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Side by Side Diff: Source/core/paint/InlineFlowBoxPainter.cpp

Issue 868743002: Use SkXfermode::Mode in code related to Image. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: rebase to ToT Created 5 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/InlineFlowBoxPainter.h" 6 #include "core/paint/InlineFlowBoxPainter.h"
7 7
8 #include "core/paint/BoxPainter.h" 8 #include "core/paint/BoxPainter.h"
9 #include "core/paint/RenderDrawingRecorder.h" 9 #include "core/paint/RenderDrawingRecorder.h"
10 #include "core/rendering/InlineFlowBox.h" 10 #include "core/rendering/InlineFlowBox.h"
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80 else 80 else
81 childInfo.updatePaintingRootForChildren(&m_inlineFlowBox.renderer()) ; 81 childInfo.updatePaintingRootForChildren(&m_inlineFlowBox.renderer()) ;
82 82
83 for (InlineBox* curr = m_inlineFlowBox.firstChild(); curr; curr = curr-> nextOnLine()) { 83 for (InlineBox* curr = m_inlineFlowBox.firstChild(); curr; curr = curr-> nextOnLine()) {
84 if (curr->renderer().isText() || !curr->boxModelObject()->hasSelfPai ntingLayer()) 84 if (curr->renderer().isText() || !curr->boxModelObject()->hasSelfPai ntingLayer())
85 curr->paint(childInfo, paintOffset, lineTop, lineBottom); 85 curr->paint(childInfo, paintOffset, lineTop, lineBottom);
86 } 86 }
87 } 87 }
88 } 88 }
89 89
90 void InlineFlowBoxPainter::paintFillLayers(const PaintInfo& paintInfo, const Col or& c, const FillLayer& fillLayer, const LayoutRect& rect, CompositeOperator op) 90 void InlineFlowBoxPainter::paintFillLayers(const PaintInfo& paintInfo, const Col or& c, const FillLayer& fillLayer, const LayoutRect& rect, SkXfermode::Mode op)
91 { 91 {
92 // FIXME: This should be a for loop or similar. It's a little non-trivial to do so, however, since the layers need to be 92 // FIXME: This should be a for loop or similar. It's a little non-trivial to do so, however, since the layers need to be
93 // painted in reverse order. 93 // painted in reverse order.
94 if (fillLayer.next()) 94 if (fillLayer.next())
95 paintFillLayers(paintInfo, c, *fillLayer.next(), rect, op); 95 paintFillLayers(paintInfo, c, *fillLayer.next(), rect, op);
96 paintFillLayer(paintInfo, c, fillLayer, rect, op); 96 paintFillLayer(paintInfo, c, fillLayer, rect, op);
97 } 97 }
98 98
99 void InlineFlowBoxPainter::paintFillLayer(const PaintInfo& paintInfo, const Colo r& c, const FillLayer& fillLayer, const LayoutRect& rect, CompositeOperator op) 99 void InlineFlowBoxPainter::paintFillLayer(const PaintInfo& paintInfo, const Colo r& c, const FillLayer& fillLayer, const LayoutRect& rect, SkXfermode::Mode op)
100 { 100 {
101 StyleImage* img = fillLayer.image(); 101 StyleImage* img = fillLayer.image();
102 bool hasFillImage = img && img->canRender(m_inlineFlowBox.renderer(), m_inli neFlowBox.renderer().style()->effectiveZoom()); 102 bool hasFillImage = img && img->canRender(m_inlineFlowBox.renderer(), m_inli neFlowBox.renderer().style()->effectiveZoom());
103 if ((!hasFillImage && !m_inlineFlowBox.renderer().style()->hasBorderRadius() ) || (!m_inlineFlowBox.prevLineBox() && !m_inlineFlowBox.nextLineBox()) || !m_in lineFlowBox.parent()) { 103 if ((!hasFillImage && !m_inlineFlowBox.renderer().style()->hasBorderRadius() ) || (!m_inlineFlowBox.prevLineBox() && !m_inlineFlowBox.nextLineBox()) || !m_in lineFlowBox.parent()) {
104 BoxPainter::paintFillLayerExtended(*m_inlineFlowBox.boxModelObject(), pa intInfo, c, fillLayer, rect, BackgroundBleedNone, &m_inlineFlowBox, rect.size(), op); 104 BoxPainter::paintFillLayerExtended(*m_inlineFlowBox.boxModelObject(), pa intInfo, c, fillLayer, rect, BackgroundBleedNone, &m_inlineFlowBox, rect.size(), op);
105 } else if (m_inlineFlowBox.renderer().style()->boxDecorationBreak() == DCLON E) { 105 } else if (m_inlineFlowBox.renderer().style()->boxDecorationBreak() == DCLON E) {
106 GraphicsContextStateSaver stateSaver(*paintInfo.context); 106 GraphicsContextStateSaver stateSaver(*paintInfo.context);
107 paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), m_inlineFlowBox.w idth(), m_inlineFlowBox.height())); 107 paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), m_inlineFlowBox.w idth(), m_inlineFlowBox.height()));
108 BoxPainter::paintFillLayerExtended(*m_inlineFlowBox.boxModelObject(), pa intInfo, c, fillLayer, rect, BackgroundBleedNone, &m_inlineFlowBox, rect.size(), op); 108 BoxPainter::paintFillLayerExtended(*m_inlineFlowBox.boxModelObject(), pa intInfo, c, fillLayer, rect, BackgroundBleedNone, &m_inlineFlowBox, rect.size(), op);
109 } else { 109 } else {
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263 m_inlineFlowBox.flipForWritingMode(localRect); 263 m_inlineFlowBox.flipForWritingMode(localRect);
264 LayoutPoint adjustedPaintOffset = paintOffset + localRect.location(); 264 LayoutPoint adjustedPaintOffset = paintOffset + localRect.location();
265 265
266 const NinePieceImage& maskNinePieceImage = m_inlineFlowBox.renderer().style( )->maskBoxImage(); 266 const NinePieceImage& maskNinePieceImage = m_inlineFlowBox.renderer().style( )->maskBoxImage();
267 StyleImage* maskBoxImage = m_inlineFlowBox.renderer().style()->maskBoxImage( ).image(); 267 StyleImage* maskBoxImage = m_inlineFlowBox.renderer().style()->maskBoxImage( ).image();
268 268
269 // Figure out if we need to push a transparency layer to render our mask. 269 // Figure out if we need to push a transparency layer to render our mask.
270 bool pushTransparencyLayer = false; 270 bool pushTransparencyLayer = false;
271 bool compositedMask = m_inlineFlowBox.renderer().hasLayer() && m_inlineFlowB ox.boxModelObject()->layer()->hasCompositedMask(); 271 bool compositedMask = m_inlineFlowBox.renderer().hasLayer() && m_inlineFlowB ox.boxModelObject()->layer()->hasCompositedMask();
272 bool flattenCompositingLayers = m_inlineFlowBox.renderer().view()->frameView () && m_inlineFlowBox.renderer().view()->frameView()->paintBehavior() & PaintBeh aviorFlattenCompositingLayers; 272 bool flattenCompositingLayers = m_inlineFlowBox.renderer().view()->frameView () && m_inlineFlowBox.renderer().view()->frameView()->paintBehavior() & PaintBeh aviorFlattenCompositingLayers;
273 CompositeOperator compositeOp = CompositeSourceOver; 273 SkXfermode::Mode compositeOp = SkXfermode::kSrcOver_Mode;
274 if (!compositedMask || flattenCompositingLayers) { 274 if (!compositedMask || flattenCompositingLayers) {
275 if ((maskBoxImage && m_inlineFlowBox.renderer().style()->maskLayers().ha sImage()) || m_inlineFlowBox.renderer().style()->maskLayers().next()) 275 if ((maskBoxImage && m_inlineFlowBox.renderer().style()->maskLayers().ha sImage()) || m_inlineFlowBox.renderer().style()->maskLayers().next())
276 pushTransparencyLayer = true; 276 pushTransparencyLayer = true;
277 277
278 compositeOp = CompositeDestinationIn; 278 compositeOp = SkXfermode::kDstIn_Mode;
279 if (pushTransparencyLayer) { 279 if (pushTransparencyLayer) {
280 paintInfo.context->setCompositeOperation(SkXfermode::kDstIn_Mode); 280 paintInfo.context->setCompositeOperation(SkXfermode::kDstIn_Mode);
281 paintInfo.context->beginTransparencyLayer(1.0f); 281 paintInfo.context->beginTransparencyLayer(1.0f);
282 compositeOp = CompositeSourceOver; 282 compositeOp = SkXfermode::kSrcOver_Mode;
283 } 283 }
284 } 284 }
285 285
286 LayoutRect paintRect = LayoutRect(adjustedPaintOffset, frameRect.size()); 286 LayoutRect paintRect = LayoutRect(adjustedPaintOffset, frameRect.size());
287 paintFillLayers(paintInfo, Color::transparent, m_inlineFlowBox.renderer().st yle()->maskLayers(), paintRect, compositeOp); 287 paintFillLayers(paintInfo, Color::transparent, m_inlineFlowBox.renderer().st yle()->maskLayers(), paintRect, compositeOp);
288 288
289 bool hasBoxImage = maskBoxImage && maskBoxImage->canRender(m_inlineFlowBox.r enderer(), m_inlineFlowBox.renderer().style()->effectiveZoom()); 289 bool hasBoxImage = maskBoxImage && maskBoxImage->canRender(m_inlineFlowBox.r enderer(), m_inlineFlowBox.renderer().style()->effectiveZoom());
290 if (!hasBoxImage || !maskBoxImage->isLoaded()) { 290 if (!hasBoxImage || !maskBoxImage->isLoaded()) {
291 if (pushTransparencyLayer) 291 if (pushTransparencyLayer)
292 paintInfo.context->endLayer(); 292 paintInfo.context->endLayer();
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330 rect.setHeight(logicalHeight); 330 rect.setHeight(logicalHeight);
331 } else { 331 } else {
332 rect.setX(logicalTop); 332 rect.setX(logicalTop);
333 rect.setWidth(logicalHeight); 333 rect.setWidth(logicalHeight);
334 } 334 }
335 } 335 }
336 return rect; 336 return rect;
337 } 337 }
338 338
339 } // namespace blink 339 } // namespace blink
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