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Unified Diff: mojo/services/window_manager/public/interfaces/window_manager_internal.mojom

Issue 861683003: Move services code brought in from Mojo to live under //third_party. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 5 years, 11 months ago
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Index: mojo/services/window_manager/public/interfaces/window_manager_internal.mojom
diff --git a/mojo/services/window_manager/public/interfaces/window_manager_internal.mojom b/mojo/services/window_manager/public/interfaces/window_manager_internal.mojom
deleted file mode 100644
index 6b856322124f71202b7dcb1a9a6048d5c03bb5ce..0000000000000000000000000000000000000000
--- a/mojo/services/window_manager/public/interfaces/window_manager_internal.mojom
+++ /dev/null
@@ -1,37 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-module mojo;
-
-import "geometry/public/interfaces/geometry.mojom";
-import "input_events/public/interfaces/input_events.mojom";
-
-// WindowManagerInternal is an interface provided by the WindowManager
-// exclusively to the ViewManager.
-interface WindowManagerInternal {
- // Creates a connection to the WindowManager specifically for a connection to
- // the ViewManager. |connection_id| is the id of the connection to the
- // ViewManager. See view_manager.mojom for details on the id.
- CreateWindowManagerForViewManagerClient(
- uint16 connection_id,
- handle<message_pipe> window_manager_pipe);
-};
-
-// WindowManagerInternalClient is an interface provide by the ViewManager
-// exclusively to the WindowManager. It provides functionality only available
-// to the WindowManager.
-interface WindowManagerInternalClient {
- // Dispatches the specified input event to the specified view.
- DispatchInputEventToView(uint32 view_id, mojo.Event event);
-
- // Sets the native viewport size.
- SetViewportSize(mojo.Size size);
-
- // Clones the tree rooted at |view_id|. When the animation completes the clone
- // is destroyed.
- // TODO(sky): add actual animation.
- // TODO(sky): I think this only makes sense when destroying (view is
- // already visible), should it be named to indicate this?
- CloneAndAnimate(uint32 view_id);
-};
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