Chromium Code Reviews| Index: dm/DMChecksumTask.h |
| diff --git a/dm/DMComparisonTask.h b/dm/DMChecksumTask.h |
| similarity index 57% |
| rename from dm/DMComparisonTask.h |
| rename to dm/DMChecksumTask.h |
| index 265a58ce325c4256878c89427fc30eb3e5424369..b0afac9467be2365e20ffb854a8cf010af1535b6 100644 |
| --- a/dm/DMComparisonTask.h |
| +++ b/dm/DMChecksumTask.h |
| @@ -1,5 +1,5 @@ |
| -#ifndef DMComparisonTask_DEFINED |
| -#define DMComparisonTask_DEFINED |
| +#ifndef DMChecksumTask_DEFINED |
| +#define DMChecksumTask_DEFINED |
| #include "DMTask.h" |
| #include "SkBitmap.h" |
| @@ -8,12 +8,11 @@ |
| namespace DM { |
| -// We use ComparisonTask to move CPU-bound comparison work of GpuTasks back to |
| -// the main thread pool, where we probably have more threads available. |
| - |
| -class ComparisonTask : public Task { |
| +// ChecksumTask compares an SkBitmap against some Expectations. |
| +// Moving this off the GPU threadpool is a nice (~30%) runtime win. |
| +class ChecksumTask : public Task { |
|
epoger
2013/11/26 17:55:22
Not a big deal either way, but IMO "ComparisonTask
mtklein
2013/11/26 18:25:30
Yeah, wanted something to make it distinct from th
|
| public: |
| - ComparisonTask(const Task& parent, skiagm::Expectations, SkBitmap); |
| + ChecksumTask(const Task& parent, skiagm::Expectations, SkBitmap); |
| virtual void draw() SK_OVERRIDE; |
| virtual bool usesGpu() const SK_OVERRIDE { return false; } |
| @@ -28,4 +27,4 @@ private: |
| } // namespace DM |
| -#endif // DMComparisonTask_DEFINED |
| +#endif // DMChecksumTask_DEFINED |