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Unified Diff: experimental/Intersection/SkAntiEdge.cpp

Issue 867213004: remove prototype pathops code (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 11 months ago
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Index: experimental/Intersection/SkAntiEdge.cpp
diff --git a/experimental/Intersection/SkAntiEdge.cpp b/experimental/Intersection/SkAntiEdge.cpp
deleted file mode 100644
index 2cce960e52dd4f613666aa685e6fb0200799516b..0000000000000000000000000000000000000000
--- a/experimental/Intersection/SkAntiEdge.cpp
+++ /dev/null
@@ -1,1086 +0,0 @@
-/*
- * Copyright 2011 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#include "SkAntiEdge.h"
-#include "SkPoint.h"
-
-/** Returns the signed fraction of a SkFixed
- */
-static inline SkFixed SkFixedFraction(SkFixed x)
-{
- SkFixed mask = x >> 31 << 16;
- return (x & 0xFFFF) | mask;
-}
-
-void SkAntiEdge::pointOnLine(SkFixed x, SkFixed y) {
- float x0 = SkFixedToFloat(x);
- float y0 = SkFixedToFloat(y);
- float x1 = SkFixedToFloat(fFirstX);
- float y1 = SkFixedToFloat(fFirstY);
- float x2 = SkFixedToFloat(fLastX);
- float y2 = SkFixedToFloat(fLastY);
- float numer = (x2 - x1) * (y1 - y0) - (x1 - x0) * (y2 - y1);
- float denom = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1);
- double dist = fabs(numer) / sqrt(denom);
- SkAssertResult(dist < 0.01);
-}
-
-void SkAntiEdge::pointInLine(SkFixed x, SkFixed y) {
- if (y == SK_MaxS32) {
- return;
- }
- pointOnLine(x, y);
- SkAssertResult(y >= fFirstY && y <= fLastY);
-}
-
-void SkAntiEdge::validate() {
- pointOnLine(fWalkX, fY);
- pointOnLine(fX, fWalkY);
-}
-
-bool SkAntiEdge::setLine(const SkPoint& p0, const SkPoint& p1) {
- fFirstY = SkScalarToFixed(p0.fY);
- fLastY = SkScalarToFixed(p1.fY);
- if (fFirstY == fLastY) {
- return false;
- }
- fFirstX = SkScalarToFixed(p0.fX);
- fLastX = SkScalarToFixed(p1.fX);
- if (fFirstY > fLastY) {
- SkTSwap(fFirstX, fLastX);
- SkTSwap(fFirstY, fLastY);
- fWinding = -1;
- } else {
- fWinding = 1;
- }
- SkFixed dx = fLastX - fFirstX;
- fDXFlipped = dx < 0;
- SkFixed dy = fLastY - fFirstY;
- fDX = SkFixedDiv(dx, dy);
- fDY = dx == 0 ? SK_MaxS32 : SkFixedDiv(dy, SkFixedAbs(dx));
- fLink = NULL;
- fLinkSet = false;
- return true;
-}
-
-void SkAntiEdge::calcLine() {
- SkFixed yStartFrac = SkFixedFraction(fFirstY);
- if (fDXFlipped) {
- SkFixed vert = SK_Fixed1 - yStartFrac; // distance from y start to x-axis
- fX0 = fFirstX + SkFixedMul(fDX, vert);
- SkFixed backupX = fFirstX + SkFixedMul(vert, fDX); // x cell to back up to
- SkFixed cellX = SkIntToFixed(SkFixedFloor(backupX));
- SkFixed endX = SkIntToFixed(SkFixedFloor(fLastX));
- if (cellX < endX) {
- cellX = endX;
- }
- SkFixed distX = fFirstX - cellX; // to y-axis
- fY0 = fFirstY + SkFixedMul(fDY, distX);
- SkFixed rowBottom = SkIntToFixed(SkFixedCeil(fFirstY + 1));
- if (fLastY > rowBottom) {
- fPartialY = 0;
- fX = fX0;
- fY = rowBottom;
- } else {
- fPartialY = SkFixedFraction(fLastY);
- fX = fLastX;
- fY = fLastY;
- }
- } else {
- fPartialY = yStartFrac;
- fX0 = fFirstX - SkFixedMul(fDX, yStartFrac);
- fY0 = fFirstY;
- if (fDY != SK_MaxS32) {
- SkFixed xStartFrac = SkFixedFraction(fFirstX);
- fY0 -= SkFixedMul(fDY, xStartFrac);
- }
- fX = fFirstX;
- fY = fFirstY;
- }
- fWalkX = fX;
- fWalkY = fY;
- fFinished = false;
-}
-
-static SkFixed SkFixedAddPin(SkFixed a, SkFixed b) {
- SkFixed result = a + b;
- if (((a ^ ~b) & (a ^ result)) >= 0) { // one positive, one negative
- return result; // or all three same sign
- }
- return a < 0 ? -SK_FixedMax : SK_FixedMax;
-}
-
-// edge is increasing in x and y
-uint16_t SkAntiEdge::advanceX(SkFixed left) {
- validate();
- SkFixed x = SkFixedAddPin(fX0, fDX);
- SkFixed wy = SkIntToFixed(SkFixedFloor(fWalkY + SK_Fixed1));
- pointOnLine(x, wy);
- SkFixed partial = SK_Fixed1 - fPartialY;
- SkFixed bottomPartial = wy - fLastY;
- if (bottomPartial > 0) {
- partial -= bottomPartial;
- }
- if (x > fLastX) {
- x = fLastX;
- wy = fLastY;
- }
- uint16_t coverage;
- if (left >= x) {
- fFinished = true;
- coverage = partial - 1; // walker is to the right of edge
- } else {
- SkFixed y = SkFixedAddPin(fY0, fDY);
- SkFixed wx = SkIntToFixed(SkFixedFloor(fWalkX + SK_Fixed1));
- if (fDY != SK_MaxS32) {
- pointOnLine(wx, y);
- }
- if (y > fLastY) {
- y = fLastY;
- wx = fLastX;
- }
- bool topCorner = fWalkX <= fX;
- bool bottomCorner = x <= wx;
- bool halfPlane = !(topCorner ^ bottomCorner);
- if (halfPlane) {
- if (x - SkIntToFixed(SkFixedFloor(fX)) <= SK_Fixed1) {
- coverage = ~((fX + x) >> 1); // avg of fx, fx+dx
- fFinished = true;
- if (x >= left + SK_Fixed1) {
- fWalkX = wx;
- fY = fY0 = y;
- }
- } else {
- SkAssertResult(y - SkIntToFixed(SkFixedFloor(fY)) <= SK_Fixed1);
- coverage = ((fY + y) >> 1);
- fFinished = y == fLastY;
- fWalkX = wx;
- fY = fY0 = y;
- }
- coverage = coverage * partial >> 16;
- } else if (topCorner) {
- SkFixed xDiff = wx - fX;
- SkAssertResult(xDiff >= 0);
- SkAssertResult(xDiff <= SK_Fixed1);
- SkFixed yDiff = y - fWalkY;
- // This may be a very small negative number if error accumulates
- // FIXME: for now, try setting it to zero in that case.
- if (yDiff < 0) {
- fX = fX0 = SkIntToFixed(SkFixedCeil(fX));
- yDiff = 0;
- }
- SkAssertResult(yDiff >= 0);
- SkAssertResult(yDiff <= SK_Fixed1);
- int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
- int yCoverage = yDiff >> 1; // stays in range
- int triangle = xCoverage * yCoverage; // 30 bits
- SkFixed bottomPartial = y - fLastY;
- fFinished = bottomPartial >= 0;
- if (fFinished) {
- yCoverage = bottomPartial >> 1;
- xCoverage = (wx - fLastX) >> 1;
- triangle -= xCoverage * yCoverage;
- }
- coverage = triangle >> 15;
- fWalkX = wx;
- fY = fY0 = y;
- } else {
- SkAssertResult(bottomCorner);
- SkFixed xDiff = x - fWalkX;
- SkAssertResult(xDiff >= 0);
- SkAssertResult(xDiff <= SK_Fixed1);
- SkFixed yDiff = wy - fY;
- SkAssertResult(yDiff >= 0);
- SkAssertResult(yDiff <= SK_Fixed1);
- int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
- int yCoverage = yDiff >> 1; // stays in range
- int triangle = xCoverage * yCoverage >> 15;
- coverage = partial - 1 - triangle;
- fFinished = true;
- }
- }
- validate();
- return coverage;
-}
-
-// edge is increasing in x, but decreasing in y
-uint16_t SkAntiEdge::advanceFlippedX(SkFixed left) {
- validate();
- SkFixed x = SkFixedAddPin(fX0, -fDX);
- SkFixed wy = SkIntToFixed(SkFixedFloor(fWalkY - 1));
- pointOnLine(x, wy);
- SkFixed partial = fPartialY ? fPartialY : SK_Fixed1;
- SkFixed topPartial = fFirstY - wy;
- if (topPartial > 0) {
- partial -= topPartial;
- }
- if (x > fFirstX) {
- x = fFirstX;
- wy = fFirstY;
- }
- uint16_t coverage;
- if (left >= x) {
- fFinished = true;
- coverage = partial - 1; // walker is to the right of edge
- } else {
- SkFixed y = SkFixedAddPin(fY0, -fDY);
- SkFixed wx = SkIntToFixed(SkFixedFloor(fWalkX + SK_Fixed1));
- pointOnLine(wx, y);
- if (y < fFirstY) {
- y = fFirstY;
- wx = fFirstX;
- }
- bool bottomCorner = fWalkX <= fX;
- bool topCorner = x <= wx;
- bool halfPlane = !(topCorner ^ bottomCorner);
- if (halfPlane) {
- if (x - SkIntToFixed(SkFixedFloor(fX)) <= SK_Fixed1) {
- coverage = ~((fX + x) >> 1); // avg of fx, fx+dx
- fFinished = true;
- } else {
- SkAssertResult(y - SkIntToFixed(SkFixedFloor(fY)) <= SK_Fixed1);
- coverage = ~((fY + y) >> 1);
- fFinished = y == fY;
- fWalkX = wx;
- fY = fY0 = y;
- }
- coverage = coverage * partial >> 16;
- } else if (bottomCorner) {
- SkFixed xDiff = wx - fX;
- SkAssertResult(xDiff >= 0);
- SkAssertResult(xDiff <= SK_Fixed1);
- SkFixed yDiff = fWalkY - y;
- SkAssertResult(yDiff >= 0);
- SkAssertResult(yDiff <= SK_Fixed1);
- int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
- int yCoverage = yDiff >> 1; // stays in range
- int triangle = xCoverage * yCoverage; // 30 bits
- SkFixed bottomPartial = fFirstY - y;
- fFinished = bottomPartial >= 0;
- if (fFinished) {
- yCoverage = bottomPartial >> 1;
- xCoverage = (wx - fFirstX) >> 1;
- triangle -= xCoverage * yCoverage;
- }
- coverage = triangle >> 15;
- fWalkX = wx;
- fY = fY0 = y;
- } else {
- SkAssertResult(topCorner);
- SkFixed xDiff = x - fWalkX;
- SkAssertResult(xDiff >= 0);
- SkAssertResult(xDiff <= SK_Fixed1);
- SkFixed yDiff = fY - wy;
- SkAssertResult(yDiff >= 0);
- SkAssertResult(yDiff <= SK_Fixed1);
- int xCoverage = xDiff >> 1; // throw away 1 bit so multiply
- int yCoverage = yDiff >> 1; // stays in range
- int triangle = xCoverage * yCoverage >> 15;
- coverage = partial - 1 - triangle;
- fFinished = true;
- }
- }
- validate();
- return coverage;
-}
-
-void SkAntiEdge::advanceY(SkFixed top) {
- validate();
- fX0 = SkFixedAddPin(fX0, fDX);
- fPartialY = 0;
- if (fDXFlipped) {
- if (fX0 < fLastX) {
- fWalkX = fX = fLastX;
- } else {
- fWalkX = fX = fX0;
- }
- SkFixed bottom = top + SK_Fixed1;
- if (bottom > fLastY) {
- bottom = fLastY;
- }
- SkFixed vert = bottom - fFirstY; // distance from y start to x-axis
- SkFixed backupX = fFirstX + SkFixedMul(vert, fDX); // x cell to back up to
- SkFixed distX = fFirstX - SkIntToFixed(SkFixedFloor(backupX)); // to y-axis
- fY0 = fFirstY + SkFixedMul(fDY, distX);
-
- fY = top + SK_Fixed1;
- if (fY > fLastY) {
- fY = fLastY;
- }
- if (fLastY < top + SK_Fixed1) {
- fPartialY = SkFixedFraction(fLastY);
- }
- } else {
- if (fX0 > fLastX) {
- fX0 = fLastX;
- }
- fX = fX0;
- }
- fWalkY = SkIntToFixed(SkFixedFloor(fWalkY + SK_Fixed1));
- if (fWalkY > fLastY) {
- fWalkY = fLastY;
- }
- validate();
- fFinished = false;
-}
-
-int SkAntiEdgeBuilder::build(const SkPoint pts[], int count) {
- SkAntiEdge* edge = fEdges.append();
- for (int index = 0; index < count; ++index) {
- if (edge->setLine(pts[index], pts[(index + 1) % count])) {
- edge = fEdges.append();
- }
- }
- int result = fEdges.count();
- fEdges.setCount(--result);
- if (result > 0) {
- sk_bzero(&fHeadEdge, sizeof(fHeadEdge));
- sk_bzero(&fTailEdge, sizeof(fTailEdge));
- for (int index = 0; index < result; ++index) {
- *fList.append() = &fEdges[index];
- }
- }
- return result;
-}
-
-void SkAntiEdgeBuilder::calc() {
- for (SkAntiEdge* active = fEdges.begin(); active != fEdges.end(); ++active) {
- active->calcLine();
- }
- // compute winding sum for edges
- SkAntiEdge* first = fHeadEdge.fNext;
- SkAntiEdge* active;
- SkAntiEdge* listTop = first;
- for (active = first; active != &fTailEdge; active = active->fNext) {
- active->fWindingSum = active->fWinding;
- while (listTop->fLastY < active->fFirstY) {
- listTop = listTop->fNext;
- }
- for (SkAntiEdge* check = listTop; check->fFirstY <= active->fFirstY; check = check->fNext) {
- if (check == active) {
- continue;
- }
- if (check->fLastY <= active->fFirstY) {
- continue;
- }
- if (check->fFirstX > active->fFirstX) {
- continue;
- }
- if (check->fFirstX == active->fFirstX && check->fDX > active->fDX) {
- continue;
- }
- active->fWindingSum += check->fWinding;
- }
- }
-}
-
-extern "C" {
- static int edge_compare(const void* a, const void* b) {
- const SkAntiEdge* edgea = *(const SkAntiEdge**)a;
- const SkAntiEdge* edgeb = *(const SkAntiEdge**)b;
-
- int valuea = edgea->fFirstY;
- int valueb = edgeb->fFirstY;
-
- if (valuea == valueb) {
- valuea = edgea->fFirstX;
- valueb = edgeb->fFirstX;
- }
-
- if (valuea == valueb) {
- valuea = edgea->fDX;
- valueb = edgeb->fDX;
- }
-
- return valuea - valueb;
- }
-}
-
-void SkAntiEdgeBuilder::sort(SkTDArray<SkAntiEdge*>& listOfEdges) {
- SkAntiEdge** list = listOfEdges.begin();
- int count = listOfEdges.count();
- qsort(list, count, sizeof(SkAntiEdge*), edge_compare);
-
- // link the edges in sorted order
- for (int i = 1; i < count; i++) {
- list[i - 1]->fNext = list[i];
- list[i]->fPrev = list[i - 1];
- }
-}
-
-#define kEDGE_HEAD_XY SK_MinS32
-#define kEDGE_TAIL_XY SK_MaxS32
-
-void SkAntiEdgeBuilder::sort() {
- sort(fList);
- SkAntiEdge* last = fList.end()[-1];
- fHeadEdge.fNext = fList[0];
- fHeadEdge.fFirstX = fHeadEdge.fFirstY = fHeadEdge.fWalkY = fHeadEdge.fLastY = kEDGE_HEAD_XY;
- fList[0]->fPrev = &fHeadEdge;
-
- fTailEdge.fPrev = last;
- fTailEdge.fFirstX = fTailEdge.fFirstY = fTailEdge.fWalkY = fTailEdge.fLastY = kEDGE_TAIL_XY;
- last->fNext = &fTailEdge;
-}
-
-static inline void remove_edge(SkAntiEdge* edge) {
- edge->fPrev->fNext = edge->fNext;
- edge->fNext->fPrev = edge->fPrev;
-}
-
-static inline void swap_edges(SkAntiEdge* prev, SkAntiEdge* next) {
- SkASSERT(prev->fNext == next && next->fPrev == prev);
-
- // remove prev from the list
- prev->fPrev->fNext = next;
- next->fPrev = prev->fPrev;
-
- // insert prev after next
- prev->fNext = next->fNext;
- next->fNext->fPrev = prev;
- next->fNext = prev;
- prev->fPrev = next;
-}
-
-static void backward_insert_edge_based_on_x(SkAntiEdge* edge SkDECLAREPARAM(int, y)) {
- SkFixed x = edge->fFirstX;
-
- for (;;) {
- SkAntiEdge* prev = edge->fPrev;
-
- // add 1 to curr_y since we may have added new edges (built from curves)
- // that start on the next scanline
- SkASSERT(prev && SkFixedFloor(prev->fWalkY - prev->fDXFlipped) <= y + 1);
-
- if (prev->fFirstX <= x) {
- break;
- }
- swap_edges(prev, edge);
- }
-}
-
-static void insert_new_edges(SkAntiEdge* newEdge, SkFixed curr_y) {
- int y = SkFixedFloor(curr_y);
- if (SkFixedFloor(newEdge->fWalkY - newEdge->fDXFlipped) < y) {
- return;
- }
- while (SkFixedFloor(newEdge->fWalkY - newEdge->fDXFlipped) == y) {
- SkAntiEdge* next = newEdge->fNext;
- backward_insert_edge_based_on_x(newEdge SkPARAM(y));
- newEdge = next;
- }
-}
-
-static int find_active_edges(int y, SkAntiEdge** activeLeft,
- SkAntiEdge** activeLast) {
- SkAntiEdge* first = *activeLeft;
- SkFixed bottom = first->fLastY;
- SkAntiEdge* active = first->fNext;
- first->fLinkSet = false;
- SkFixed yLimit = SkIntToFixed(y + 1); // limiting pixel edge
- for ( ; active->fWalkY != kEDGE_TAIL_XY; active = active->fNext) {
- active->fLinkSet = false;
- if (yLimit <= active->fWalkY - active->fDXFlipped) {
- break;
- }
- if ((*activeLeft)->fWalkX > active->fWalkX) {
- *activeLeft = active;
- }
- if (bottom > active->fLastY) {
- bottom = active->fLastY;
- }
- }
- *activeLast = active;
- return SkFixedCeil(bottom);
-}
-
-// All edges are oriented to increase in y. Link edges with common tops and
-// bottoms so the links can share their winding sum.
-void SkAntiEdgeBuilder::link() {
- SkAntiEdge* tail = fEdges.end();
- // look for links forwards and backwards
- SkAntiEdge* prev = fEdges.begin();
- SkAntiEdge* active;
- for (active = prev + 1; active != tail; ++active) {
- if (prev->fWinding == active->fWinding) {
- if (prev->fLastX == active->fFirstX && prev->fLastY == active->fFirstY) {
- prev->fLink = active;
- active->fLinkSet = true;
- } else if (active->fLastX == prev->fFirstX && active->fLastY == prev->fFirstY) {
- active->fLink = prev;
- prev->fLinkSet = true;
- }
- }
- prev = active;
- }
- // look for stragglers
- prev = fEdges.begin() - 1;
- do {
- do {
- if (++prev == tail) {
- return;
- }
- } while (prev->fLinkSet || NULL != prev->fLink);
- for (active = prev + 1; active != tail; ++active) {
- if (active->fLinkSet || NULL != active->fLink) {
- continue;
- }
- if (prev->fWinding != active->fWinding) {
- continue;
- }
- if (prev->fLastX == active->fFirstX && prev->fLastY == active->fFirstY) {
- prev->fLink = active;
- active->fLinkSet = true;
- break;
- }
- if (active->fLastX == prev->fFirstX && active->fLastY == prev->fFirstY) {
- active->fLink = prev;
- prev->fLinkSet = true;
- break;
- }
- }
- } while (true);
-}
-
-void SkAntiEdgeBuilder::split(SkAntiEdge* edge, SkFixed y) {
- SkPoint upperPoint = {edge->fFirstX, edge->fFirstY};
- SkPoint midPoint = {edge->fFirstX + SkMulDiv(y - edge->fFirstY,
- edge->fLastX - edge->fFirstX, edge->fLastY - edge->fFirstY), y};
- SkPoint lowerPoint = {edge->fLastX, edge->fLastY};
- int8_t winding = edge->fWinding;
- edge->setLine(upperPoint, midPoint);
- edge->fWinding = winding;
- SkAntiEdge* lower = fEdges.append();
- lower->setLine(midPoint, lowerPoint);
- lower->fWinding = winding;
- insert_new_edges(lower, y);
-}
-
-// An edge computes pixel coverage by considering the integral winding value
-// to its left. If an edge is enclosed by fractional winding, split it.
-// FIXME: This is also a good time to find crossing edges and split them, too.
-void SkAntiEdgeBuilder::split() {
- // create a new set of edges that describe the whole link
- SkTDArray<SkAntiEdge> links;
- SkAntiEdge* first = fHeadEdge.fNext;
- SkAntiEdge* active;
- for (active = first; active != &fTailEdge; active = active->fNext) {
- if (active->fLinkSet || NULL == active->fLink) {
- continue;
- }
- SkAntiEdge* link = links.append();
- link->fFirstX = active->fFirstX;
- link->fFirstY = active->fFirstY;
- SkAntiEdge* linkEnd;
- SkAntiEdge* next = active;
- do {
- linkEnd = next;
- next = next->fLink;
- } while (NULL != next);
- link->fLastX = linkEnd->fLastX;
- link->fLastY = linkEnd->fLastY;
- }
- // create a list of all edges, links and singletons
- SkTDArray<SkAntiEdge*> list;
- for (active = links.begin(); active != links.end(); ++active) {
- *list.append() = active;
- }
- for (active = first; active != &fTailEdge; active = active->fNext) {
- if (!active->fLinkSet && NULL == active->fLink) {
- SkAntiEdge* link = links.append();
- link->fFirstX = active->fFirstX;
- link->fFirstY = active->fFirstY;
- link->fLastX = active->fLastX;
- link->fLastY = active->fLastY;
- *list.append() = link;
- }
- }
- SkAntiEdge tail;
- tail.fFirstY = tail.fLastY = kEDGE_TAIL_XY;
- *list.append() = &tail;
- sort(list);
- // walk the list, splitting edges partially occluded on the left
- SkAntiEdge* listTop = list[0];
- for (active = first; active != &fTailEdge; active = active->fNext) {
- while (listTop->fLastY < active->fFirstY) {
- listTop = listTop->fNext;
- }
- for (SkAntiEdge* check = listTop; check->fFirstY < active->fLastY; check = check->fNext) {
- if (check->fFirstX > active->fFirstX) {
- continue;
- }
- if (check->fFirstX == active->fFirstX && check->fDX > active->fDX) {
- continue;
- }
- if (check->fFirstY > active->fFirstY) {
- split(active, check->fFirstY);
- }
- if (check->fLastY < active->fLastY) {
- split(active, check->fLastY);
- }
- }
- }
-}
-
-static inline uint8_t coverage_to_8(int coverage) {
- uint16_t x = coverage < 0 ? 0 : coverage > 0xFFFF ? 0xFFFF : coverage;
- // for values 0x7FFF and smaller, add (0x7F - high byte) and trunc
- // for values 0x8000 and larger, subtract (high byte - 0x80) and trunc
- return (x + 0x7f + (x >> 15) - (x >> 8)) >> 8;
-}
-
-void SkAntiEdgeBuilder::walk(uint8_t* result, int rowBytes, int height) {
- SkAntiEdge* first = fHeadEdge.fNext;
- SkFixed top = first->fWalkY - first->fDXFlipped;
- int y = SkFixedFloor(top);
- do {
- SkAntiEdge* activeLeft = first;
- SkAntiEdge* activeLast, * active;
- int yLast = find_active_edges(y, &activeLeft, &activeLast);
- while (y < yLast) {
- SkAssertResult(y >= 0);
- SkAssertResult(y < height);
- SkFixed left = activeLeft->fWalkX;
- int x = SkFixedFloor(left);
- uint8_t* resultPtr = &result[y * rowBytes + x];
- bool finished;
- do {
- left = SkIntToFixed(x);
- SkAssertResult(x >= 0);
- // SkAssertResult(x < pixelCol);
- if (x >= rowBytes) { // FIXME: cumulative error in fX += fDX
- break; // fails to set fFinished early enough
- } // see test 6 (dy<dx)
- finished = true;
- int coverage = 0;
- for (active = first; active != activeLast; active = active->fNext) {
- if (left + SK_Fixed1 <= active->fX) {
- finished = false;
- continue; // walker is to the left of edge
- }
- int cover = active->fDXFlipped ?
- active->advanceFlippedX(left) : active->advanceX(left);
- if (0 == active->fWindingSum) {
- cover = -cover;
- }
- coverage += cover;
- finished &= active->fFinished;
- }
- uint8_t old = *resultPtr;
- uint8_t pix = coverage_to_8(coverage);
- uint8_t blend = old > pix ? old : pix;
- *resultPtr++ = blend;
- ++x;
- } while (!finished);
- ++y;
- top = SkIntToFixed(y);
- SkFixed topLimit = top + SK_Fixed1;
- SkFixed xSort = -SK_FixedMax;
- for (active = first; active != activeLast; active = active->fNext) {
- if (xSort > active->fX || topLimit > active->fLastY) {
- yLast = y; // recompute bottom after all Ys are advanced
- }
- xSort = active->fX;
- if (active->fWalkY < active->fLastY) {
- active->advanceY(top);
- }
- }
- for (active = first; active != activeLast; ) {
- SkAntiEdge* next = active->fNext;
- if (top >= active->fLastY) {
- remove_edge(active);
- }
- active = next;
- }
- first = fHeadEdge.fNext;
- }
- SkAntiEdge* prev = activeLast->fPrev;
- if (prev != &fHeadEdge) {
- insert_new_edges(prev, top);
- first = fHeadEdge.fNext;
- }
- } while (first->fWalkY < kEDGE_TAIL_XY);
-}
-
-void SkAntiEdgeBuilder::process(const SkPoint* points, int ptCount,
- uint8_t* result, int pixelCol, int pixelRow) {
- if (ptCount < 3) {
- return;
- }
- int count = build(points, ptCount);
- if (count == 0) {
- return;
- }
- SkAssertResult(count > 1);
- link();
- sort();
- split();
- calc();
- walk(result, pixelCol, pixelRow);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-
-int test3by3_test;
-
-// input is a rectangle
-static void test_3_by_3() {
- const int pixelRow = 3;
- const int pixelCol = 3;
- const int ptCount = 4;
- const int pixelCount = pixelRow * pixelCol;
- const SkPoint tests[][ptCount] = {
- {{2.0f, 1.0f}, {1.0f, 1.0f}, {1.0f, 2.0f}, {2.0f, 2.0f}}, // 0: full rect
- {{2.5f, 1.0f}, {1.5f, 1.0f}, {1.5f, 2.0f}, {2.5f, 2.0f}}, // 1: y edge
- {{2.0f, 1.5f}, {1.0f, 1.5f}, {1.0f, 2.5f}, {2.0f, 2.5f}}, // 2: x edge
- {{2.5f, 1.5f}, {1.5f, 1.5f}, {1.5f, 2.5f}, {2.5f, 2.5f}}, // 3: x/y edge
- {{2.8f, 0.2f}, {0.2f, 0.2f}, {0.2f, 2.8f}, {2.8f, 2.8f}}, // 4: large
- {{1.8f, 1.2f}, {1.2f, 1.2f}, {1.2f, 1.8f}, {1.8f, 1.8f}}, // 5: small
- {{0.0f, 0.0f}, {0.0f, 1.0f}, {3.0f, 2.0f}, {3.0f, 1.0f}}, // 6: dy<dx
- {{3.0f, 0.0f}, {0.0f, 1.0f}, {0.0f, 2.0f}, {3.0f, 1.0f}}, // 7: dy<-dx
- {{1.0f, 0.0f}, {0.0f, 0.0f}, {1.0f, 3.0f}, {2.0f, 3.0f}}, // 8: dy>dx
- {{2.0f, 0.0f}, {1.0f, 0.0f}, {0.0f, 3.0f}, {1.0f, 3.0f}}, // 9: dy>-dx
- {{0.5f, 0.5f}, {0.5f, 1.5f}, {2.5f, 2.5f}, {2.5f, 1.5f}}, // 10: dy<dx 2
- {{2.5f, 0.5f}, {0.5f, 1.5f}, {0.5f, 2.5f}, {2.5f, 1.5f}}, // 11: dy<-dx 2
- {{0.0f, 0.0f}, {2.0f, 0.0f}, {2.0f, 2.0f}, {0.0f, 2.0f}}, // 12: 2x2
- {{0.0f, 0.0f}, {3.0f, 0.0f}, {3.0f, 3.0f}, {0.0f, 3.0f}}, // 13: 3x3
- {{1.75f, 0.25f}, {2.75f, 1.25f}, {1.25f, 2.75f}, {0.25f, 1.75f}}, // 14
- {{2.25f, 0.25f}, {2.75f, 0.75f}, {0.75f, 2.75f}, {0.25f, 2.25f}}, // 15
- {{0.25f, 0.75f}, {0.75f, 0.25f}, {2.75f, 2.25f}, {2.25f, 2.75f}}, // 16
- {{1.25f, 0.50f}, {1.75f, 0.25f}, {2.75f, 2.25f}, {2.25f, 2.50f}}, // 17
- {{1.00f, 0.75f}, {2.00f, 0.50f}, {2.00f, 1.50f}, {1.00f, 1.75f}}, // 18
- {{1.00f, 0.50f}, {2.00f, 0.75f}, {2.00f, 1.75f}, {1.00f, 1.50f}}, // 19
- {{1.00f, 0.75f}, {1.00f, 1.75f}, {2.00f, 1.50f}, {2.00f, 0.50f}}, // 20
- {{1.00f, 0.50f}, {1.00f, 1.50f}, {2.00f, 1.75f}, {2.00f, 0.75f}}, // 21
- };
- const uint8_t results[][pixelCount] = {
- {0x00, 0x00, 0x00, // 0: 1 pixel rect
- 0x00, 0xFF, 0x00,
- 0x00, 0x00, 0x00},
- {0x00, 0x00, 0x00, // 1: y edge
- 0x00, 0x7F, 0x80,
- 0x00, 0x00, 0x00},
- {0x00, 0x00, 0x00, // 2: x edge
- 0x00, 0x7F, 0x00,
- 0x00, 0x7F, 0x00},
- {0x00, 0x00, 0x00, // 3: x/y edge
- 0x00, 0x40, 0x40,
- 0x00, 0x40, 0x40},
- {0xA3, 0xCC, 0xA3, // 4: large
- 0xCC, 0xFF, 0xCC,
- 0xA3, 0xCC, 0xA3},
- {0x00, 0x00, 0x00, // 5: small
- 0x00, 0x5C, 0x00,
- 0x00, 0x00, 0x00},
- {0xD5, 0x80, 0x2B, // 6: dy<dx
- 0x2A, 0x7F, 0xD4,
- 0x00, 0x00, 0x00},
- {0x2B, 0x80, 0xD5, // 7: dy<-dx
- 0xD4, 0x7F, 0x2A,
- 0x00, 0x00, 0x00},
- {0xD5, 0x2A, 0x00, // 8: dy>dx
- 0x80, 0x7F, 0x00,
- 0x2B, 0xD4, 0x00},
- {0x2A, 0xD5, 0x00, // 9: dy>-dx
- 0x7F, 0x80, 0x00,
- 0xD4, 0x2B, 0x00},
- {0x30, 0x10, 0x00, // 10: dy<dx 2
- 0x50, 0xDF, 0x50,
- 0x00, 0x10, 0x30},
- {0x00, 0x10, 0x30, // 11: dy<-dx 2
- 0x50, 0xDF, 0x50,
- 0x30, 0x10, 0x00},
- {0xFF, 0xFF, 0x00, // 12: 2x2
- 0xFF, 0xFF, 0x00,
- 0x00, 0x00, 0x00},
- {0xFF, 0xFF, 0xFF, // 13: 3x3
- 0xFF, 0xFF, 0xFF,
- 0xFF, 0xFF, 0xFF},
- {0x00, 0x70, 0x20, // 14
- 0x70, 0xFF, 0x70,
- 0x20, 0x70, 0x00},
- {0x00, 0x20, 0x60, // 15
- 0x20, 0xBF, 0x20,
- 0x60, 0x20, 0x00},
- {0x60, 0x20, 0x00, // 16
- 0x20, 0xBF, 0x20,
- 0x00, 0x20, 0x60},
- {0x00, 0x60, 0x04, // 17
- 0x00, 0x40, 0x60,
- 0x00, 0x00, 0x3C},
- {0x00, 0x60, 0x00, // 18
- 0x00, 0x9F, 0x00,
- 0x00, 0x00, 0x00},
- {0x00, 0x60, 0x00, // 19
- 0x00, 0x9F, 0x00,
- 0x00, 0x00, 0x00},
- {0x00, 0x60, 0x00, // 20
- 0x00, 0x9F, 0x00,
- 0x00, 0x00, 0x00},
- {0x00, 0x60, 0x00, // 21
- 0x00, 0x9F, 0x00,
- 0x00, 0x00, 0x00},
- };
- const int testCount = sizeof(tests) / sizeof(tests[0]);
- SkAssertResult(testCount == sizeof(results) / sizeof(results[0]));
- int testFirst = test3by3_test < 0 ? 0 : test3by3_test;
- int testLast = test3by3_test < 0 ? testCount : test3by3_test + 1;
- for (int testIndex = testFirst; testIndex < testLast; ++testIndex) {
- uint8_t result[pixelRow][pixelCol];
- sk_bzero(result, sizeof(result));
- const SkPoint* rect = tests[testIndex];
- SkAntiEdgeBuilder builder;
- builder.process(rect, ptCount, result[0], pixelCol, pixelRow);
- SkAssertResult(memcmp(results[testIndex], result[0], pixelCount) == 0);
- }
-}
-
-// input has arbitrary number of points
-static void test_arbitrary_3_by_3() {
- const int pixelRow = 3;
- const int pixelCol = 3;
- const int pixelCount = pixelRow * pixelCol;
- const SkPoint t1[] = { {1,1}, {2,1}, {2,1.5f}, {1,1.5f}, {1,2}, {2,2},
- {2,1.5f}, {1,1.5f}, {1,1} };
- const SkPoint* tests[] = { t1 };
- size_t testPts[] = { sizeof(t1) / sizeof(t1[0]) };
- const uint8_t results[][pixelCount] = {
- {0x00, 0x00, 0x00, // 0: 1 pixel rect
- 0x00, 0xFF, 0x00,
- 0x00, 0x00, 0x00},
- };
- const int testCount = sizeof(tests) / sizeof(tests[0]);
- SkAssertResult(testCount == sizeof(results) / sizeof(results[0]));
- int testFirst = test3by3_test < 0 ? 0 : test3by3_test;
- int testLast = test3by3_test < 0 ? testCount : test3by3_test + 1;
- for (int testIndex = testFirst; testIndex < testLast; ++testIndex) {
- uint8_t result[pixelRow][pixelCol];
- sk_bzero(result, sizeof(result));
- const SkPoint* pts = tests[testIndex];
- size_t ptCount = testPts[testIndex];
- SkAntiEdgeBuilder builder;
- builder.process(pts, ptCount, result[0], pixelCol, pixelRow);
- SkAssertResult(memcmp(results[testIndex], result[0], pixelCount) == 0);
- }
-}
-
-#include "SkRect.h"
-#include "SkPath.h"
-
-int testsweep_test;
-
-static void create_sweep(uint8_t* result, int pixelRow, int pixelCol, SkScalar rectWidth) {
- const int ptCount = 4;
- SkRect refRect = {pixelCol / 2 - rectWidth / 2, 5,
- pixelCol / 2 + rectWidth / 2, pixelRow / 2 - 5};
- SkPath refPath;
- refPath.addRect(refRect);
- SkScalar angleFirst = testsweep_test < 0 ? 0 : testsweep_test;
- SkScalar angleLast = testsweep_test < 0 ? 360 : testsweep_test + 1;
- for (SkScalar angle = angleFirst; angle < angleLast; angle += 12) {
- SkPath rotPath;
- SkMatrix matrix;
- matrix.setRotate(angle, SkIntToScalar(pixelCol) / 2,
- SkIntToScalar(pixelRow) / 2);
- refPath.transform(matrix, &rotPath);
- SkPoint rect[ptCount], temp[2];
- SkPath::Iter iter(rotPath, false);
- int index = 0;
- for (;;) {
- SkPath::Verb verb = iter.next(temp);
- if (verb == SkPath::kMove_Verb) {
- continue;
- }
- if (verb == SkPath::kClose_Verb) {
- break;
- }
- SkAssertResult(SkPath::kLine_Verb == verb);
- rect[index++] = temp[0];
- }
- SkAntiEdgeBuilder builder;
- builder.process(rect, ptCount, result, pixelCol, pixelRow);
- }
-}
-
-static void create_horz(uint8_t* result, int pixelRow, int pixelCol) {
- const int ptCount = 4;
- for (SkScalar x = 0; x < 100; x += 5) {
- SkPoint rect[ptCount];
- rect[0].fX = 0; rect[0].fY = x;
- rect[1].fX = 100; rect[1].fY = x;
- rect[2].fX = 100; rect[2].fY = x + x / 50;
- rect[3].fX = 0; rect[3].fY = x + x / 50;
- SkAntiEdgeBuilder builder;
- builder.process(rect, ptCount, result, pixelCol, pixelRow);
- }
-}
-
-static void create_vert(uint8_t* result, int pixelRow, int pixelCol) {
- const int ptCount = 4;
- for (SkScalar x = 0; x < 100; x += 5) {
- SkPoint rect[ptCount];
- rect[0].fY = 0; rect[0].fX = x;
- rect[1].fY = 100; rect[1].fX = x;
- rect[2].fY = 100; rect[2].fX = x + x / 50;
- rect[3].fY = 0; rect[3].fX = x + x / 50;
- SkAntiEdgeBuilder builder;
- builder.process(rect, ptCount, result, pixelCol, pixelRow);
- }
-}
-
-static void create_angle(uint8_t* result, int pixelRow, int pixelCol, SkScalar angle) {
- const int ptCount = 4;
- SkRect refRect = {25, 25, 125, 125};
- SkPath refPath;
- for (SkScalar x = 30; x < 125; x += 5) {
- refRect.fTop = x;
- refRect.fBottom = x + (x - 25) / 50;
- refPath.addRect(refRect);
- }
- SkPath rotPath;
- SkMatrix matrix;
- matrix.setRotate(angle, 75, 75);
- refPath.transform(matrix, &rotPath);
- SkPath::Iter iter(rotPath, false);
- for (SkScalar x = 30; x < 125; x += 5) {
- SkPoint rect[ptCount], temp[2];
- int index = 0;
- for (;;) {
- SkPath::Verb verb = iter.next(temp);
- if (verb == SkPath::kMove_Verb) {
- continue;
- }
- if (verb == SkPath::kClose_Verb) {
- break;
- }
- SkAssertResult(SkPath::kLine_Verb == verb);
- rect[index++] = temp[0];
- }
- // if ((x == 30 || x == 75) && angle == 12) continue;
- SkAntiEdgeBuilder builder;
- builder.process(rect, ptCount, result, pixelCol, pixelRow);
- }
-}
-
-static void test_sweep() {
- const int pixelRow = 100;
- const int pixelCol = 100;
- uint8_t result[pixelRow][pixelCol];
- sk_bzero(result, sizeof(result));
- create_sweep(result[0], pixelRow, pixelCol, 1);
-}
-
-static void test_horz() {
- const int pixelRow = 100;
- const int pixelCol = 100;
- uint8_t result[pixelRow][pixelCol];
- sk_bzero(result, sizeof(result));
- create_horz(result[0], pixelRow, pixelCol);
-}
-
-static void test_vert() {
- const int pixelRow = 100;
- const int pixelCol = 100;
- uint8_t result[pixelRow][pixelCol];
- sk_bzero(result, sizeof(result));
- create_vert(result[0], pixelRow, pixelCol);
-}
-
-static void test_angle(SkScalar angle) {
- const int pixelRow = 150;
- const int pixelCol = 150;
- uint8_t result[pixelRow][pixelCol];
- sk_bzero(result, sizeof(result));
- create_angle(result[0], pixelRow, pixelCol, angle);
-}
-
-#include "SkBitmap.h"
-
-void CreateSweep(SkBitmap* sweep, SkScalar rectWidth) {
- const int pixelRow = 100;
- const int pixelCol = 100;
- sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
- sweep->allocPixels();
- sweep->eraseColor(SK_ColorTRANSPARENT);
- sweep->lockPixels();
- void* pixels = sweep->getPixels();
- create_sweep((uint8_t*) pixels, pixelRow, pixelCol, rectWidth);
- sweep->unlockPixels();
-}
-
-void CreateHorz(SkBitmap* sweep) {
- const int pixelRow = 100;
- const int pixelCol = 100;
- sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
- sweep->allocPixels();
- sweep->eraseColor(SK_ColorTRANSPARENT);
- sweep->lockPixels();
- void* pixels = sweep->getPixels();
- create_horz((uint8_t*) pixels, pixelRow, pixelCol);
- sweep->unlockPixels();
-}
-
-void CreateVert(SkBitmap* sweep) {
- const int pixelRow = 100;
- const int pixelCol = 100;
- sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
- sweep->allocPixels();
- sweep->eraseColor(SK_ColorTRANSPARENT);
- sweep->lockPixels();
- void* pixels = sweep->getPixels();
- create_vert((uint8_t*) pixels, pixelRow, pixelCol);
- sweep->unlockPixels();
-}
-
-void CreateAngle(SkBitmap* sweep, SkScalar angle) {
- const int pixelRow = 150;
- const int pixelCol = 150;
- sweep->setConfig(SkBitmap::kA8_Config, pixelCol, pixelRow);
- sweep->allocPixels();
- sweep->eraseColor(SK_ColorTRANSPARENT);
- sweep->lockPixels();
- void* pixels = sweep->getPixels();
- create_angle((uint8_t*) pixels, pixelRow, pixelCol, angle);
- sweep->unlockPixels();
-}
-
-#include "SkCanvas.h"
-
-static void testPng() {
- SkBitmap device;
- device.setConfig(SkBitmap::kARGB_8888_Config, 4, 4);
- device.allocPixels();
- device.eraseColor(0xFFFFFFFF);
-
- SkCanvas canvas(device);
- canvas.drawARGB(167, 0, 0, 0);
-
- device.lockPixels();
- unsigned char* pixels = (unsigned char*) device.getPixels();
- SkDebugf("%02x%02x%02x%02x", pixels[3], pixels[2], pixels[1], pixels[0]);
-}
-
-void SkAntiEdge_Test() {
- testPng();
- test_arbitrary_3_by_3();
- test_angle(12);
-#if 0
- test3by3_test = 18;
-#else
- test3by3_test = -1;
-#endif
-#if 0
- testsweep_test = 7 * 12;
-#else
- testsweep_test = -1;
-#endif
- if (testsweep_test == -1) {
- test_3_by_3();
- }
- test_sweep();
- test_horz();
- test_vert();
-}
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