Index: ui/events/ozone/evdev/input_controller_evdev.h |
diff --git a/ui/events/ozone/evdev/input_controller_evdev.h b/ui/events/ozone/evdev/input_controller_evdev.h |
index d6c150b28769b54bb3b00addc841893051e5c84c..d5e26eccc279b14caf45258c6876e2875ea9bb24 100644 |
--- a/ui/events/ozone/evdev/input_controller_evdev.h |
+++ b/ui/events/ozone/evdev/input_controller_evdev.h |
@@ -13,7 +13,7 @@ |
namespace ui { |
-class InputDeviceFactoryEvdev; |
+class InputDeviceFactoryEvdevProxy; |
class KeyboardEvdev; |
class MouseButtonMapEvdev; |
@@ -26,7 +26,8 @@ class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { |
// Initialize device factory. This would be in the constructor if it was |
// built early enough for that to be possible. |
- void SetInputDeviceFactory(InputDeviceFactoryEvdev* input_device_factory); |
+ void SetInputDeviceFactory( |
+ InputDeviceFactoryEvdevProxy* input_device_factory); |
void set_has_mouse(bool has_mouse); |
void set_has_touchpad(bool has_touchpad); |
@@ -60,7 +61,7 @@ class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { |
private: |
// Factory for devices. Needed to update device config. |
- InputDeviceFactoryEvdev* input_device_factory_; |
+ InputDeviceFactoryEvdevProxy* input_device_factory_; |
// Keyboard state. |
KeyboardEvdev* keyboard_; |