| Index: remoting/host/audio_scheduler.h
|
| diff --git a/remoting/host/audio_scheduler.h b/remoting/host/audio_scheduler.h
|
| deleted file mode 100644
|
| index b47b226013a344ddc9cf1024d35239160a465885..0000000000000000000000000000000000000000
|
| --- a/remoting/host/audio_scheduler.h
|
| +++ /dev/null
|
| @@ -1,85 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_
|
| -#define REMOTING_HOST_AUDIO_SCHEDULER_H_
|
| -
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -
|
| -namespace base {
|
| -class SingleThreadTaskRunner;
|
| -} // namespace base
|
| -
|
| -namespace remoting {
|
| -
|
| -namespace protocol {
|
| -class AudioStub;
|
| -} // namespace protocol
|
| -
|
| -class AudioCapturer;
|
| -class AudioEncoder;
|
| -class AudioPacket;
|
| -
|
| -// AudioScheduler is responsible for fetching audio data from the AudioCapturer
|
| -// and encoding it before passing it to the AudioStub for delivery to the
|
| -// client. Audio is captured and encoded on the audio thread and then passed to
|
| -// AudioStub on the network thread.
|
| -class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> {
|
| - public:
|
| - // Audio capture and encoding tasks are dispatched via the
|
| - // |audio_task_runner|. |audio_stub| tasks are dispatched via the
|
| - // |network_task_runner|. The caller must ensure that the |audio_capturer| and
|
| - // |audio_stub| exist until the scheduler is stopped using Stop() method.
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| - AudioScheduler(
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| - scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner,
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| - scoped_refptr<base::SingleThreadTaskRunner> network_task_runner,
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| - scoped_ptr<AudioCapturer> audio_capturer,
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| - scoped_ptr<AudioEncoder> audio_encoder,
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| - protocol::AudioStub* audio_stub);
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| -
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| - // Starts the recording session.
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| - void Start();
|
| -
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| - // Stops the recording session.
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| - void Stop();
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| -
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| - // Pauses or resumes audio on a running session. This leaves the audio
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| - // capturer running, and only affects whether or not the captured audio is
|
| - // encoded and sent on the wire.
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| - void Pause(bool pause);
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| -
|
| - private:
|
| - friend class base::RefCountedThreadSafe<AudioScheduler>;
|
| - virtual ~AudioScheduler();
|
| -
|
| - // Called on the audio thread to start capturing.
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| - void StartOnAudioThread();
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| -
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| - // Called on the audio thread to stop capturing.
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| - void StopOnAudioThread();
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| -
|
| - // Called on the audio thread when a new audio packet is available.
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| - void EncodeAudioPacket(scoped_ptr<AudioPacket> packet);
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| -
|
| - // Called on the network thread to send a captured packet to the audio stub.
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| - void SendAudioPacket(scoped_ptr<AudioPacket> packet);
|
| -
|
| - scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner_;
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| - scoped_refptr<base::SingleThreadTaskRunner> network_task_runner_;
|
| -
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| - scoped_ptr<AudioCapturer> audio_capturer_;
|
| -
|
| - scoped_ptr<AudioEncoder> audio_encoder_;
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| -
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| - protocol::AudioStub* audio_stub_;
|
| -
|
| - bool enabled_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(AudioScheduler);
|
| -};
|
| -
|
| -} // namespace remoting
|
| -
|
| -#endif // REMOTING_HOST_AUDIO_SCHEDULER_H_
|
|
|