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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ | 5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ |
6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ | 6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ |
7 | 7 |
8 #include <atlbase.h> | 8 #include <atlbase.h> |
9 #include <atlcom.h> | 9 #include <atlcom.h> |
10 #include <oleacc.h> | 10 #include <oleacc.h> |
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90 static std::map<int32, base::string16> state_string_map; | 90 static std::map<int32, base::string16> state_string_map; |
91 | 91 |
92 CONTENT_EXPORT BrowserAccessibilityWin(); | 92 CONTENT_EXPORT BrowserAccessibilityWin(); |
93 | 93 |
94 CONTENT_EXPORT virtual ~BrowserAccessibilityWin(); | 94 CONTENT_EXPORT virtual ~BrowserAccessibilityWin(); |
95 | 95 |
96 // The Windows-specific unique ID, used as the child ID for MSAA methods | 96 // The Windows-specific unique ID, used as the child ID for MSAA methods |
97 // like NotifyWinEvent, and as the unique ID for IAccessible2 and ISimpleDOM. | 97 // like NotifyWinEvent, and as the unique ID for IAccessible2 and ISimpleDOM. |
98 LONG unique_id_win() const { return unique_id_win_; } | 98 LONG unique_id_win() const { return unique_id_win_; } |
99 | 99 |
100 CONTENT_EXPORT void UpdateIAccessibleText(); | |
101 | |
102 // | 100 // |
103 // BrowserAccessibility methods. | 101 // BrowserAccessibility methods. |
104 // | 102 // |
105 CONTENT_EXPORT virtual void OnDataChanged() override; | 103 CONTENT_EXPORT virtual void OnDataChanged() override; |
106 CONTENT_EXPORT virtual void OnUpdateFinished() override; | 104 CONTENT_EXPORT virtual void OnUpdateFinished() override; |
107 CONTENT_EXPORT virtual void OnSubtreeWillBeDeleted() override; | |
108 CONTENT_EXPORT virtual void OnSubtreeCreationFinished() override; | |
109 CONTENT_EXPORT virtual void NativeAddReference() override; | 105 CONTENT_EXPORT virtual void NativeAddReference() override; |
110 CONTENT_EXPORT virtual void NativeReleaseReference() override; | 106 CONTENT_EXPORT virtual void NativeReleaseReference() override; |
111 CONTENT_EXPORT virtual bool IsNative() const override; | 107 CONTENT_EXPORT virtual bool IsNative() const override; |
112 CONTENT_EXPORT virtual void OnLocationChanged() override; | 108 CONTENT_EXPORT virtual void OnLocationChanged() override; |
113 | 109 |
114 // | 110 // |
115 // IAccessible methods. | 111 // IAccessible methods. |
116 // | 112 // |
117 | 113 |
118 // Performs the default action on a given object. | 114 // Performs the default action on a given object. |
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772 // | 768 // |
773 | 769 |
774 // Called by BEGIN_COM_MAP() / END_COM_MAP(). | 770 // Called by BEGIN_COM_MAP() / END_COM_MAP(). |
775 static CONTENT_EXPORT HRESULT WINAPI | 771 static CONTENT_EXPORT HRESULT WINAPI |
776 InternalQueryInterface(void* this_ptr, | 772 InternalQueryInterface(void* this_ptr, |
777 const _ATL_INTMAP_ENTRY* entries, | 773 const _ATL_INTMAP_ENTRY* entries, |
778 REFIID iid, | 774 REFIID iid, |
779 void** object); | 775 void** object); |
780 | 776 |
781 // Accessors. | 777 // Accessors. |
782 int32 ia_role() const { return win_attributes_->ia_role; } | 778 int32 ia_role() const { return ia_role_; } |
783 int32 ia_state() const { return win_attributes_->ia_state; } | 779 int32 ia_state() const { return ia_state_; } |
784 const base::string16& role_name() const { return win_attributes_->role_name; } | 780 const base::string16& role_name() const { return role_name_; } |
785 int32 ia2_role() const { return win_attributes_->ia2_role; } | 781 int32 ia2_role() const { return ia2_role_; } |
786 int32 ia2_state() const { return win_attributes_->ia2_state; } | 782 int32 ia2_state() const { return ia2_state_; } |
787 const std::vector<base::string16>& ia2_attributes() const { | 783 const std::vector<base::string16>& ia2_attributes() const { |
788 return win_attributes_->ia2_attributes; | 784 return ia2_attributes_; |
789 } | 785 } |
790 base::string16 name() const { return win_attributes_->name; } | |
791 base::string16 description() const { return win_attributes_->description; } | |
792 base::string16 help() const { return win_attributes_->help; } | |
793 base::string16 value() const { return win_attributes_->value; } | |
794 | 786 |
795 private: | 787 private: |
796 // Add one to the reference count and return the same object. Always | 788 // Add one to the reference count and return the same object. Always |
797 // use this method when returning a BrowserAccessibilityWin object as | 789 // use this method when returning a BrowserAccessibilityWin object as |
798 // an output parameter to a COM interface, never use it otherwise. | 790 // an output parameter to a COM interface, never use it otherwise. |
799 BrowserAccessibilityWin* NewReference(); | 791 BrowserAccessibilityWin* NewReference(); |
800 | 792 |
801 // Many MSAA methods take a var_id parameter indicating that the operation | 793 // Many MSAA methods take a var_id parameter indicating that the operation |
802 // should be performed on a particular child ID, rather than this object. | 794 // should be performed on a particular child ID, rather than this object. |
803 // This method tries to figure out the target object from |var_id| and | 795 // This method tries to figure out the target object from |var_id| and |
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824 // If the bool attribute |attribute| is present, add its value as an | 816 // If the bool attribute |attribute| is present, add its value as an |
825 // IAccessible2 attribute with the name |ia2_attr|. | 817 // IAccessible2 attribute with the name |ia2_attr|. |
826 void BoolAttributeToIA2(ui::AXBoolAttribute attribute, | 818 void BoolAttributeToIA2(ui::AXBoolAttribute attribute, |
827 const char* ia2_attr); | 819 const char* ia2_attr); |
828 | 820 |
829 // If the int attribute |attribute| is present, add its value as an | 821 // If the int attribute |attribute| is present, add its value as an |
830 // IAccessible2 attribute with the name |ia2_attr|. | 822 // IAccessible2 attribute with the name |ia2_attr|. |
831 void IntAttributeToIA2(ui::AXIntAttribute attribute, | 823 void IntAttributeToIA2(ui::AXIntAttribute attribute, |
832 const char* ia2_attr); | 824 const char* ia2_attr); |
833 | 825 |
834 // Append the accessible name from this node and its children. | |
835 base::string16 GetNameRecursive() const; | |
836 | |
837 // Get the value text, which might come from the floating-point | 826 // Get the value text, which might come from the floating-point |
838 // value for some roles. | 827 // value for some roles. |
839 base::string16 GetValueText(); | 828 base::string16 GetValueText(); |
840 | 829 |
841 // Get the text of this node for the purposes of IAccessibleText - it may | 830 // Get the text of this node for the purposes of IAccessibleText - it may |
842 // be the name, it may be the value, etc. depending on the role. | 831 // be the name, it may be the value, etc. depending on the role. |
843 base::string16 TextForIAccessibleText(); | 832 base::string16 TextForIAccessibleText(); |
844 | 833 |
845 void ComputeHypertextRemovedAndInserted( | |
846 int* start, int* old_len, int* new_len); | |
847 | |
848 // If offset is a member of IA2TextSpecialOffsets this function updates the | 834 // If offset is a member of IA2TextSpecialOffsets this function updates the |
849 // value of offset and returns, otherwise offset remains unchanged. | 835 // value of offset and returns, otherwise offset remains unchanged. |
850 void HandleSpecialTextOffset(const base::string16& text, LONG* offset); | 836 void HandleSpecialTextOffset(const base::string16& text, LONG* offset); |
851 | 837 |
852 // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. | 838 // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. |
853 ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); | 839 ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); |
854 | 840 |
855 // Search forwards (direction == 1) or backwards (direction == -1) | 841 // Search forwards (direction == 1) or backwards (direction == -1) |
856 // from the given offset until the given boundary is found, and | 842 // from the given offset until the given boundary is found, and |
857 // return the offset of that boundary. | 843 // return the offset of that boundary. |
858 LONG FindBoundary(const base::string16& text, | 844 LONG FindBoundary(const base::string16& text, |
859 IA2TextBoundaryType ia2_boundary, | 845 IA2TextBoundaryType ia2_boundary, |
860 LONG start_offset, | 846 LONG start_offset, |
861 ui::TextBoundaryDirection direction); | 847 ui::TextBoundaryDirection direction); |
862 | 848 |
863 // Return a pointer to the object corresponding to the given id, | 849 // Return a pointer to the object corresponding to the given id, |
864 // does not make a new reference. | 850 // does not make a new reference. |
865 BrowserAccessibilityWin* GetFromID(int32 id); | 851 BrowserAccessibilityWin* GetFromID(int32 id); |
866 | 852 |
867 // Windows-specific unique ID (unique within the browser process), | 853 // Windows-specific unique ID (unique within the browser process), |
868 // used for get_accChild, NotifyWinEvent, and as the unique ID for | 854 // used for get_accChild, NotifyWinEvent, and as the unique ID for |
869 // IAccessible2 and ISimpleDOM. | 855 // IAccessible2 and ISimpleDOM. |
870 LONG unique_id_win_; | 856 LONG unique_id_win_; |
871 | 857 |
872 struct WinAttributes { | 858 // IAccessible role and state. |
873 WinAttributes(); | 859 int32 ia_role_; |
| 860 int32 ia_state_; |
| 861 base::string16 role_name_; |
874 | 862 |
875 // IAccessible role and state. | 863 // IAccessible2 role and state. |
876 int32 ia_role; | 864 int32 ia2_role_; |
877 int32 ia_state; | 865 int32 ia2_state_; |
878 base::string16 role_name; | |
879 | 866 |
880 // IAccessible name, description, help, value. | 867 // IAccessible2 attributes. |
881 base::string16 name; | 868 std::vector<base::string16> ia2_attributes_; |
882 base::string16 description; | |
883 base::string16 help; | |
884 base::string16 value; | |
885 | 869 |
886 // IAccessible2 role and state. | 870 // True in Initialize when the object is first created, and false |
887 int32 ia2_role; | 871 // subsequent times. |
888 int32 ia2_state; | 872 bool first_time_; |
889 | 873 |
890 // IAccessible2 attributes. | 874 // The previous text, before the last update to this object. |
891 std::vector<base::string16> ia2_attributes; | 875 base::string16 previous_text_; |
892 }; | |
893 | 876 |
894 scoped_ptr<WinAttributes> win_attributes_; | 877 // The old text to return in IAccessibleText::get_oldText - this is like |
| 878 // previous_text_ except that it's NOT updated when the object |
| 879 // is initialized again but the text doesn't change. |
| 880 base::string16 old_text_; |
895 | 881 |
896 // Only valid during the scope of a IA2_EVENT_TEXT_REMOVED or | 882 // The previous state, used to see if there was a state change. |
897 // IA2_EVENT_TEXT_INSERTED event. | 883 int32 old_ia_state_; |
898 scoped_ptr<WinAttributes> old_win_attributes_; | |
899 | 884 |
900 // Relationships between this node and other nodes. | 885 // Relationships between this node and other nodes. |
901 std::vector<BrowserAccessibilityRelation*> relations_; | 886 std::vector<BrowserAccessibilityRelation*> relations_; |
902 | 887 |
903 // IAccessibleText text of this node including | 888 // The text of this node including embedded hyperlink characters. |
904 // embedded hyperlink characters. | |
905 base::string16 old_hypertext_; | |
906 base::string16 hypertext_; | 889 base::string16 hypertext_; |
907 | 890 |
908 // Maps the |hypertext_| embedded character offset to an index in | 891 // Maps the |hypertext_| embedded character offset to an index in |
909 // |hyperlinks_|. | 892 // |hyperlinks_|. |
910 std::map<int32, int32> hyperlink_offset_to_index_; | 893 std::map<int32, int32> hyperlink_offset_to_index_; |
911 | 894 |
912 // Collection of non-static text child indicies, each of which corresponds to | 895 // Collection of non-static text child indicies, each of which corresponds to |
913 // a hyperlink. | 896 // a hyperlink. |
914 std::vector<int32> hyperlinks_; | 897 std::vector<int32> hyperlinks_; |
915 | 898 |
916 // The previous scroll position, so we can tell if this object scrolled. | 899 // The previous scroll position, so we can tell if this object scrolled. |
917 int previous_scroll_x_; | 900 int previous_scroll_x_; |
918 int previous_scroll_y_; | 901 int previous_scroll_y_; |
919 | 902 |
920 // The next unique id to use. | 903 // The next unique id to use. |
921 static LONG next_unique_id_win_; | 904 static LONG next_unique_id_win_; |
922 | 905 |
923 // Give BrowserAccessibility::Create access to our constructor. | 906 // Give BrowserAccessibility::Create access to our constructor. |
924 friend class BrowserAccessibility; | 907 friend class BrowserAccessibility; |
925 friend class BrowserAccessibilityRelation; | 908 friend class BrowserAccessibilityRelation; |
926 | 909 |
927 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin); | 910 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin); |
928 }; | 911 }; |
929 | 912 |
930 } // namespace content | 913 } // namespace content |
931 | 914 |
932 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ | 915 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ |
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