| Index: experimental/Intersection/SkAntiEdge.h
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| diff --git a/experimental/Intersection/SkAntiEdge.h b/experimental/Intersection/SkAntiEdge.h
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| deleted file mode 100644
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| index 17baca6d4df6ec8da1998141ba3b99d2b341c4d4..0000000000000000000000000000000000000000
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| --- a/experimental/Intersection/SkAntiEdge.h
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| +++ /dev/null
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| @@ -1,76 +0,0 @@
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| -/*
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| - * Copyright 2011 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
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| - * found in the LICENSE file.
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| - */
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| -#ifndef SkAntiEdge_DEFINED
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| -#define SkAntiEdge_DEFINED
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| -
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| -#include "SkFixed.h"
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| -#include "SkTDArray.h"
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| -
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| -struct SkBitmap;
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| -struct SkPoint;
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| -
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| -struct SkAntiEdge {
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| -    SkAntiEdge* fNext; // list in walking order (y, then x, then diag)
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| -    SkAntiEdge* fPrev; // reverse in walking order
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| -    SkAntiEdge* fLink; // list in connected order, top to bottom
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| -
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| -    SkFixed     fFirstX; // starting X
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| -    SkFixed     fFirstY; // starting Y
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| -    SkFixed     fLastX; // ending X
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| -    SkFixed     fLastY; // ending Y
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| -    SkFixed     fX0; // computed edge current value (may be off end)
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| -    SkFixed     fY0;
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| -    SkFixed     fX; // edge current value (always on edge)
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| -    SkFixed     fY;
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| -    SkFixed     fDX; // change in X per unit step in Y
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| -    SkFixed     fDY; // change in Y per unit step in X
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| -    SkFixed     fWalkX; // unit step position (integer after initial step)
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| -    SkFixed     fWalkY;
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| -    uint16_t    fPartialY; // initial partial coverage in Y (0 .. SkFixed1]
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| -    int16_t     fWindingSum; // winding including contributions to the left
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| -    int8_t      fWinding; // 1 or -1 (could be 2 bits)
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| -    bool        fFinished : 1;
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| -    unsigned    fDXFlipped : 1; // used as bool and to adjust calculations (0/1)
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| -    bool        fLinkSet : 1; // set if edge has been attached to another edge
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| -
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| -    void calcLine();
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| -    bool setLine(const SkPoint& p0, const SkPoint& p1);
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| -    uint16_t advanceX(SkFixed left);
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| -    uint16_t advanceFlippedX(SkFixed left);
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| -    void advanceY(SkFixed top);
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| -// FIXME: mark DEBUG
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| -    void pointInLine(SkFixed x, SkFixed y);
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| -    void pointOnLine(SkFixed x, SkFixed y);
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| -    void validate();
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| -};
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| -
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| -class SkAntiEdgeBuilder {
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| -public:
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| -void process(const SkPoint* points, int ptCount,
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| -        uint8_t* result, int pixelCol, int pixelRow);
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| -private:
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| -    int build(const SkPoint pts[], int count);
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| -    void calc();
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| -    void link();
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| -    void sort();
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| -    void sort(SkTDArray<SkAntiEdge*>&);
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| -    void split();
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| -    void split(SkAntiEdge* edge, SkFixed y);
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| -    void walk(uint8_t* result, int rowBytes, int height);
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| -    SkAntiEdge fHeadEdge;
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| -    SkAntiEdge fTailEdge;
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| -    SkTDArray<SkAntiEdge> fEdges;
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| -    SkTDArray<SkAntiEdge*> fList;
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| -};
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| -
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| -void SkAntiEdge_Test();
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| -void CreateSweep(SkBitmap* , float width);
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| -void CreateHorz(SkBitmap* );
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| -void CreateVert(SkBitmap* );
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| -void CreateAngle(SkBitmap* sweep, float angle);
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| -
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| -#endif
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| 
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