| Index: gpu/command_buffer/cmd_buffer_functions.txt
|
| diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt
|
| index 71e99e18fe9f3e17b39f338aadee419c677e39cc..c59530728fef9fa00e50aa5ae0f4b4d8d1ba40bd 100644
|
| --- a/gpu/command_buffer/cmd_buffer_functions.txt
|
| +++ b/gpu/command_buffer/cmd_buffer_functions.txt
|
| @@ -46,6 +46,7 @@ GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizeiNotNegative n,
|
| GL_APICALL void GL_APIENTRY glDeleteProgram (GLidProgram program);
|
| GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizeiNotNegative n, const GLuint* renderbuffers);
|
| GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizeiNotNegative n, const GLuint* samplers);
|
| +GL_APICALL void GL_APIENTRY glDeleteSync (GLidSync sync);
|
| GL_APICALL void GL_APIENTRY glDeleteShader (GLidShader shader);
|
| GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizeiNotNegative n, const GLuint* textures);
|
| GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizeiNotNegative n, const GLuint* ids);
|
| @@ -59,6 +60,7 @@ GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint fir
|
| GL_APICALL void GL_APIENTRY glDrawElements (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices);
|
| GL_APICALL void GL_APIENTRY glEnable (GLenumCapability cap);
|
| GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
| +GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenumSyncCondition condition, GLbitfieldSyncFlags flags);
|
| GL_APICALL void GL_APIENTRY glFinish (void);
|
| GL_APICALL void GL_APIENTRY glFlush (void);
|
| GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffertarget, GLidRenderbuffer renderbuffer);
|
| @@ -111,6 +113,7 @@ GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program);
|
| GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuffer);
|
| GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLidSampler sampler);
|
| GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader);
|
| +GL_APICALL GLboolean GL_APIENTRY glIsSync (GLidSync sync);
|
| GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture);
|
| GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLidTransformFeedback transformfeedback);
|
| GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
|
|