Index: dm/DMTileGridTask.h |
diff --git a/dm/DMTileGridTask.h b/dm/DMTileGridTask.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4a522b956ce339b462254278f89be76ac9ae151e |
--- /dev/null |
+++ b/dm/DMTileGridTask.h |
@@ -0,0 +1,36 @@ |
+#ifndef DMTileGridTask_DEFINED |
+#define DMTileGridTask_DEFINED |
+ |
+#include "DMTask.h" |
+#include "SkBitmap.h" |
+#include "SkString.h" |
+#include "SkTemplates.h" |
+#include "gm.h" |
+ |
+// Records a GM through an SkPicture, draws it in tiles, and compares against the reference bitmap. |
+ |
+namespace DM { |
+ |
+class TileGridTask : public Task { |
+ |
+public: |
+ TileGridTask(const Task& parent, // TileGridTask must be a child task. Pass its parent here. |
+ skiagm::GM*, // GM to run through a picture. Takes ownership. |
+ SkBitmap reference, // Bitmap to compare picture replay results to. |
+ SkISize tileSize); // Tile size to use. |
+ |
+ virtual void draw() SK_OVERRIDE; |
+ virtual bool usesGpu() const SK_OVERRIDE { return false; } |
+ virtual bool shouldSkip() const SK_OVERRIDE; |
+ virtual SkString name() const SK_OVERRIDE { return fName; } |
+ |
+private: |
+ const SkString fName; |
+ SkAutoTDelete<skiagm::GM> fGM; |
+ const SkBitmap fReference; |
+ const SkISize fTileSize; |
+}; |
+ |
+} // namespace DM |
+ |
+#endif // DMReplayTask_DEFINED |