| Index: dm/DMSrcSink.cpp
|
| diff --git a/dm/DMSrcSink.cpp b/dm/DMSrcSink.cpp
|
| index a57192e8818045a4aeb84c864f5689b9190b2e5a..f467a61a1e4aade9f016e7be58b07d93b1e985cc 100644
|
| --- a/dm/DMSrcSink.cpp
|
| +++ b/dm/DMSrcSink.cpp
|
| @@ -4,6 +4,7 @@
|
| #include "SkDocument.h"
|
| #include "SkMultiPictureDraw.h"
|
| #include "SkOSFile.h"
|
| +#include "SkPictureData.h"
|
| #include "SkPictureRecorder.h"
|
| #include "SkRandom.h"
|
| #include "SkStream.h"
|
| @@ -101,8 +102,6 @@ Name ImageSrc::name() const {
|
|
|
| /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
|
|
| -static const SkRect kSKPViewport = {0,0, 1000,1000};
|
| -
|
| SKPSrc::SKPSrc(SkString path) : fPath(path) {}
|
|
|
| Error SKPSrc::draw(SkCanvas* canvas) const {
|
| @@ -115,20 +114,35 @@ Error SKPSrc::draw(SkCanvas* canvas) const {
|
| return SkStringPrintf("Couldn't decode %s as a picture.", fPath.c_str());
|
| }
|
| stream.reset((SkStream*)NULL); // Might as well drop this when we're done with it.
|
| - canvas->clipRect(kSKPViewport);
|
| canvas->drawPicture(pic);
|
| return "";
|
| }
|
|
|
| SkISize SKPSrc::size() const {
|
| - // This may be unnecessarily large.
|
| - return kSKPViewport.roundOut().size();
|
| + SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(fPath.c_str()));
|
| + SkPictInfo info;
|
| + if (!stream || !SkPicture::InternalOnly_StreamIsSKP(stream, &info)) {
|
| + return SkISize::Make(0,0);
|
| + }
|
| + return info.fCullRect.roundOut().size();
|
| }
|
|
|
| Name SKPSrc::name() const { return SkOSPath::Basename(fPath.c_str()); }
|
|
|
| /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
|
|
| +static SkISize limit_raster_dimensions(const SkISize& size) {
|
| + // Clamp both dimensions to 2K to stay within typical GPU maximum texture limits.
|
| + int width = SkTMin(2048, size.width()),
|
| + height = SkTMin(2048, size.height());
|
| + // Clamp our largest dimension until we're no more than 2.25 megapixels, to keep RAM usage sane.
|
| + int& largest = width > height ? width : height;
|
| + while (width * height > 2359296) {
|
| + largest /= 2;
|
| + }
|
| + return SkISize::Make(width, height);
|
| +}
|
| +
|
| GPUSink::GPUSink(GrContextFactory::GLContextType ct,
|
| GrGLStandard api,
|
| int samples,
|
| @@ -146,7 +160,7 @@ int GPUSink::enclave() const {
|
|
|
| Error GPUSink::draw(const Src& src, SkBitmap* dst, SkWStream*) const {
|
| GrContextFactory factory;
|
| - const SkISize size = src.size();
|
| + const SkISize size = limit_raster_dimensions(src.size());
|
| const SkImageInfo info =
|
| SkImageInfo::Make(size.width(), size.height(), kN32_SkColorType, kPremul_SkAlphaType);
|
| SkAutoTUnref<SkSurface> surface(
|
| @@ -229,7 +243,7 @@ Error SKPSink::draw(const Src& src, SkBitmap*, SkWStream* dst) const {
|
| RasterSink::RasterSink(SkColorType colorType) : fColorType(colorType) {}
|
|
|
| Error RasterSink::draw(const Src& src, SkBitmap* dst, SkWStream*) const {
|
| - const SkISize size = src.size();
|
| + const SkISize size = limit_raster_dimensions(src.size());
|
| // If there's an appropriate alpha type for this color type, use it, otherwise use premul.
|
| SkAlphaType alphaType = kPremul_SkAlphaType;
|
| (void)SkColorTypeValidateAlphaType(fColorType, alphaType, &alphaType);
|
|
|