| Index: src/compiler/node-properties.cc
|
| diff --git a/src/compiler/node-properties.cc b/src/compiler/node-properties.cc
|
| index f3e731f57913d1dce976cad623d0ab77efc6af2a..1575310a7f3a26517fba1289cbdde6263c783159 100644
|
| --- a/src/compiler/node-properties.cc
|
| +++ b/src/compiler/node-properties.cc
|
| @@ -2,13 +2,174 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "src/compiler/common-operator.h"
|
| #include "src/compiler/node-properties.h"
|
|
|
| +#include "src/compiler/common-operator.h"
|
| +#include "src/compiler/operator-properties.h"
|
| +
|
| namespace v8 {
|
| namespace internal {
|
| namespace compiler {
|
|
|
| +// static
|
| +int NodeProperties::PastValueIndex(Node* node) {
|
| + return FirstValueIndex(node) + node->op()->ValueInputCount();
|
| +}
|
| +
|
| +
|
| +// static
|
| +int NodeProperties::PastContextIndex(Node* node) {
|
| + return FirstContextIndex(node) +
|
| + OperatorProperties::GetContextInputCount(node->op());
|
| +}
|
| +
|
| +
|
| +// static
|
| +int NodeProperties::PastFrameStateIndex(Node* node) {
|
| + return FirstFrameStateIndex(node) +
|
| + OperatorProperties::GetFrameStateInputCount(node->op());
|
| +}
|
| +
|
| +
|
| +// static
|
| +int NodeProperties::PastEffectIndex(Node* node) {
|
| + return FirstEffectIndex(node) + node->op()->EffectInputCount();
|
| +}
|
| +
|
| +
|
| +// static
|
| +int NodeProperties::PastControlIndex(Node* node) {
|
| + return FirstControlIndex(node) + node->op()->ControlInputCount();
|
| +}
|
| +
|
| +
|
| +// static
|
| +Node* NodeProperties::GetValueInput(Node* node, int index) {
|
| + DCHECK(0 <= index && index < node->op()->ValueInputCount());
|
| + return node->InputAt(FirstValueIndex(node) + index);
|
| +}
|
| +
|
| +
|
| +// static
|
| +Node* NodeProperties::GetContextInput(Node* node) {
|
| + DCHECK(OperatorProperties::HasContextInput(node->op()));
|
| + return node->InputAt(FirstContextIndex(node));
|
| +}
|
| +
|
| +
|
| +// static
|
| +Node* NodeProperties::GetFrameStateInput(Node* node) {
|
| + DCHECK(OperatorProperties::HasFrameStateInput(node->op()));
|
| + return node->InputAt(FirstFrameStateIndex(node));
|
| +}
|
| +
|
| +
|
| +// static
|
| +Node* NodeProperties::GetEffectInput(Node* node, int index) {
|
| + DCHECK(0 <= index && index < node->op()->EffectInputCount());
|
| + return node->InputAt(FirstEffectIndex(node) + index);
|
| +}
|
| +
|
| +
|
| +// static
|
| +Node* NodeProperties::GetControlInput(Node* node, int index) {
|
| + DCHECK(0 <= index && index < node->op()->ControlInputCount());
|
| + return node->InputAt(FirstControlIndex(node) + index);
|
| +}
|
| +
|
| +
|
| +// static
|
| +bool NodeProperties::IsValueEdge(Edge edge) {
|
| + Node* const node = edge.from();
|
| + return IsInputRange(edge, FirstValueIndex(node),
|
| + node->op()->ValueInputCount());
|
| +}
|
| +
|
| +
|
| +// static
|
| +bool NodeProperties::IsContextEdge(Edge edge) {
|
| + Node* const node = edge.from();
|
| + return IsInputRange(edge, FirstContextIndex(node),
|
| + OperatorProperties::GetContextInputCount(node->op()));
|
| +}
|
| +
|
| +
|
| +// static
|
| +bool NodeProperties::IsFrameStateEdge(Edge edge) {
|
| + Node* const node = edge.from();
|
| + return IsInputRange(edge, FirstFrameStateIndex(node),
|
| + OperatorProperties::GetFrameStateInputCount(node->op()));
|
| +}
|
| +
|
| +
|
| +// static
|
| +bool NodeProperties::IsEffectEdge(Edge edge) {
|
| + Node* const node = edge.from();
|
| + return IsInputRange(edge, FirstEffectIndex(node),
|
| + node->op()->EffectInputCount());
|
| +}
|
| +
|
| +
|
| +// static
|
| +bool NodeProperties::IsControlEdge(Edge edge) {
|
| + Node* const node = edge.from();
|
| + return IsInputRange(edge, FirstControlIndex(node),
|
| + node->op()->ControlInputCount());
|
| +}
|
| +
|
| +
|
| +// static
|
| +void NodeProperties::ReplaceContextInput(Node* node, Node* context) {
|
| + node->ReplaceInput(FirstContextIndex(node), context);
|
| +}
|
| +
|
| +
|
| +// static
|
| +void NodeProperties::ReplaceControlInput(Node* node, Node* control) {
|
| + node->ReplaceInput(FirstControlIndex(node), control);
|
| +}
|
| +
|
| +
|
| +// static
|
| +void NodeProperties::ReplaceEffectInput(Node* node, Node* effect, int index) {
|
| + DCHECK(index < node->op()->EffectInputCount());
|
| + return node->ReplaceInput(FirstEffectIndex(node) + index, effect);
|
| +}
|
| +
|
| +
|
| +// static
|
| +void NodeProperties::ReplaceFrameStateInput(Node* node, Node* frame_state) {
|
| + DCHECK(OperatorProperties::HasFrameStateInput(node->op()));
|
| + node->ReplaceInput(FirstFrameStateIndex(node), frame_state);
|
| +}
|
| +
|
| +
|
| +// static
|
| +void NodeProperties::RemoveNonValueInputs(Node* node) {
|
| + node->TrimInputCount(node->op()->ValueInputCount());
|
| +}
|
| +
|
| +
|
| +// static
|
| +void NodeProperties::ReplaceWithValue(Node* node, Node* value, Node* effect) {
|
| + DCHECK(node->op()->ControlOutputCount() == 0);
|
| + if (!effect && node->op()->EffectInputCount() > 0) {
|
| + effect = NodeProperties::GetEffectInput(node);
|
| + }
|
| +
|
| + // Requires distinguishing between value and effect edges.
|
| + for (Edge edge : node->use_edges()) {
|
| + if (IsEffectEdge(edge)) {
|
| + DCHECK_NOT_NULL(effect);
|
| + edge.UpdateTo(effect);
|
| + } else {
|
| + edge.UpdateTo(value);
|
| + }
|
| + }
|
| +}
|
| +
|
| +
|
| +// static
|
| Node* NodeProperties::FindProjection(Node* node, size_t projection_index) {
|
| for (auto use : node->uses()) {
|
| if (use->opcode() == IrOpcode::kProjection &&
|
| @@ -19,6 +180,24 @@ Node* NodeProperties::FindProjection(Node* node, size_t projection_index) {
|
| return nullptr;
|
| }
|
|
|
| +
|
| +// static
|
| +bool NodeProperties::AllValueInputsAreTyped(Node* node) {
|
| + int input_count = node->op()->ValueInputCount();
|
| + for (int index = 0; index < input_count; ++index) {
|
| + if (!IsTyped(GetValueInput(node, index))) return false;
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +
|
| +// static
|
| +bool NodeProperties::IsInputRange(Edge edge, int first, int num) {
|
| + if (num == 0) return false;
|
| + int const index = edge.index();
|
| + return first <= index && index < first + num;
|
| +}
|
| +
|
| } // namespace compiler
|
| } // namespace internal
|
| } // namespace v8
|
|
|