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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
| 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
| 10 | 10 |
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| 454 virtual WGC3Denum getGraphicsResetStatusARB(); | 454 virtual WGC3Denum getGraphicsResetStatusARB(); |
| 455 | 455 |
| 456 virtual void setSwapBuffersCompleteCallbackCHROMIUM( | 456 virtual void setSwapBuffersCompleteCallbackCHROMIUM( |
| 457 WebGraphicsContext3D:: | 457 WebGraphicsContext3D:: |
| 458 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); | 458 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM* callback); |
| 459 | 459 |
| 460 virtual void texImageIOSurface2DCHROMIUM( | 460 virtual void texImageIOSurface2DCHROMIUM( |
| 461 WGC3Denum target, WGC3Dint width, WGC3Dint height, | 461 WGC3Denum target, WGC3Dint width, WGC3Dint height, |
| 462 WGC3Duint ioSurfaceId, WGC3Duint plane); | 462 WGC3Duint ioSurfaceId, WGC3Duint plane); |
| 463 | 463 |
| 464 virtual void texStorage2DEXT( |
| 465 WGC3Denum target, WGC3Dint levels, WGC3Duint internalformat, |
| 466 WGC3Dint width, WGC3Dint height); |
| 467 |
| 464 protected: | 468 protected: |
| 465 #if WEBKIT_USING_SKIA | 469 #if WEBKIT_USING_SKIA |
| 466 virtual GrGLInterface* onCreateGrGLInterface(); | 470 virtual GrGLInterface* onCreateGrGLInterface(); |
| 467 #endif | 471 #endif |
| 468 | 472 |
| 469 private: | 473 private: |
| 470 // Initialize the underlying GL context. May be called multiple times; second | 474 // Initialize the underlying GL context. May be called multiple times; second |
| 471 // and subsequent calls are ignored. Must be called from the thread that is | 475 // and subsequent calls are ignored. Must be called from the thread that is |
| 472 // going to use this object to issue GL commands (which might not be the main | 476 // going to use this object to issue GL commands (which might not be the main |
| 473 // thread). | 477 // thread). |
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| 518 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 522 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
| 519 scoped_array<uint8> scanline_; | 523 scoped_array<uint8> scanline_; |
| 520 void FlipVertically(uint8* framebuffer, | 524 void FlipVertically(uint8* framebuffer, |
| 521 unsigned int width, | 525 unsigned int width, |
| 522 unsigned int height); | 526 unsigned int height); |
| 523 #endif | 527 #endif |
| 524 }; | 528 }; |
| 525 | 529 |
| 526 #endif // defined(ENABLE_GPU) | 530 #endif // defined(ENABLE_GPU) |
| 527 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 531 #endif // CONTENT_RENDERER_GPU_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
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