Index: src/gpu/gl/builders/GrGLShaderStringBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.h b/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
index ab8734f7c6bc5ccebf0a4e92165abc9995fe766b..cf54253e80a805ca478286bdb80d58c0fca1e17c 100644 |
--- a/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
@@ -9,7 +9,7 @@ |
#define GrGLShaderStringBuilder_DEFINED |
#include "GrAllocator.h" |
-#include "GrContext.h" |
+#include "GrGpu.h" |
#include "gl/GrGLContext.h" |
#include "SkTypes.h" |
@@ -17,6 +17,6 @@ GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
GrGLuint programId, |
GrGLenum type, |
const SkString& shaderSrc, |
- GrContext::GPUStats* gpuStats); |
+ GrGpu::Stats*); |
#endif |