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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
| 8 | 8 |
| 9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ | 9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ |
| 10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ | 10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ |
| (...skipping 29 matching lines...) Expand all Loading... |
| 40 static std::string GetStringShaderBinaryFormat(uint32 value); | 40 static std::string GetStringShaderBinaryFormat(uint32 value); |
| 41 static std::string GetStringShaderParameter(uint32 value); | 41 static std::string GetStringShaderParameter(uint32 value); |
| 42 static std::string GetStringShaderPrecision(uint32 value); | 42 static std::string GetStringShaderPrecision(uint32 value); |
| 43 static std::string GetStringShaderType(uint32 value); | 43 static std::string GetStringShaderType(uint32 value); |
| 44 static std::string GetStringSrcBlendFactor(uint32 value); | 44 static std::string GetStringSrcBlendFactor(uint32 value); |
| 45 static std::string GetStringStencilOp(uint32 value); | 45 static std::string GetStringStencilOp(uint32 value); |
| 46 static std::string GetStringStringType(uint32 value); | 46 static std::string GetStringStringType(uint32 value); |
| 47 static std::string GetStringTextureBindTarget(uint32 value); | 47 static std::string GetStringTextureBindTarget(uint32 value); |
| 48 static std::string GetStringTextureFormat(uint32 value); | 48 static std::string GetStringTextureFormat(uint32 value); |
| 49 static std::string GetStringTextureInternalFormat(uint32 value); | 49 static std::string GetStringTextureInternalFormat(uint32 value); |
| 50 static std::string GetStringTextureInternalFormatStorage(uint32 value); |
| 50 static std::string GetStringTextureMagFilterMode(uint32 value); | 51 static std::string GetStringTextureMagFilterMode(uint32 value); |
| 51 static std::string GetStringTextureMinFilterMode(uint32 value); | 52 static std::string GetStringTextureMinFilterMode(uint32 value); |
| 52 static std::string GetStringTextureParameter(uint32 value); | 53 static std::string GetStringTextureParameter(uint32 value); |
| 53 static std::string GetStringTextureTarget(uint32 value); | 54 static std::string GetStringTextureTarget(uint32 value); |
| 55 static std::string GetStringTextureUsage(uint32 value); |
| 54 static std::string GetStringTextureWrapMode(uint32 value); | 56 static std::string GetStringTextureWrapMode(uint32 value); |
| 55 static std::string GetStringVertexAttribType(uint32 value); | 57 static std::string GetStringVertexAttribType(uint32 value); |
| 56 static std::string GetStringVertexAttribute(uint32 value); | 58 static std::string GetStringVertexAttribute(uint32 value); |
| 57 static std::string GetStringVertexPointer(uint32 value); | 59 static std::string GetStringVertexPointer(uint32 value); |
| 58 | 60 |
| 59 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ | 61 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ |
| 60 | 62 |
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