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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
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| 33 explicit TextureInfo(GLuint service_id) | 33 explicit TextureInfo(GLuint service_id) |
| 34 : service_id_(service_id), | 34 : service_id_(service_id), |
| 35 deleted_(false), | 35 deleted_(false), |
| 36 cleared_(true), | 36 cleared_(true), |
| 37 num_uncleared_mips_(0), | 37 num_uncleared_mips_(0), |
| 38 target_(0), | 38 target_(0), |
| 39 min_filter_(GL_NEAREST_MIPMAP_LINEAR), | 39 min_filter_(GL_NEAREST_MIPMAP_LINEAR), |
| 40 mag_filter_(GL_LINEAR), | 40 mag_filter_(GL_LINEAR), |
| 41 wrap_s_(GL_REPEAT), | 41 wrap_s_(GL_REPEAT), |
| 42 wrap_t_(GL_REPEAT), | 42 wrap_t_(GL_REPEAT), |
| 43 usage_(GL_NONE), |
| 43 max_level_set_(-1), | 44 max_level_set_(-1), |
| 44 texture_complete_(false), | 45 texture_complete_(false), |
| 45 cube_complete_(false), | 46 cube_complete_(false), |
| 46 npot_(false), | 47 npot_(false), |
| 47 has_been_bound_(false), | 48 has_been_bound_(false), |
| 48 framebuffer_attachment_count_(0), | 49 framebuffer_attachment_count_(0), |
| 49 owned_(true), | 50 owned_(true), |
| 50 stream_texture_(false) { | 51 stream_texture_(false) { |
| 51 } | 52 } |
| 52 | 53 |
| 53 GLenum min_filter() const { | 54 GLenum min_filter() const { |
| 54 return min_filter_; | 55 return min_filter_; |
| 55 } | 56 } |
| 56 | 57 |
| 57 GLenum mag_filter() const { | 58 GLenum mag_filter() const { |
| 58 return mag_filter_; | 59 return mag_filter_; |
| 59 } | 60 } |
| 60 | 61 |
| 61 GLenum wrap_s() const { | 62 GLenum wrap_s() const { |
| 62 return wrap_s_; | 63 return wrap_s_; |
| 63 } | 64 } |
| 64 | 65 |
| 65 GLenum wrap_t() const { | 66 GLenum wrap_t() const { |
| 66 return wrap_t_; | 67 return wrap_t_; |
| 67 } | 68 } |
| 68 | 69 |
| 70 GLenum usage() const { |
| 71 return usage_; |
| 72 } |
| 73 |
| 69 int num_uncleared_mips() const { | 74 int num_uncleared_mips() const { |
| 70 return num_uncleared_mips_; | 75 return num_uncleared_mips_; |
| 71 } | 76 } |
| 72 | 77 |
| 73 // True if this texture meets all the GLES2 criteria for rendering. | 78 // True if this texture meets all the GLES2 criteria for rendering. |
| 74 // See section 3.8.2 of the GLES2 spec. | 79 // See section 3.8.2 of the GLES2 spec. |
| 75 bool CanRender(const FeatureInfo* feature_info) const; | 80 bool CanRender(const FeatureInfo* feature_info) const; |
| 76 | 81 |
| 77 bool CanRenderTo() const { | 82 bool CanRenderTo() const { |
| 78 return !stream_texture_ && target_ != GL_TEXTURE_EXTERNAL_OES; | 83 return !stream_texture_ && target_ != GL_TEXTURE_EXTERNAL_OES; |
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| 275 int num_uncleared_mips_; | 280 int num_uncleared_mips_; |
| 276 | 281 |
| 277 // The target. 0 if unset, otherwise GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP. | 282 // The target. 0 if unset, otherwise GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP. |
| 278 GLenum target_; | 283 GLenum target_; |
| 279 | 284 |
| 280 // Texture parameters. | 285 // Texture parameters. |
| 281 GLenum min_filter_; | 286 GLenum min_filter_; |
| 282 GLenum mag_filter_; | 287 GLenum mag_filter_; |
| 283 GLenum wrap_s_; | 288 GLenum wrap_s_; |
| 284 GLenum wrap_t_; | 289 GLenum wrap_t_; |
| 290 GLenum usage_; |
| 285 | 291 |
| 286 // The maximum level that has been set. | 292 // The maximum level that has been set. |
| 287 GLint max_level_set_; | 293 GLint max_level_set_; |
| 288 | 294 |
| 289 // Whether or not this texture is "texture complete" | 295 // Whether or not this texture is "texture complete" |
| 290 bool texture_complete_; | 296 bool texture_complete_; |
| 291 | 297 |
| 292 // Whether or not this texture is "cube complete" | 298 // Whether or not this texture is "cube complete" |
| 293 bool cube_complete_; | 299 bool cube_complete_; |
| 294 | 300 |
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| 485 TextureInfo::Ref default_texture_external_oes_; | 491 TextureInfo::Ref default_texture_external_oes_; |
| 486 TextureInfo::Ref default_texture_rectangle_arb_; | 492 TextureInfo::Ref default_texture_rectangle_arb_; |
| 487 | 493 |
| 488 DISALLOW_COPY_AND_ASSIGN(TextureManager); | 494 DISALLOW_COPY_AND_ASSIGN(TextureManager); |
| 489 }; | 495 }; |
| 490 | 496 |
| 491 } // namespace gles2 | 497 } // namespace gles2 |
| 492 } // namespace gpu | 498 } // namespace gpu |
| 493 | 499 |
| 494 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 500 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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