Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(271)

Unified Diff: ui/gl/gl_bindings_autogen_osmesa.h

Issue 862133002: Update from https://crrev.com/312398 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ui/gl/gl_bindings_autogen_osmesa.h
diff --git a/ui/gl/gl_bindings_autogen_osmesa.h b/ui/gl/gl_bindings_autogen_osmesa.h
new file mode 100644
index 0000000000000000000000000000000000000000..8a6bb6699a0804fc79a2143ba15cf6527c8eda00
--- /dev/null
+++ b/ui/gl/gl_bindings_autogen_osmesa.h
@@ -0,0 +1,123 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// This file is auto-generated from
+// ui/gl/generate_bindings.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
+// DO NOT EDIT!
+
+#ifndef UI_GFX_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_
+#define UI_GFX_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_
+
+namespace gfx {
+
+class GLContext;
+
+typedef void(GL_BINDING_CALL* OSMesaColorClampProc)(GLboolean enable);
+typedef OSMesaContext(GL_BINDING_CALL* OSMesaCreateContextProc)(
+ GLenum format,
+ OSMesaContext sharelist);
+typedef OSMesaContext(GL_BINDING_CALL* OSMesaCreateContextExtProc)(
+ GLenum format,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumBits,
+ OSMesaContext sharelist);
+typedef void(GL_BINDING_CALL* OSMesaDestroyContextProc)(OSMesaContext ctx);
+typedef GLboolean(GL_BINDING_CALL* OSMesaGetColorBufferProc)(OSMesaContext c,
+ GLint* width,
+ GLint* height,
+ GLint* format,
+ void** buffer);
+typedef OSMesaContext(GL_BINDING_CALL* OSMesaGetCurrentContextProc)(void);
+typedef GLboolean(GL_BINDING_CALL* OSMesaGetDepthBufferProc)(
+ OSMesaContext c,
+ GLint* width,
+ GLint* height,
+ GLint* bytesPerValue,
+ void** buffer);
+typedef void(GL_BINDING_CALL* OSMesaGetIntegervProc)(GLint pname, GLint* value);
+typedef OSMESAproc(GL_BINDING_CALL* OSMesaGetProcAddressProc)(
+ const char* funcName);
+typedef GLboolean(GL_BINDING_CALL* OSMesaMakeCurrentProc)(OSMesaContext ctx,
+ void* buffer,
+ GLenum type,
+ GLsizei width,
+ GLsizei height);
+typedef void(GL_BINDING_CALL* OSMesaPixelStoreProc)(GLint pname, GLint value);
+
+struct ExtensionsOSMESA {};
+
+struct ProcsOSMESA {
+ OSMesaColorClampProc OSMesaColorClampFn;
+ OSMesaCreateContextProc OSMesaCreateContextFn;
+ OSMesaCreateContextExtProc OSMesaCreateContextExtFn;
+ OSMesaDestroyContextProc OSMesaDestroyContextFn;
+ OSMesaGetColorBufferProc OSMesaGetColorBufferFn;
+ OSMesaGetCurrentContextProc OSMesaGetCurrentContextFn;
+ OSMesaGetDepthBufferProc OSMesaGetDepthBufferFn;
+ OSMesaGetIntegervProc OSMesaGetIntegervFn;
+ OSMesaGetProcAddressProc OSMesaGetProcAddressFn;
+ OSMesaMakeCurrentProc OSMesaMakeCurrentFn;
+ OSMesaPixelStoreProc OSMesaPixelStoreFn;
+};
+
+class GL_EXPORT OSMESAApi {
+ public:
+ OSMESAApi();
+ virtual ~OSMESAApi();
+
+ virtual void OSMesaColorClampFn(GLboolean enable) = 0;
+ virtual OSMesaContext OSMesaCreateContextFn(GLenum format,
+ OSMesaContext sharelist) = 0;
+ virtual OSMesaContext OSMesaCreateContextExtFn(GLenum format,
+ GLint depthBits,
+ GLint stencilBits,
+ GLint accumBits,
+ OSMesaContext sharelist) = 0;
+ virtual void OSMesaDestroyContextFn(OSMesaContext ctx) = 0;
+ virtual GLboolean OSMesaGetColorBufferFn(OSMesaContext c,
+ GLint* width,
+ GLint* height,
+ GLint* format,
+ void** buffer) = 0;
+ virtual OSMesaContext OSMesaGetCurrentContextFn(void) = 0;
+ virtual GLboolean OSMesaGetDepthBufferFn(OSMesaContext c,
+ GLint* width,
+ GLint* height,
+ GLint* bytesPerValue,
+ void** buffer) = 0;
+ virtual void OSMesaGetIntegervFn(GLint pname, GLint* value) = 0;
+ virtual OSMESAproc OSMesaGetProcAddressFn(const char* funcName) = 0;
+ virtual GLboolean OSMesaMakeCurrentFn(OSMesaContext ctx,
+ void* buffer,
+ GLenum type,
+ GLsizei width,
+ GLsizei height) = 0;
+ virtual void OSMesaPixelStoreFn(GLint pname, GLint value) = 0;
+};
+
+} // namespace gfx
+
+#define OSMesaColorClamp ::gfx::g_current_osmesa_context->OSMesaColorClampFn
+#define OSMesaCreateContext \
+ ::gfx::g_current_osmesa_context->OSMesaCreateContextFn
+#define OSMesaCreateContextExt \
+ ::gfx::g_current_osmesa_context->OSMesaCreateContextExtFn
+#define OSMesaDestroyContext \
+ ::gfx::g_current_osmesa_context->OSMesaDestroyContextFn
+#define OSMesaGetColorBuffer \
+ ::gfx::g_current_osmesa_context->OSMesaGetColorBufferFn
+#define OSMesaGetCurrentContext \
+ ::gfx::g_current_osmesa_context->OSMesaGetCurrentContextFn
+#define OSMesaGetDepthBuffer \
+ ::gfx::g_current_osmesa_context->OSMesaGetDepthBufferFn
+#define OSMesaGetIntegerv ::gfx::g_current_osmesa_context->OSMesaGetIntegervFn
+#define OSMesaGetProcAddress \
+ ::gfx::g_current_osmesa_context->OSMesaGetProcAddressFn
+#define OSMesaMakeCurrent ::gfx::g_current_osmesa_context->OSMesaMakeCurrentFn
+#define OSMesaPixelStore ::gfx::g_current_osmesa_context->OSMesaPixelStoreFn
+
+#endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_

Powered by Google App Engine
This is Rietveld 408576698