Index: Source/core/inspector/InspectorOverlay.cpp |
diff --git a/Source/core/inspector/InspectorOverlay.cpp b/Source/core/inspector/InspectorOverlay.cpp |
index ee7118edc2f8bc517aefaa726d7f208f7564b452..6bd1f4a1514c5fff4e81a4a2d0bb2ae2d7f9c003 100644 |
--- a/Source/core/inspector/InspectorOverlay.cpp |
+++ b/Source/core/inspector/InspectorOverlay.cpp |
@@ -72,7 +72,7 @@ public: |
PathBuilder() : m_path(TypeBuilder::Array<JSONValue>::create()) { } |
virtual ~PathBuilder() { } |
- PassRefPtr<TypeBuilder::Array<JSONValue> > path() const { return m_path; } |
+ PassRefPtr<TypeBuilder::Array<JSONValue>> path() const { return m_path; } |
void appendPath(const Path& path) |
{ |
path.apply(this, &PathBuilder::appendPathElement); |
@@ -90,7 +90,7 @@ private: |
void appendPathElement(const PathElement*); |
void appendPathCommandAndPoints(const char* command, const FloatPoint points[], size_t length); |
- RefPtr<TypeBuilder::Array<JSONValue> > m_path; |
+ RefPtr<TypeBuilder::Array<JSONValue>> m_path; |
}; |
class ShapePathBuilder : public PathBuilder { |
@@ -100,7 +100,7 @@ public: |
, m_renderer(renderer) |
, m_shapeOutsideInfo(shapeOutsideInfo) { } |
- static PassRefPtr<TypeBuilder::Array<JSONValue> > buildPath(FrameView& view, RenderObject& renderer, const ShapeOutsideInfo& shapeOutsideInfo, const Path& path) |
+ static PassRefPtr<TypeBuilder::Array<JSONValue>> buildPath(FrameView& view, RenderObject& renderer, const ShapeOutsideInfo& shapeOutsideInfo, const Path& path) |
{ |
ShapePathBuilder builder(view, renderer, shapeOutsideInfo); |
builder.appendPath(path); |
@@ -578,9 +578,9 @@ void PathBuilder::appendPathElement(const PathElement* pathElement) |
} |
} |
-static RefPtr<TypeBuilder::Array<double> > buildArrayForQuad(const FloatQuad& quad) |
+static RefPtr<TypeBuilder::Array<double>> buildArrayForQuad(const FloatQuad& quad) |
{ |
- RefPtr<TypeBuilder::Array<double> > array = TypeBuilder::Array<double>::create(); |
+ RefPtr<TypeBuilder::Array<double>> array = TypeBuilder::Array<double>::create(); |
array->addItem(quad.p1().x()); |
array->addItem(quad.p1().y()); |
array->addItem(quad.p2().x()); |