| Index: sky/engine/core/rendering/PaintPhase.h
|
| diff --git a/sky/engine/core/rendering/PaintPhase.h b/sky/engine/core/rendering/PaintPhase.h
|
| deleted file mode 100644
|
| index 59050490076531af2eec754378a0eabafc688388..0000000000000000000000000000000000000000
|
| --- a/sky/engine/core/rendering/PaintPhase.h
|
| +++ /dev/null
|
| @@ -1,46 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
|
| - * (C) 2000 Antti Koivisto (koivisto@kde.org)
|
| - * (C) 2000 Dirk Mueller (mueller@kde.org)
|
| - * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
|
| - * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
|
| - * Copyright (C) 2009 Google Inc. All rights reserved.
|
| - *
|
| - * This library is free software; you can redistribute it and/or
|
| - * modify it under the terms of the GNU Library General Public
|
| - * License as published by the Free Software Foundation; either
|
| - * version 2 of the License, or (at your option) any later version.
|
| - *
|
| - * This library is distributed in the hope that it will be useful,
|
| - * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
| - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
| - * Library General Public License for more details.
|
| - *
|
| - * You should have received a copy of the GNU Library General Public License
|
| - * along with this library; see the file COPYING.LIB. If not, write to
|
| - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
| - * Boston, MA 02110-1301, USA.
|
| - *
|
| - */
|
| -
|
| -#ifndef SKY_ENGINE_CORE_RENDERING_PAINTPHASE_H_
|
| -#define SKY_ENGINE_CORE_RENDERING_PAINTPHASE_H_
|
| -
|
| -namespace blink {
|
| -
|
| -/*
|
| - * The painting of a layer occurs in three distinct phases. Each phase involves
|
| - * a recursive descent into the layer's render objects. The first phase is the background phase.
|
| - * The backgrounds and borders of all blocks are painted. Inlines are not painted at all.
|
| - * Floats must paint above block backgrounds but entirely below inline content that can overlap them.
|
| - * In the foreground phase, all inlines are fully painted. Inline replaced elements will get all
|
| - * three phases invoked on them during this phase.
|
| - */
|
| -
|
| -enum PaintPhase {
|
| - PaintPhaseForeground,
|
| -};
|
| -
|
| -} // namespace blink
|
| -
|
| -#endif // SKY_ENGINE_CORE_RENDERING_PAINTPHASE_H_
|
|
|