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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 module mojo; | |
6 | |
7 import "geometry/public/interfaces/geometry.mojom"; | |
8 import "input_events/public/interfaces/input_events.mojom"; | |
9 | |
10 // WindowManagerInternal is an interface provided by the WindowManager | |
11 // exclusively to the ViewManager. | |
12 interface WindowManagerInternal { | |
13 // Creates a connection to the WindowManager specifically for a connection to | |
14 // the ViewManager. |connection_id| is the id of the connection to the | |
15 // ViewManager. See view_manager.mojom for details on the id. | |
16 CreateWindowManagerForViewManagerClient( | |
17 uint16 connection_id, | |
18 handle<message_pipe> window_manager_pipe); | |
19 }; | |
20 | |
21 // WindowManagerInternalClient is an interface provide by the ViewManager | |
22 // exclusively to the WindowManager. It provides functionality only available | |
23 // to the WindowManager. | |
24 interface WindowManagerInternalClient { | |
25 // Dispatches the specified input event to the specified view. | |
26 DispatchInputEventToView(uint32 view_id, mojo.Event event); | |
27 | |
28 // Sets the native viewport size. | |
29 SetViewportSize(mojo.Size size); | |
30 | |
31 // Clones the tree rooted at |view_id|. When the animation completes the clone | |
32 // is destroyed. | |
33 // TODO(sky): add actual animation. | |
34 // TODO(sky): I think this only makes sense when destroying (view is | |
35 // already visible), should it be named to indicate this? | |
36 CloneAndAnimate(uint32 view_id); | |
37 }; | |
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