| Index: base/event_recorder.h
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| diff --git a/base/event_recorder.h b/base/event_recorder.h
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| deleted file mode 100644
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| index bff87ed494b6f64e0177973cfc4e12a54d8765cc..0000000000000000000000000000000000000000
|
| --- a/base/event_recorder.h
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| +++ /dev/null
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| @@ -1,109 +0,0 @@
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| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
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| -
|
| -#ifndef BASE_EVENT_RECORDER_H_
|
| -#define BASE_EVENT_RECORDER_H_
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| -
|
| -#include "base/base_export.h"
|
| -#include "base/basictypes.h"
|
| -#include "build/build_config.h"
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| -
|
| -#if defined(OS_WIN)
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| -#include <stdio.h>
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| -#include <string.h>
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| -#include <windows.h>
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| -#endif
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| -
|
| -namespace base {
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| -
|
| -class FilePath;
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| -
|
| -// A class for recording and playing back keyboard and mouse input events.
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| -//
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| -// Note - if you record events, and the playback with the windows in
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| -// different sizes or positions, the playback will fail. When
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| -// recording and playing, you should move the relevant windows
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| -// to constant sizes and locations.
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| -// TODO(mbelshe) For now this is a singleton. I believe that this class
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| -// could be easily modified to:
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| -// support two simultaneous recorders
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| -// be playing back events while already recording events.
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| -// Why? Imagine if the product had a "record a macro" feature.
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| -// You might be recording globally, while recording or playing back
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| -// a macro. I don't think two playbacks make sense.
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| -class BASE_EXPORT EventRecorder {
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| - public:
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| - // Get the singleton EventRecorder.
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| - // We can only handle one recorder/player at a time.
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| - static EventRecorder* current() {
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| - if (!current_)
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| - current_ = new EventRecorder();
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| - return current_;
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| - }
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| -
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| - // Starts recording events.
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| - // Will clobber the file if it already exists.
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| - // Returns true on success, or false if an error occurred.
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| - bool StartRecording(const FilePath& filename);
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| -
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| - // Stops recording.
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| - void StopRecording();
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| -
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| - // Is the EventRecorder currently recording.
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| - bool is_recording() const { return is_recording_; }
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| -
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| - // Plays events previously recorded.
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| - // Returns true on success, or false if an error occurred.
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| - bool StartPlayback(const FilePath& filename);
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| -
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| - // Stops playback.
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| - void StopPlayback();
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| -
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| - // Is the EventRecorder currently playing.
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| - bool is_playing() const { return is_playing_; }
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| -
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| -#if defined(OS_WIN)
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| - // C-style callbacks for the EventRecorder.
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| - // Used for internal purposes only.
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| - LRESULT RecordWndProc(int nCode, WPARAM wParam, LPARAM lParam);
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| - LRESULT PlaybackWndProc(int nCode, WPARAM wParam, LPARAM lParam);
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| -#endif
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| -
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| - private:
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| - // Create a new EventRecorder. Events are saved to the file filename.
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| - // If the file already exists, it will be deleted before recording
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| - // starts.
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| - EventRecorder()
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| - : is_recording_(false),
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| - is_playing_(false),
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| -#if defined(OS_WIN)
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| - journal_hook_(NULL),
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| - file_(NULL),
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| -#endif
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| - playback_first_msg_time_(0),
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| - playback_start_time_(0) {
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| -#if defined(OS_WIN)
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| - memset(&playback_msg_, 0, sizeof(playback_msg_));
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| -#endif
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| - }
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| - ~EventRecorder();
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| -
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| - static EventRecorder* current_; // Our singleton.
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| -
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| - bool is_recording_;
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| - bool is_playing_;
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| -#if defined(OS_WIN)
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| - HHOOK journal_hook_;
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| - FILE* file_;
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| - EVENTMSG playback_msg_;
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| -#endif
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| - int playback_first_msg_time_;
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| - int playback_start_time_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(EventRecorder);
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| -};
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| -
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| -} // namespace base
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| -
|
| -#endif // BASE_EVENT_RECORDER_H_
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|
|