Index: base/test/ios/wait_util.mm |
diff --git a/base/test/ios/wait_util.mm b/base/test/ios/wait_util.mm |
new file mode 100644 |
index 0000000000000000000000000000000000000000..63758e06eadbe37cb5eae3b7f1a57edf211ea1bf |
--- /dev/null |
+++ b/base/test/ios/wait_util.mm |
@@ -0,0 +1,73 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
Paweł Hajdan Jr.
2015/01/30 12:24:29
nit: 2015
|
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#import "base/test/ios/wait_util.h" |
+ |
+#include "base/logging.h" |
+#include "base/mac/scoped_nsobject.h" |
+#include "base/message_loop/message_loop.h" |
+ |
+namespace { |
+// Constants for UI wait loop and timing calculation. |
+const NSTimeInterval kSpinDelaySeconds = 0.01; |
+const NSTimeInterval kDefaultDelaySeconds = 10.0; |
+} // namespace |
+ |
+namespace base { |
+ |
+TimeDelta TimeUntilCondition(ProceduralBlock action, |
+ ConditionBlock condition, |
+ MessageLoop* message_loop, |
+ TimeDelta timeout) { |
+ NSDate* startTime = [NSDate date]; |
+ if (action) |
+ action(); |
+ const NSTimeInterval timeout_in_seconds = timeout.InSecondsF(); |
+ while ((-[startTime timeIntervalSinceNow]) < timeout_in_seconds && |
Paweł Hajdan Jr.
2015/01/30 12:24:29
I strongly second Nico's comment about waiting pro
|
+ (!condition || !condition())) { |
+ SpinRunLoopWithMaxDelay(TimeDelta::FromSecondsD(kSpinDelaySeconds)); |
+ if (message_loop) { |
+ message_loop->RunUntilIdle(); |
+ } |
+ } |
+ NSTimeInterval elapsed = -[startTime timeIntervalSinceNow]; |
+ // If DCHECK is ever hit, check if |action| is doing something that is |
+ // taking an unreasonably long time, or if |condition| does not come |
+ // true quickly enough. Increase |timeout| only if necessary. |
+ DCHECK(!condition || condition()); |
+ return TimeDelta::FromSecondsD(elapsed); |
+} |
+ |
+TimeDelta TimeUntilCondition(ProceduralBlock action, ConditionBlock condition) { |
+ return TimeUntilCondition(action, condition, nullptr, |
+ TimeDelta::FromSecondsD(kDefaultDelaySeconds)); |
+} |
+ |
+void WaitUntilCondition(ConditionBlock condition, |
+ MessageLoop* message_loop, |
+ TimeDelta timeout) { |
+ TimeUntilCondition(nil, condition, message_loop, timeout); |
+} |
+ |
+void WaitUntilCondition(ConditionBlock condition, MessageLoop* message_loop) { |
+ WaitUntilCondition(condition, message_loop, |
+ TimeDelta::FromSecondsD(kDefaultDelaySeconds)); |
+} |
+ |
+void WaitUntilCondition(ConditionBlock condition) { |
+ WaitUntilCondition(condition, nullptr); |
+} |
+ |
+void Wait(TimeDelta timeout) { |
+ return WaitUntilCondition(nil, nullptr, timeout); |
+} |
+ |
+void SpinRunLoopWithMaxDelay(TimeDelta max_delay) { |
+ scoped_nsobject<NSDate> beforeDate( |
+ [[NSDate alloc] initWithTimeIntervalSinceNow:max_delay.InSecondsF()]); |
+ [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode |
+ beforeDate:beforeDate]; |
+} |
+ |
+} // namespace base |