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Unified Diff: src/compiler/node-properties.h

Issue 883613006: [turbofan] Cleanup the NodeProperties. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 11 months ago
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Index: src/compiler/node-properties.h
diff --git a/src/compiler/node-properties.h b/src/compiler/node-properties.h
index 50a5ee4dab734783f62e29c0cdc6ad53d4b94411..b40faf39d407916c48501dc0d5d7dfe3ad92ed99 100644
--- a/src/compiler/node-properties.h
+++ b/src/compiler/node-properties.h
@@ -15,51 +15,103 @@ namespace compiler {
class Operator;
// A facade that simplifies access to the different kinds of inputs to a node.
-class NodeProperties {
+class NodeProperties FINAL {
public:
- static inline Node* GetValueInput(Node* node, int index);
- static inline Node* GetContextInput(Node* node);
- static inline Node* GetFrameStateInput(Node* node);
- static inline Node* GetEffectInput(Node* node, int index = 0);
- static inline Node* GetControlInput(Node* node, int index = 0);
-
- static inline int GetFrameStateIndex(Node* node);
-
- static inline bool IsValueEdge(Edge edge);
- static inline bool IsContextEdge(Edge edge);
- static inline bool IsEffectEdge(Edge edge);
- static inline bool IsControlEdge(Edge edge);
-
- static inline bool IsControl(Node* node);
-
- static inline void ReplaceContextInput(Node* node, Node* context);
- static inline void ReplaceControlInput(Node* node, Node* control);
- static inline void ReplaceEffectInput(Node* node, Node* effect,
- int index = 0);
- static inline void ReplaceFrameStateInput(Node* node, Node* frame_state);
- static inline void RemoveNonValueInputs(Node* node);
- static inline void ReplaceWithValue(Node* node, Node* value,
- Node* effect = nullptr);
+ // ---------------------------------------------------------------------------
+ // Input layout.
+ // Inputs are always arranged in order as follows:
+ // 0 [ values, context, frame state, effects, control ] node->InputCount()
+
+ static int FirstValueIndex(Node* node) { return 0; }
+ static int FirstContextIndex(Node* node) { return PastValueIndex(node); }
+ static int FirstFrameStateIndex(Node* node) { return PastContextIndex(node); }
+ static int FirstEffectIndex(Node* node) { return PastFrameStateIndex(node); }
+ static int FirstControlIndex(Node* node) { return PastEffectIndex(node); }
+ static int PastValueIndex(Node* node);
+ static int PastContextIndex(Node* node);
+ static int PastFrameStateIndex(Node* node);
+ static int PastEffectIndex(Node* node);
+ static int PastControlIndex(Node* node);
+
+
+ // ---------------------------------------------------------------------------
+ // Input accessors.
+
+ static Node* GetValueInput(Node* node, int index);
+ static Node* GetContextInput(Node* node);
+ static Node* GetFrameStateInput(Node* node);
+ static Node* GetEffectInput(Node* node, int index = 0);
+ static Node* GetControlInput(Node* node, int index = 0);
+
+
+ // ---------------------------------------------------------------------------
+ // Edge kinds.
+
+ static bool IsValueEdge(Edge edge);
+ static bool IsContextEdge(Edge edge);
+ static bool IsFrameStateEdge(Edge edge);
+ static bool IsEffectEdge(Edge edge);
+ static bool IsControlEdge(Edge edge);
+
+
+ // ---------------------------------------------------------------------------
+ // Miscellaneous predicates.
+
+ static bool IsCommon(Node* node) {
+ return IrOpcode::IsCommonOpcode(node->opcode());
+ }
+ static bool IsControl(Node* node) {
+ return IrOpcode::IsControlOpcode(node->opcode());
+ }
+ static bool IsConstant(Node* node) {
+ return IrOpcode::IsConstantOpcode(node->opcode());
+ }
+ static bool IsPhi(Node* node) {
+ return IrOpcode::IsPhiOpcode(node->opcode());
+ }
+
+
+ // ---------------------------------------------------------------------------
+ // Miscellaneous mutators.
+
+ static void ReplaceContextInput(Node* node, Node* context);
+ static void ReplaceControlInput(Node* node, Node* control);
+ static void ReplaceEffectInput(Node* node, Node* effect, int index = 0);
+ static void ReplaceFrameStateInput(Node* node, Node* frame_state);
+ static void RemoveNonValueInputs(Node* node);
+
+ // Replace value uses of {node} with {value} and effect uses of {node} with
+ // {effect}. If {effect == NULL}, then use the effect input to {node}.
+ static void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr);
+
+
+ // ---------------------------------------------------------------------------
+ // Miscellaneous utilities.
static Node* FindProjection(Node* node, size_t projection_index);
- static inline bool IsTyped(Node* node);
- static inline Bounds GetBounds(Node* node);
- static inline void SetBounds(Node* node, Bounds bounds);
- static inline void RemoveBounds(Node* node);
- static inline bool AllValueInputsAreTyped(Node* node);
-
- static inline int FirstValueIndex(Node* node);
- static inline int FirstContextIndex(Node* node);
- static inline int FirstFrameStateIndex(Node* node);
- static inline int FirstEffectIndex(Node* node);
- static inline int FirstControlIndex(Node* node);
- static inline int PastValueIndex(Node* node);
- static inline int PastContextIndex(Node* node);
- static inline int PastFrameStateIndex(Node* node);
- static inline int PastEffectIndex(Node* node);
- static inline int PastControlIndex(Node* node);
+ // ---------------------------------------------------------------------------
+ // Type Bounds.
+
+ static bool IsTyped(Node* node) {
+ Bounds const bounds = node->bounds();
+ DCHECK(!bounds.lower == !bounds.upper);
+ return bounds.upper;
+ }
+ static Bounds GetBounds(Node* node) {
+ DCHECK(IsTyped(node));
+ return node->bounds();
+ }
+ static void SetBounds(Node* node, Bounds bounds) {
+ DCHECK_NOT_NULL(bounds.lower);
+ DCHECK_NOT_NULL(bounds.upper);
+ node->set_bounds(bounds);
+ }
+ static void RemoveBounds(Node* node) { node->set_bounds(Bounds()); }
+ static bool AllValueInputsAreTyped(Node* node);
+
+ private:
static inline bool IsInputRange(Edge edge, int first, int count);
};
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