Index: mojo/services/network/public/interfaces/udp_socket.mojom |
diff --git a/mojo/services/network/public/interfaces/udp_socket.mojom b/mojo/services/network/public/interfaces/udp_socket.mojom |
index 0ea08a5af7f1a4663368f450d3d0e876d51b71d9..5bb40785b80b2a5e6e524e9383f02844b8f2eb56 100644 |
--- a/mojo/services/network/public/interfaces/udp_socket.mojom |
+++ b/mojo/services/network/public/interfaces/udp_socket.mojom |
@@ -7,17 +7,15 @@ module mojo; |
import "network/public/interfaces/net_address.mojom"; |
import "network/public/interfaces/network_error.mojom"; |
-// UDPSocket and UDPSocketClient represent a UDP socket and its client. The |
+// UDPSocket and UDPSocketReceiver represent a UDP socket and its client. The |
// typical flow of using the interfaces is: |
-// - Acquire a UDPSocket interface pointer and set a UDPSocketClient instance. |
+// - Acquire a UDPSocket interface pointer. |
// - (optional) Set options which are allowed prior to Bind()/Connect(). |
// - Bind or connect the socket. |
+// - (optional) Bind the UDPSocketReceiver request returned by Bind()/Connect() |
// - (optional) Set options which are allowed after Bind()/Connect(). |
// - Send / request to receive datagrams. Received datagrams will be delivered |
-// to UDPSocketClient.OnReceived(). |
- |
-// TODO(yzshen): Get rid of [Client] annotation. |
-[Client=UDPSocketClient] |
+// to the bound receiver's OnReceived() call. |
interface UDPSocket { |
// Allows the socket to share the local address to which it will be bound with |
// other processes. Should be called before Bind(). |
@@ -28,15 +26,20 @@ interface UDPSocket { |
// connected. |
// |bound_addr| is non-null on success. It might not be the same as |addr|. |
// For example, if port 0 is used in |addr|, an available port is picked and |
- // returned in |bound_addr|. |
- Bind(NetAddress addr) => (NetworkError result, NetAddress? bound_addr); |
- |
+ // returned in |bound_addr|. The caller may provide an implementation of |
+ // |receiver| to receive datagrams read from the socket. |receiver| is null |
+ // on failure. |
+ Bind(NetAddress addr) => (NetworkError result, NetAddress? bound_addr, |
+ UDPSocketReceiver&? receiver); |
// Connects the socket to the remote address. The socket must not be bound or |
// connected. |
// |local_addr| is non-null on success. |
+ // The caller may provide an implementation of |receiver| to receive datagrams |
+ // read from the socket. |receiver| is null on failure. |
Connect(NetAddress remote_addr) => (NetworkError result, |
- NetAddress? local_addr); |
+ NetAddress? local_addr, |
+ UDPSocketReceiver&? receiver); |
// Sets the OS send buffer size (in bytes) for the socket. The socket must be |
// bound or connected. |
@@ -60,8 +63,8 @@ interface UDPSocket { |
NegotiateMaxPendingSendRequests(uint32 requested_size) |
=> (uint32 actual_size); |
- // Notifies that the client is ready to accept |number| of datagrams. |
- // Correspondingly, OnReceived() of the UDPSocketClient interface will be |
+ // Notifies that the receiver is ready to accept |number| of datagrams. |
+ // Correspondingly, OnReceived() of the UDPSocketReceiver interface will be |
// called |number| times (errors also count), unless the connection is closed |
// before that. |
// |
@@ -108,7 +111,7 @@ interface UDPSocket { |
SendTo(NetAddress? dest_addr, array<uint8> data) => (NetworkError result); |
}; |
-interface UDPSocketClient { |
+interface UDPSocketReceiver { |
// On success, |data| is non-null, |src_addr| is non-null if the socket is |
// not connected, |result.code| is a non-negative number indicating how many |
// bytes have been received. On failure, |result.code| is a network error |