Index: gpu/command_buffer/client/gles2_interface_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_interface_autogen.h b/gpu/command_buffer/client/gles2_interface_autogen.h |
index 42262ce3e26760e6dc30b0f2fb25a09676cf4b85..fe0da5b6b3bb5e4076944920436c1b681ce9467d 100644 |
--- a/gpu/command_buffer/client/gles2_interface_autogen.h |
+++ b/gpu/command_buffer/client/gles2_interface_autogen.h |
@@ -121,6 +121,7 @@ virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) = 0; |
virtual void DeleteProgram(GLuint program) = 0; |
virtual void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) = 0; |
virtual void DeleteSamplers(GLsizei n, const GLuint* samplers) = 0; |
+virtual void DeleteSync(GLsync sync) = 0; |
virtual void DeleteShader(GLuint shader) = 0; |
virtual void DeleteTextures(GLsizei n, const GLuint* textures) = 0; |
virtual void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) = 0; |
@@ -137,6 +138,7 @@ virtual void DrawElements(GLenum mode, |
const void* indices) = 0; |
virtual void Enable(GLenum cap) = 0; |
virtual void EnableVertexAttribArray(GLuint index) = 0; |
+virtual GLsync FenceSync(GLenum condition, GLbitfield flags) = 0; |
virtual void Finish() = 0; |
virtual void Flush() = 0; |
virtual void FramebufferRenderbuffer(GLenum target, |
@@ -254,6 +256,7 @@ virtual GLboolean IsProgram(GLuint program) = 0; |
virtual GLboolean IsRenderbuffer(GLuint renderbuffer) = 0; |
virtual GLboolean IsSampler(GLuint sampler) = 0; |
virtual GLboolean IsShader(GLuint shader) = 0; |
+virtual GLboolean IsSync(GLsync sync) = 0; |
virtual GLboolean IsTexture(GLuint texture) = 0; |
virtual GLboolean IsTransformFeedback(GLuint transformfeedback) = 0; |
virtual void LineWidth(GLfloat width) = 0; |