Index: Source/core/dom/ScriptRunnerTest.cpp |
diff --git a/Source/core/dom/ScriptRunnerTest.cpp b/Source/core/dom/ScriptRunnerTest.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6ed5b093bf7590f899900ff5b300c29ac8593d5f |
--- /dev/null |
+++ b/Source/core/dom/ScriptRunnerTest.cpp |
@@ -0,0 +1,468 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "core/dom/ScriptRunner.h" |
+ |
+#include "core/dom/Document.h" |
+#include "core/dom/ScriptLoader.h" |
+#include "platform/heap/Handle.h" |
+#include "platform/scheduler/Scheduler.h" |
+#include "public/platform/Platform.h" |
+#include "wtf/PassOwnPtr.h" |
+#include <gmock/gmock.h> |
+#include <gtest/gtest.h> |
+ |
+using ::testing::Invoke; |
+using ::testing::ElementsAre; |
+using ::testing::Return; |
+ |
+namespace blink { |
+ |
+class MockScriptLoader: public ScriptLoader { |
+public: |
+ explicit MockScriptLoader(Element* element) : ScriptLoader(element, false, false) { } |
+ |
+ ~MockScriptLoader() override { } |
+ |
+ MOCK_METHOD0(execute, void()); |
+ MOCK_CONST_METHOD0(isReady, bool()); |
+}; |
+ |
+class MockPlatform : public Platform, private WebScheduler { |
+public: |
+ MockPlatform() : m_shouldYield(false), m_shouldYieldEveryOtherTime(false) { } |
+ |
+ WebScheduler* scheduler() override |
+ { |
+ return this; |
+ } |
+ |
+ void postLoadingTask(const WebTraceLocation&, WebThread::Task* task) override |
+ { |
+ m_tasks.append(adoptPtr(task)); |
+ } |
+ |
+ void cryptographicallyRandomValues(unsigned char* buffer, size_t length) override { } |
+ |
+ void runSingleTask() |
+ { |
+ if (m_tasks.isEmpty()) |
+ return; |
+ m_tasks.takeFirst()->run(); |
+ } |
+ |
+ void runAllTasks() |
+ { |
+ while (!m_tasks.isEmpty()) |
+ m_tasks.takeFirst()->run(); |
+ } |
+ |
+ bool shouldYieldForHighPriorityWork() override |
+ { |
+ if (m_shouldYieldEveryOtherTime) |
+ m_shouldYield = !m_shouldYield; |
+ return m_shouldYield; |
+ } |
+ |
+ void setShouldYield(bool shouldYield) |
+ { |
+ m_shouldYield = shouldYield; |
+ } |
+ |
+ // NOTE if we yield 100% of the time, nothing will get run. |
+ void setShouldYieldEveryOtherTime(bool shouldYieldEveryOtherTime) |
+ { |
+ m_shouldYieldEveryOtherTime = shouldYieldEveryOtherTime; |
+ } |
+ |
+private: |
+ Deque<OwnPtr<WebThread::Task>> m_tasks; |
+ bool m_shouldYield; |
+ bool m_shouldYieldEveryOtherTime; |
+}; |
+ |
+class ScriptRunnerTest : public testing::Test { |
+public: |
+ void SetUp() override |
+ { |
+ m_document = Document::create(); |
+ m_element = m_document->createElement("foo", ASSERT_NO_EXCEPTION); |
+ |
+ m_scriptRunner = ScriptRunner::create(m_document.get()); |
+ m_oldPlatform = Platform::current(); |
+ Platform::initialize(&m_platform); |
+ m_platform.setShouldYield(false); |
+ m_platform.setShouldYieldEveryOtherTime(false); |
+ } |
+ |
+ void TearDown() override |
+ { |
+ m_scriptRunner.release(); |
+ Scheduler::shutdown(); |
+ Platform::initialize(m_oldPlatform); |
+ } |
+ |
+ RefPtrWillBePersistent<Document> m_document; |
+ RefPtrWillBePersistent<Element> m_element; |
+ OwnPtrWillBePersistent<ScriptRunner> m_scriptRunner; |
+ std::vector<int> m_order; // gmock matchers don't work nicely with WTF::Vector |
+ MockPlatform m_platform; |
+ Platform* m_oldPlatform; |
+}; |
+ |
+TEST_F(ScriptRunnerTest, QueueSingleScript_Async) |
+{ |
+ MockScriptLoader scriptLoader(m_element.get()); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ EXPECT_CALL(scriptLoader, execute()); |
+ m_platform.runAllTasks(); |
+} |
+ |
+TEST_F(ScriptRunnerTest, QueueSingleScript_InOrder) |
+{ |
+ MockScriptLoader scriptLoader(m_element.get()); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->resume(); |
+ |
+ EXPECT_CALL(scriptLoader, isReady()).WillOnce(Return(true)); |
+ EXPECT_CALL(scriptLoader, execute()); |
+ m_platform.runAllTasks(); |
+} |
+ |
+TEST_F(ScriptRunnerTest, QueueMultipleScripts_InOrder) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::IN_ORDER_EXECUTION); |
+ |
+ EXPECT_CALL(scriptLoader1, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(1); |
+ })); |
+ EXPECT_CALL(scriptLoader2, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(2); |
+ })); |
+ EXPECT_CALL(scriptLoader3, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(3); |
+ })); |
+ |
+ // Make the scripts become ready in reverse order. |
+ bool isReady[] = { false, false, false }; |
+ EXPECT_CALL(scriptLoader1, isReady()).WillRepeatedly(Invoke([&isReady] { |
+ return isReady[0]; |
+ })); |
+ EXPECT_CALL(scriptLoader2, isReady()).WillRepeatedly(Invoke([&isReady] { |
+ return isReady[1]; |
+ })); |
+ EXPECT_CALL(scriptLoader3, isReady()).WillRepeatedly(Invoke([&isReady] { |
+ return isReady[2]; |
+ })); |
+ |
+ for (int i = 2; i >= 0; i--) { |
+ isReady[i] = true; |
+ m_scriptRunner->resume(); |
+ m_platform.runAllTasks(); |
+ } |
+ |
+ // But ensure the scripts were run in the expected order. |
+ EXPECT_THAT(m_order, ElementsAre(1, 2, 3)); |
+} |
+ |
+TEST_F(ScriptRunnerTest, QueueMixedScripts) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ MockScriptLoader scriptLoader4(m_element.get()); |
+ MockScriptLoader scriptLoader5(m_element.get()); |
+ |
+ EXPECT_CALL(scriptLoader1, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader2, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader3, isReady()).WillRepeatedly(Return(true)); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader4, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader5, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ m_scriptRunner->notifyScriptReady(&scriptLoader4, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader5, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ EXPECT_CALL(scriptLoader1, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(1); |
+ })); |
+ EXPECT_CALL(scriptLoader2, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(2); |
+ })); |
+ EXPECT_CALL(scriptLoader3, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(3); |
+ })); |
+ EXPECT_CALL(scriptLoader4, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(4); |
+ })); |
+ EXPECT_CALL(scriptLoader5, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(5); |
+ })); |
+ |
+ m_platform.runAllTasks(); |
+ |
+ // Make sure the async scripts were run before the in-order ones. |
+ EXPECT_THAT(m_order, ElementsAre(4, 5, 1, 2, 3)); |
+} |
+ |
+TEST_F(ScriptRunnerTest, QueueMixedScripts_YieldAfterEveryExecution) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ MockScriptLoader scriptLoader4(m_element.get()); |
+ MockScriptLoader scriptLoader5(m_element.get()); |
+ |
+ m_platform.setShouldYieldEveryOtherTime(true); |
+ |
+ EXPECT_CALL(scriptLoader1, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader2, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader3, isReady()).WillRepeatedly(Return(true)); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader4, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader5, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ m_scriptRunner->notifyScriptReady(&scriptLoader4, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader5, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ EXPECT_CALL(scriptLoader1, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(1); |
+ })); |
+ EXPECT_CALL(scriptLoader2, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(2); |
+ })); |
+ EXPECT_CALL(scriptLoader3, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(3); |
+ })); |
+ EXPECT_CALL(scriptLoader4, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(4); |
+ })); |
+ EXPECT_CALL(scriptLoader5, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(5); |
+ })); |
+ |
+ m_platform.runAllTasks(); |
+ |
+ // Make sure the async scripts were run before the in-order ones. |
+ EXPECT_THAT(m_order, ElementsAre(4, 5, 1, 2, 3)); |
+} |
+ |
+TEST_F(ScriptRunnerTest, QueueReentrantScript_Async) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader1, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ EXPECT_CALL(scriptLoader1, execute()).WillOnce(Invoke([&scriptLoader2, this] { |
+ m_order.push_back(1); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader2, ScriptRunner::ASYNC_EXECUTION); |
+ })); |
+ |
+ EXPECT_CALL(scriptLoader2, execute()).WillOnce(Invoke([&scriptLoader3, this] { |
+ m_order.push_back(2); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader3, ScriptRunner::ASYNC_EXECUTION); |
+ })); |
+ |
+ EXPECT_CALL(scriptLoader3, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(3); |
+ })); |
+ |
+ // Make sure that re-entrant calls to notifyScriptReady don't cause ScriptRunner::execute to do |
+ // more work than expected. |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1)); |
+ |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1, 2)); |
+ |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1, 2, 3)); |
+} |
+ |
+TEST_F(ScriptRunnerTest, QueueReentrantScript_InOrder) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ |
+ EXPECT_CALL(scriptLoader1, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader2, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader3, isReady()).WillRepeatedly(Return(true)); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->resume(); |
+ |
+ EXPECT_CALL(scriptLoader1, execute()).WillOnce(Invoke([&scriptLoader2, this] { |
+ m_order.push_back(1); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->resume(); |
+ })); |
+ |
+ EXPECT_CALL(scriptLoader2, execute()).WillOnce(Invoke([&scriptLoader3, this] { |
+ m_order.push_back(2); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->resume(); |
+ })); |
+ |
+ EXPECT_CALL(scriptLoader3, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(3); |
+ })); |
+ |
+ // Make sure that re-entrant calls to queueScriptForExecution don't cause ScriptRunner::execute to do |
+ // more work than expected. |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1)); |
+ |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1, 2)); |
+ |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1, 2, 3)); |
+} |
+ |
+TEST_F(ScriptRunnerTest, ShouldYield_AsyncScripts) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader1, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader2, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader3, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ EXPECT_CALL(scriptLoader1, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(1); |
+ m_platform.setShouldYield(true); |
+ })); |
+ EXPECT_CALL(scriptLoader2, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(2); |
+ })); |
+ EXPECT_CALL(scriptLoader3, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(3); |
+ })); |
+ |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1)); |
+ |
+ // Make sure the interrupted tasks are executed next 'tick'. |
+ m_platform.setShouldYield(false); |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1, 2, 3)); |
+} |
+ |
+TEST_F(ScriptRunnerTest, ShouldYield_InOrderScripts) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ |
+ EXPECT_CALL(scriptLoader1, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader2, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader3, isReady()).WillRepeatedly(Return(true)); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->resume(); |
+ |
+ EXPECT_CALL(scriptLoader1, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(1); |
+ m_platform.setShouldYield(true); |
+ })); |
+ EXPECT_CALL(scriptLoader2, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(2); |
+ })); |
+ EXPECT_CALL(scriptLoader3, execute()).WillOnce(Invoke([this] { |
+ m_order.push_back(3); |
+ })); |
+ |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1)); |
+ |
+ // Make sure the interrupted tasks are executed next 'tick'. |
+ m_platform.setShouldYield(false); |
+ m_platform.runSingleTask(); |
+ EXPECT_THAT(m_order, ElementsAre(1, 2, 3)); |
+} |
+ |
+TEST_F(ScriptRunnerTest, ShouldYield_RunsAtLastOneTask_AsyncScripts) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader1, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader2, ScriptRunner::ASYNC_EXECUTION); |
+ m_scriptRunner->notifyScriptReady(&scriptLoader3, ScriptRunner::ASYNC_EXECUTION); |
+ |
+ m_platform.setShouldYield(true); |
+ EXPECT_CALL(scriptLoader1, execute()).Times(1); |
+ EXPECT_CALL(scriptLoader2, execute()).Times(0); |
+ EXPECT_CALL(scriptLoader3, execute()).Times(0); |
+ |
+ m_platform.runSingleTask(); |
+ |
+ // We can't safely distruct ScriptRunner with unexecuted MockScriptLoaders (real ScriptLoader is fine) so drain them. |
+ testing::Mock::VerifyAndClear(&scriptLoader2); |
+ testing::Mock::VerifyAndClear(&scriptLoader3); |
+ m_platform.runAllTasks(); |
+} |
+ |
+TEST_F(ScriptRunnerTest, ShouldYield_RunsAtLastOneTask_InOrderScripts) |
+{ |
+ MockScriptLoader scriptLoader1(m_element.get()); |
+ MockScriptLoader scriptLoader2(m_element.get()); |
+ MockScriptLoader scriptLoader3(m_element.get()); |
+ |
+ EXPECT_CALL(scriptLoader1, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader2, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader3, isReady()).WillRepeatedly(Return(true)); |
+ |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader1, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader2, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->queueScriptForExecution(&scriptLoader3, ScriptRunner::IN_ORDER_EXECUTION); |
+ m_scriptRunner->resume(); |
+ |
+ m_platform.setShouldYield(true); |
+ EXPECT_CALL(scriptLoader1, execute()).Times(1); |
+ EXPECT_CALL(scriptLoader2, execute()).Times(0); |
+ EXPECT_CALL(scriptLoader3, execute()).Times(0); |
+ |
+ m_platform.runSingleTask(); |
+ |
+ // We can't safely distruct ScriptRunner with unexecuted MockScriptLoaders (real ScriptLoader is fine) so drain them. |
+ testing::Mock::VerifyAndClear(&scriptLoader2); |
+ testing::Mock::VerifyAndClear(&scriptLoader3); |
+ EXPECT_CALL(scriptLoader2, isReady()).WillRepeatedly(Return(true)); |
+ EXPECT_CALL(scriptLoader3, isReady()).WillRepeatedly(Return(true)); |
+ m_platform.runAllTasks(); |
+} |
+ |
+} // namespace blink |