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Side by Side Diff: mojo/services/network/public/interfaces/udp_socket.mojom

Issue 880613005: De-Clientize UDPSocket service (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@rollin
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 module mojo; 5 module mojo;
6 6
7 import "network/public/interfaces/net_address.mojom"; 7 import "network/public/interfaces/net_address.mojom";
8 import "network/public/interfaces/network_error.mojom"; 8 import "network/public/interfaces/network_error.mojom";
9 9
10 // UDPSocket and UDPSocketClient represent a UDP socket and its client. The 10 // UDPSocket and UDPSocketReceiver represent a UDP socket and its client. The
11 // typical flow of using the interfaces is: 11 // typical flow of using the interfaces is:
12 // - Acquire a UDPSocket interface pointer and set a UDPSocketClient instance. 12 // - Acquire a UDPSocket interface pointer.
13 // - (optional) Set options which are allowed prior to Bind()/Connect(). 13 // - (optional) Set options which are allowed prior to Bind()/Connect().
14 // - Bind or connect the socket. 14 // - Bind or connect the socket.
15 // - (optional) Bind the UDPSocketReceiver request returned by Bind()/Connect()
15 // - (optional) Set options which are allowed after Bind()/Connect(). 16 // - (optional) Set options which are allowed after Bind()/Connect().
16 // - Send / request to receive datagrams. Received datagrams will be delivered 17 // - Send / request to receive datagrams. Received datagrams will be delivered
17 // to UDPSocketClient.OnReceived(). 18 // to the bound receiver's OnReceived() call.
18
19 // TODO(yzshen): Get rid of [Client] annotation.
20 [Client=UDPSocketClient]
21 interface UDPSocket { 19 interface UDPSocket {
22 // Allows the socket to share the local address to which it will be bound with 20 // Allows the socket to share the local address to which it will be bound with
23 // other processes. Should be called before Bind(). 21 // other processes. Should be called before Bind().
24 // (This is equivalent to SO_REUSEADDR of the POSIX socket API.) 22 // (This is equivalent to SO_REUSEADDR of the POSIX socket API.)
25 AllowAddressReuse() => (NetworkError result); 23 AllowAddressReuse() => (NetworkError result);
26 24
27 // Binds the socket to the given address. The socket must not be bound or 25 // Binds the socket to the given address. The socket must not be bound or
28 // connected. 26 // connected.
29 // |bound_addr| is non-null on success. It might not be the same as |addr|. 27 // |bound_addr| is non-null on success. It might not be the same as |addr|.
30 // For example, if port 0 is used in |addr|, an available port is picked and 28 // For example, if port 0 is used in |addr|, an available port is picked and
31 // returned in |bound_addr|. 29 // returned in |bound_addr|. The caller may provide an implementation of
32 Bind(NetAddress addr) => (NetworkError result, NetAddress? bound_addr); 30 // |receiver| to receive datagrams read from the socket. |receiver| is null
33 31 // on failure.
32 Bind(NetAddress addr) => (NetworkError result, NetAddress? bound_addr,
33 UDPSocketReceiver&? receiver);
34 34
35 // Connects the socket to the remote address. The socket must not be bound or 35 // Connects the socket to the remote address. The socket must not be bound or
36 // connected. 36 // connected.
37 // |local_addr| is non-null on success. 37 // |local_addr| is non-null on success.
38 // The caller may provide an implementation of |receiver| to receive datagrams
39 // read from the socket. |receiver| is null on failure.
38 Connect(NetAddress remote_addr) => (NetworkError result, 40 Connect(NetAddress remote_addr) => (NetworkError result,
39 NetAddress? local_addr); 41 NetAddress? local_addr,
42 UDPSocketReceiver&? receiver);
40 43
41 // Sets the OS send buffer size (in bytes) for the socket. The socket must be 44 // Sets the OS send buffer size (in bytes) for the socket. The socket must be
42 // bound or connected. 45 // bound or connected.
43 SetSendBufferSize(uint32 size) => (NetworkError result); 46 SetSendBufferSize(uint32 size) => (NetworkError result);
44 47
45 // Sets the OS receive buffer size (in bytes) for the socket. The socket must 48 // Sets the OS receive buffer size (in bytes) for the socket. The socket must
46 // be bound or connected. 49 // be bound or connected.
47 SetReceiveBufferSize(uint32 size) => (NetworkError result); 50 SetReceiveBufferSize(uint32 size) => (NetworkError result);
48 51
49 // Negotiates the maximum number of pending SendTo() requests. If 52 // Negotiates the maximum number of pending SendTo() requests. If
50 // |requested_size| is set to 0, this method queries the current settings. 53 // |requested_size| is set to 0, this method queries the current settings.
51 // 54 //
52 // The service stores SendTo() requests in a queue while they are waiting to 55 // The service stores SendTo() requests in a queue while they are waiting to
53 // be executed (i.e., while they are waiting to be placed in the OS send 56 // be executed (i.e., while they are waiting to be placed in the OS send
54 // buffer and sent out). This method negotiates how many requests (not bytes) 57 // buffer and sent out). This method negotiates how many requests (not bytes)
55 // this queue is able to store. If the queue is full, the service fails new 58 // this queue is able to store. If the queue is full, the service fails new
56 // requests directly with error code ERR_INSUFFICIENT_RESOURCES and discards 59 // requests directly with error code ERR_INSUFFICIENT_RESOURCES and discards
57 // those datagrams. If the client wants to avoid such failures, it needs to 60 // those datagrams. If the client wants to avoid such failures, it needs to
58 // keep track of how many SendTo() calls are pending and make sure the number 61 // keep track of how many SendTo() calls are pending and make sure the number
59 // doesn't exceed the result of this method. 62 // doesn't exceed the result of this method.
60 NegotiateMaxPendingSendRequests(uint32 requested_size) 63 NegotiateMaxPendingSendRequests(uint32 requested_size)
61 => (uint32 actual_size); 64 => (uint32 actual_size);
62 65
63 // Notifies that the client is ready to accept |number| of datagrams. 66 // Notifies that the receiver is ready to accept |number| of datagrams.
64 // Correspondingly, OnReceived() of the UDPSocketClient interface will be 67 // Correspondingly, OnReceived() of the UDPSocketReceiver interface will be
65 // called |number| times (errors also count), unless the connection is closed 68 // called |number| times (errors also count), unless the connection is closed
66 // before that. 69 // before that.
67 // 70 //
68 // It is allowed to call this method again before the previous request is 71 // It is allowed to call this method again before the previous request is
69 // completely satisfied. For example: 72 // completely satisfied. For example:
70 // service->ReceiveMore(3); 73 // service->ReceiveMore(3);
71 // ... 74 // ...
72 // // OnReceived() is called. 75 // // OnReceived() is called.
73 // // OnReceived() is called. 76 // // OnReceived() is called.
74 // ... 77 // ...
(...skipping 26 matching lines...) Expand all
101 // On success, |result.code| is a non-negative number indicating how many 104 // On success, |result.code| is a non-negative number indicating how many
102 // bytes have been written. Otherwise, it is a network error code, including 105 // bytes have been written. Otherwise, it is a network error code, including
103 // (but not limited to): 106 // (but not limited to):
104 // - ERR_INSUFFICIENT_RESOURCES (-12): The service doesn't have sufficient 107 // - ERR_INSUFFICIENT_RESOURCES (-12): The service doesn't have sufficient
105 // resource to complete the operation. One possible cause is that the client 108 // resource to complete the operation. One possible cause is that the client
106 // tries to send too many datagrams in a short period of time. 109 // tries to send too many datagrams in a short period of time.
107 // TODO(yzshen): Formalize Mojo networking error codes. 110 // TODO(yzshen): Formalize Mojo networking error codes.
108 SendTo(NetAddress? dest_addr, array<uint8> data) => (NetworkError result); 111 SendTo(NetAddress? dest_addr, array<uint8> data) => (NetworkError result);
109 }; 112 };
110 113
111 interface UDPSocketClient { 114 interface UDPSocketReceiver {
112 // On success, |data| is non-null, |src_addr| is non-null if the socket is 115 // On success, |data| is non-null, |src_addr| is non-null if the socket is
113 // not connected, |result.code| is a non-negative number indicating how many 116 // not connected, |result.code| is a non-negative number indicating how many
114 // bytes have been received. On failure, |result.code| is a network error 117 // bytes have been received. On failure, |result.code| is a network error
115 // code. 118 // code.
116 OnReceived(NetworkError result, NetAddress? src_addr, array<uint8>? data); 119 OnReceived(NetworkError result, NetAddress? src_addr, array<uint8>? data);
117 }; 120 };
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