| Index: content/browser/accessibility/browser_accessibility_win.h
|
| diff --git a/content/browser/accessibility/browser_accessibility_win.h b/content/browser/accessibility/browser_accessibility_win.h
|
| index 305dabaffedede3b90650f954c2e256505f7dd9f..cd339d53c911f76d76f9266b661ed7b3b7db9b6a 100644
|
| --- a/content/browser/accessibility/browser_accessibility_win.h
|
| +++ b/content/browser/accessibility/browser_accessibility_win.h
|
| @@ -97,15 +97,11 @@
|
| // like NotifyWinEvent, and as the unique ID for IAccessible2 and ISimpleDOM.
|
| LONG unique_id_win() const { return unique_id_win_; }
|
|
|
| - CONTENT_EXPORT void UpdateIAccessibleText();
|
| -
|
| //
|
| // BrowserAccessibility methods.
|
| //
|
| CONTENT_EXPORT virtual void OnDataChanged() override;
|
| CONTENT_EXPORT virtual void OnUpdateFinished() override;
|
| - CONTENT_EXPORT virtual void OnSubtreeWillBeDeleted() override;
|
| - CONTENT_EXPORT virtual void OnSubtreeCreationFinished() override;
|
| CONTENT_EXPORT virtual void NativeAddReference() override;
|
| CONTENT_EXPORT virtual void NativeReleaseReference() override;
|
| CONTENT_EXPORT virtual bool IsNative() const override;
|
| @@ -779,18 +775,14 @@
|
| void** object);
|
|
|
| // Accessors.
|
| - int32 ia_role() const { return win_attributes_->ia_role; }
|
| - int32 ia_state() const { return win_attributes_->ia_state; }
|
| - const base::string16& role_name() const { return win_attributes_->role_name; }
|
| - int32 ia2_role() const { return win_attributes_->ia2_role; }
|
| - int32 ia2_state() const { return win_attributes_->ia2_state; }
|
| + int32 ia_role() const { return ia_role_; }
|
| + int32 ia_state() const { return ia_state_; }
|
| + const base::string16& role_name() const { return role_name_; }
|
| + int32 ia2_role() const { return ia2_role_; }
|
| + int32 ia2_state() const { return ia2_state_; }
|
| const std::vector<base::string16>& ia2_attributes() const {
|
| - return win_attributes_->ia2_attributes;
|
| - }
|
| - base::string16 name() const { return win_attributes_->name; }
|
| - base::string16 description() const { return win_attributes_->description; }
|
| - base::string16 help() const { return win_attributes_->help; }
|
| - base::string16 value() const { return win_attributes_->value; }
|
| + return ia2_attributes_;
|
| + }
|
|
|
| private:
|
| // Add one to the reference count and return the same object. Always
|
| @@ -831,9 +823,6 @@
|
| void IntAttributeToIA2(ui::AXIntAttribute attribute,
|
| const char* ia2_attr);
|
|
|
| - // Append the accessible name from this node and its children.
|
| - base::string16 GetNameRecursive() const;
|
| -
|
| // Get the value text, which might come from the floating-point
|
| // value for some roles.
|
| base::string16 GetValueText();
|
| @@ -841,9 +830,6 @@
|
| // Get the text of this node for the purposes of IAccessibleText - it may
|
| // be the name, it may be the value, etc. depending on the role.
|
| base::string16 TextForIAccessibleText();
|
| -
|
| - void ComputeHypertextRemovedAndInserted(
|
| - int* start, int* old_len, int* new_len);
|
|
|
| // If offset is a member of IA2TextSpecialOffsets this function updates the
|
| // value of offset and returns, otherwise offset remains unchanged.
|
| @@ -869,40 +855,37 @@
|
| // IAccessible2 and ISimpleDOM.
|
| LONG unique_id_win_;
|
|
|
| - struct WinAttributes {
|
| - WinAttributes();
|
| -
|
| - // IAccessible role and state.
|
| - int32 ia_role;
|
| - int32 ia_state;
|
| - base::string16 role_name;
|
| -
|
| - // IAccessible name, description, help, value.
|
| - base::string16 name;
|
| - base::string16 description;
|
| - base::string16 help;
|
| - base::string16 value;
|
| -
|
| - // IAccessible2 role and state.
|
| - int32 ia2_role;
|
| - int32 ia2_state;
|
| -
|
| - // IAccessible2 attributes.
|
| - std::vector<base::string16> ia2_attributes;
|
| - };
|
| -
|
| - scoped_ptr<WinAttributes> win_attributes_;
|
| -
|
| - // Only valid during the scope of a IA2_EVENT_TEXT_REMOVED or
|
| - // IA2_EVENT_TEXT_INSERTED event.
|
| - scoped_ptr<WinAttributes> old_win_attributes_;
|
| + // IAccessible role and state.
|
| + int32 ia_role_;
|
| + int32 ia_state_;
|
| + base::string16 role_name_;
|
| +
|
| + // IAccessible2 role and state.
|
| + int32 ia2_role_;
|
| + int32 ia2_state_;
|
| +
|
| + // IAccessible2 attributes.
|
| + std::vector<base::string16> ia2_attributes_;
|
| +
|
| + // True in Initialize when the object is first created, and false
|
| + // subsequent times.
|
| + bool first_time_;
|
| +
|
| + // The previous text, before the last update to this object.
|
| + base::string16 previous_text_;
|
| +
|
| + // The old text to return in IAccessibleText::get_oldText - this is like
|
| + // previous_text_ except that it's NOT updated when the object
|
| + // is initialized again but the text doesn't change.
|
| + base::string16 old_text_;
|
| +
|
| + // The previous state, used to see if there was a state change.
|
| + int32 old_ia_state_;
|
|
|
| // Relationships between this node and other nodes.
|
| std::vector<BrowserAccessibilityRelation*> relations_;
|
|
|
| - // IAccessibleText text of this node including
|
| - // embedded hyperlink characters.
|
| - base::string16 old_hypertext_;
|
| + // The text of this node including embedded hyperlink characters.
|
| base::string16 hypertext_;
|
|
|
| // Maps the |hypertext_| embedded character offset to an index in
|
|
|