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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ |
| 6 #define UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" | 11 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" |
| 12 #include "ui/ozone/public/input_controller.h" | 12 #include "ui/ozone/public/input_controller.h" |
| 13 | 13 |
| 14 namespace ui { | 14 namespace ui { |
| 15 | 15 |
| 16 class InputDeviceFactoryEvdev; | 16 class InputDeviceFactoryEvdevProxy; |
| 17 class KeyboardEvdev; | 17 class KeyboardEvdev; |
| 18 class MouseButtonMapEvdev; | 18 class MouseButtonMapEvdev; |
| 19 | 19 |
| 20 // Ozone InputController implementation for the Linux input subsystem ("evdev"). | 20 // Ozone InputController implementation for the Linux input subsystem ("evdev"). |
| 21 class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { | 21 class EVENTS_OZONE_EVDEV_EXPORT InputControllerEvdev : public InputController { |
| 22 public: | 22 public: |
| 23 InputControllerEvdev(KeyboardEvdev* keyboard, | 23 InputControllerEvdev(KeyboardEvdev* keyboard, |
| 24 MouseButtonMapEvdev* button_map); | 24 MouseButtonMapEvdev* button_map); |
| 25 ~InputControllerEvdev() override; | 25 ~InputControllerEvdev() override; |
| 26 | 26 |
| 27 // Initialize device factory. This would be in the constructor if it was | 27 // Initialize device factory. This would be in the constructor if it was |
| 28 // built early enough for that to be possible. | 28 // built early enough for that to be possible. |
| 29 void SetInputDeviceFactory(InputDeviceFactoryEvdev* input_device_factory); | 29 void SetInputDeviceFactory( |
| 30 InputDeviceFactoryEvdevProxy* input_device_factory); |
| 30 | 31 |
| 31 void set_has_mouse(bool has_mouse); | 32 void set_has_mouse(bool has_mouse); |
| 32 void set_has_touchpad(bool has_touchpad); | 33 void set_has_touchpad(bool has_touchpad); |
| 33 | 34 |
| 34 // InputController: | 35 // InputController: |
| 35 bool HasMouse() override; | 36 bool HasMouse() override; |
| 36 bool HasTouchpad() override; | 37 bool HasTouchpad() override; |
| 37 bool IsCapsLockEnabled() override; | 38 bool IsCapsLockEnabled() override; |
| 38 void SetCapsLockEnabled(bool enabled) override; | 39 void SetCapsLockEnabled(bool enabled) override; |
| 39 void SetNumLockEnabled(bool enabled) override; | 40 void SetNumLockEnabled(bool enabled) override; |
| (...skipping 13 matching lines...) Expand all Loading... |
| 53 void SetTapToClickPaused(bool state) override; | 54 void SetTapToClickPaused(bool state) override; |
| 54 void GetTouchDeviceStatus(const GetTouchDeviceStatusReply& reply) override; | 55 void GetTouchDeviceStatus(const GetTouchDeviceStatusReply& reply) override; |
| 55 void DisableInternalTouchpad() override; | 56 void DisableInternalTouchpad() override; |
| 56 void EnableInternalTouchpad() override; | 57 void EnableInternalTouchpad() override; |
| 57 void DisableInternalKeyboardExceptKeys( | 58 void DisableInternalKeyboardExceptKeys( |
| 58 scoped_ptr<std::set<DomCode>> excepted_keys) override; | 59 scoped_ptr<std::set<DomCode>> excepted_keys) override; |
| 59 void EnableInternalKeyboard() override; | 60 void EnableInternalKeyboard() override; |
| 60 | 61 |
| 61 private: | 62 private: |
| 62 // Factory for devices. Needed to update device config. | 63 // Factory for devices. Needed to update device config. |
| 63 InputDeviceFactoryEvdev* input_device_factory_; | 64 InputDeviceFactoryEvdevProxy* input_device_factory_; |
| 64 | 65 |
| 65 // Keyboard state. | 66 // Keyboard state. |
| 66 KeyboardEvdev* keyboard_; | 67 KeyboardEvdev* keyboard_; |
| 67 | 68 |
| 68 // Mouse button map. | 69 // Mouse button map. |
| 69 MouseButtonMapEvdev* button_map_; | 70 MouseButtonMapEvdev* button_map_; |
| 70 | 71 |
| 71 // Device presence. | 72 // Device presence. |
| 72 bool has_mouse_; | 73 bool has_mouse_; |
| 73 bool has_touchpad_; | 74 bool has_touchpad_; |
| 74 | 75 |
| 75 DISALLOW_COPY_AND_ASSIGN(InputControllerEvdev); | 76 DISALLOW_COPY_AND_ASSIGN(InputControllerEvdev); |
| 76 }; | 77 }; |
| 77 | 78 |
| 78 } // namespace ui | 79 } // namespace ui |
| 79 | 80 |
| 80 #endif // UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ | 81 #endif // UI_EVENTS_OZONE_EVDEV_INPUT_CONTROLLER_EVDEV_H_ |
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