rect OverscrollWindowAnimation::GetVisibleBounds() const { | |
| 65 return live_window_->bounds(); | |
| 66 } | |
| 67 | |
| 68 bool OverscrollWindowAnimation::OnOverscrollUpdate(float delta_x, | |
| 69 float delta_y) { | |
| 70 if (direction_ == NONE) | |
| 71 return false; | |
| 72 LOG(ERROR) << "OWA: OnOverscrollUpdate"; | |
| 73 gfx::Transform transform; | |
| 74 transform.Translate(GetTranslationForOverscroll(delta_x), 0); | |
| 75 GetAnimatedLayer()->SetTransform(transform); | |
| 76 return true; | |
| 77 } | |
| 78 | |
| 79 void OverscrollWindowAnimation::OnImplicitAnimationsCompleted() { | |
|
mfomitchev
2015/03/05 23:37:06
Failure vs Success
Nina
2015/03/09 15:54:52
Done.
| |
| 80 LOG(ERROR) << "OnImplicitAnimationsCompleted"; | |
| 81 LOG(ERROR) << "LAYER_WRAPPER_: " << layer_wrapper_; | |
| 82 if (layer_wrapper_) | |
| 83 delegate_->OnOverscrollCompleted(layer_wrapper_.Pass()); | |
| 84 } | |
| 85 | |
| 86 void OverscrollWindowAnimation::OnOverscrollModeChange( | |
| 87 OverscrollMode old_mode, | |
| 88 OverscrollMode new_mode) { | |
| 89 LOG(ERROR) << "OWA: OnOverscrollModeChange for mode " << new_mode; | |
| 90 Direction new_direction = GetDirectionForMode(new_mode); | |
| 91 | |
| 92 if (new_direction == NONE) { | |
| 93 // The user cancelled the in progress overscroll gesture. | |
| 94 // TODO(nsatragno): in this case, show a feedback animation. | |
| 95 LOG(ERROR) << "Direction: NONE"; | |
| 96 if (is_active()) | |
| 97 CancelOverscroll(); | |
| 98 return; | |
| 99 } | |
| 100 LOG(ERROR) << "Preparing layer wrapper"; | |
| 101 if (layer_wrapper_) { | |
| 102 LOG(ERROR) << "ALERT: MODE CHANGE WITH LAYER WRAPPER ACTIVE! " | |
| 103 << "Aborting animations."; | |
| 104 } | |
| 105 layer_wrapper_ = new_direction == FORWARD ? delegate_->CreateFrontLayer() | |
| 106 : delegate_->CreateBackLayer(); | |
| 107 if (!layer_wrapper_) { | |
| 108 LOG(ERROR) << "Cannot navigate, setting direction to NONE"; | |
| 109 direction_ = NONE; | |
| 110 return; | |
| 111 } | |
| 112 gfx::Rect bounds = gfx::Rect(live_window_->bounds().size()); | |
| 113 if (new_direction == OverscrollWindowAnimation::FORWARD) | |
| 114 bounds.Offset(base::i18n::IsRTL() ? -bounds.width() : bounds.width(), 0); | |
| 115 // TODO maybe we want to set the window bounds here, too. | |
| 116 layer_wrapper_->layer()->SetBounds(bounds); | |
| 117 LOG(ERROR) << "Setting shadow delegate."; | |
| 118 direction_ = new_direction; | |
| 119 shadow_.reset(new ShadowLayerDelegate(GetAnimatedLayer())); | |
| 120 } | |
| 121 | |
| 122 void OverscrollWindowAnimation::OnOverscrollComplete( | |
| 123 OverscrollMode overscroll_mode) { | |
| 124 LOG(ERROR) << "OWA: OnOverscrollComplete"; | |
| 125 // TODO we might want to also check for direction_ == NONE. | |
| 126 // I think there is a case in which is_active == false && direction_ == NONE, | |
| 127 // but I can't find it. | |
| 128 if (!is_active()) | |
| 129 return; | |
| 130 delegate_->OnOverscrollCompleting(); | |
| 131 int content_width = layer_wrapper_->GetBounds().width(); | |
| 132 float translate_x; | |
| 133 if ((base::i18n::IsRTL() && direction_ == FORWARD) || | |
| 134 (!base::i18n::IsRTL() && direction_ == BACKWARD)) { | |
| 135 translate_x = content_width; | |
| 136 } else { | |
| 137 translate_x = -content_width; | |
| 138 } | |
| 139 // TODO refactor into one function. | |
| 140 ui::Layer* layer = GetAnimatedLayer(); | |
| 141 gfx::Transform transform; | |
| 142 transform.Translate(translate_x, 0); | |
| 143 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); | |
| 144 settings.SetPreemptionStrategy( | |
| 145 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 146 settings.SetTweenType(gfx::Tween::EASE_OUT); | |
| 147 settings.AddObserver(this); | |
| 148 layer->SetTransform(transform); | |
| 149 direction_ = NONE; | |
| 150 } | |
| 151 | |
| 152 ui::Layer* OverscrollWindowAnimation::GetAnimatedLayer() { | |
|
mfomitchev
2015/03/06 01:36:43
Perhaps call this GetFrontLayer() - this way we wo
Nina
2015/03/09 15:54:52
Done.
| |
| 153 if (direction_ == FORWARD) | |
| 154 return layer_wrapper_->layer(); | |
| 155 return live_window_->layer(); | |
| 156 } | |
| 157 | |
| 158 } // namespace content | |
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