Chromium Code Reviews| Index: remoting/host/audio_pump.cc |
| diff --git a/remoting/host/audio_pump.cc b/remoting/host/audio_pump.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..832f9e8b8a0d7a4f846190e61deacb2409c6e91e |
| --- /dev/null |
| +++ b/remoting/host/audio_pump.cc |
| @@ -0,0 +1,131 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "remoting/host/audio_pump.h" |
| + |
| +#include "base/bind.h" |
| +#include "base/location.h" |
| +#include "base/logging.h" |
| +#include "base/single_thread_task_runner.h" |
| +#include "base/thread_task_runner_handle.h" |
| +#include "remoting/codec/audio_encoder.h" |
| +#include "remoting/host/audio_capturer.h" |
| +#include "remoting/proto/audio.pb.h" |
| +#include "remoting/protocol/audio_stub.h" |
| + |
| +namespace remoting { |
| + |
| +class AudioPump::Core : public base::NonThreadSafe { |
| + public: |
| + Core(base::WeakPtr<AudioPump> pump, |
| + scoped_ptr<AudioCapturer> audio_capturer, |
| + scoped_ptr<AudioEncoder> audio_encoder); |
| + ~Core(); |
| + |
| + void Start(); |
| + void Pause(bool pause); |
| + |
| + private: |
| + void EncodeAudioPacket(scoped_ptr<AudioPacket> packet); |
| + |
| + base::WeakPtr<AudioPump> pump_; |
| + |
| + scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner_; |
|
Wez
2015/02/12 02:26:18
nit: pump_task_runner_, since it's got to be the t
Sergey Ulanov
2015/02/13 17:40:24
Done.
|
| + |
| + scoped_ptr<AudioCapturer> audio_capturer_; |
| + |
| + scoped_ptr<AudioEncoder> audio_encoder_; |
| + |
| + bool enabled_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(Core); |
| +}; |
| + |
| +AudioPump::Core::Core( |
| + base::WeakPtr<AudioPump> pump, |
| + scoped_ptr<AudioCapturer> audio_capturer, |
| + scoped_ptr<AudioEncoder> audio_encoder) |
| + : pump_(pump), |
| + caller_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| + audio_capturer_(audio_capturer.Pass()), |
| + audio_encoder_(audio_encoder.Pass()), |
| + enabled_(true) { |
| + DetachFromThread(); |
| +} |
| + |
| +AudioPump::Core::~Core() { |
| + DCHECK(CalledOnValidThread()); |
| +} |
| + |
| +void AudioPump::Core::Start() { |
| + DCHECK(CalledOnValidThread()); |
| + |
| + audio_capturer_->Start( |
| + base::Bind(&Core::EncodeAudioPacket, base::Unretained(this))); |
| +} |
| + |
| +void AudioPump::Core::Pause(bool pause) { |
| + DCHECK(CalledOnValidThread()); |
| + |
| + enabled_ = !pause; |
| +} |
| + |
| +void AudioPump::Core::EncodeAudioPacket(scoped_ptr<AudioPacket> packet) { |
| + DCHECK(CalledOnValidThread()); |
| + DCHECK(packet); |
| + |
| + if (!enabled_) |
| + return; |
| + |
| + scoped_ptr<AudioPacket> encoded_packet = |
| + audio_encoder_->Encode(packet.Pass()); |
| + |
| + // The audio encoder returns a null audio packet if there's no audio to send. |
| + if (!encoded_packet) |
| + return; |
| + |
| + caller_task_runner_->PostTask(FROM_HERE, |
| + base::Bind(&AudioPump::SendAudioPacket, pump_, |
| + base::Passed(&encoded_packet))); |
| +} |
| + |
| +AudioPump::AudioPump( |
| + scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner, |
| + scoped_ptr<AudioCapturer> audio_capturer, |
| + scoped_ptr<AudioEncoder> audio_encoder, |
| + protocol::AudioStub* audio_stub) |
| + : audio_task_runner_(audio_task_runner), |
| + audio_stub_(audio_stub), |
| + weak_factory_(this) { |
| + DCHECK(audio_stub_); |
| + |
| + core_.reset(new Core(weak_factory_.GetWeakPtr(), audio_capturer.Pass(), |
| + audio_encoder.Pass())); |
| + |
| + audio_task_runner_->PostTask( |
| + FROM_HERE, base::Bind(&Core::Start, base::Unretained(core_.get()))); |
| +} |
| + |
| +AudioPump::~AudioPump() { |
| + DCHECK(CalledOnValidThread()); |
| + |
| + audio_task_runner_->DeleteSoon(FROM_HERE, core_.release()); |
| +} |
| + |
| +void AudioPump::Pause(bool pause) { |
| + DCHECK(CalledOnValidThread()); |
| + |
| + audio_task_runner_->PostTask( |
| + FROM_HERE, |
| + base::Bind(&Core::Pause, base::Unretained(core_.get()), pause)); |
| +} |
| + |
| +void AudioPump::SendAudioPacket(scoped_ptr<AudioPacket> packet) { |
| + DCHECK(CalledOnValidThread()); |
| + DCHECK(packet); |
| + |
| + audio_stub_->ProcessAudioPacket(packet.Pass(), base::Closure()); |
| +} |
| + |
| +} // namespace remoting |