| Index: mojo/services/surfaces/public/interfaces/quads.mojom
|
| diff --git a/mojo/services/surfaces/public/interfaces/quads.mojom b/mojo/services/surfaces/public/interfaces/quads.mojom
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| deleted file mode 100644
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| index 58f85e0a9eb5c5bfdd912309dd11cf56036d93db..0000000000000000000000000000000000000000
|
| --- a/mojo/services/surfaces/public/interfaces/quads.mojom
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| +++ /dev/null
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| @@ -1,211 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -module mojo;
|
| -
|
| -import "geometry/public/interfaces/geometry.mojom";
|
| -import "surfaces/public/interfaces/surface_id.mojom";
|
| -
|
| -struct Color {
|
| - uint32 rgba;
|
| -};
|
| -
|
| -// TODO(jamesr): Populate subtype fields.
|
| -struct CheckerboardQuadState {};
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| -
|
| -struct DebugBorderQuadState {};
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| -
|
| -struct IoSurfaceContentQuadState {};
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| -
|
| -struct RenderPassId {
|
| - int32 layer_id;
|
| - int32 index;
|
| -};
|
| -
|
| -struct RenderPassQuadState {
|
| - RenderPassId render_pass_id;
|
| -
|
| - // If nonzero, resource id of mask to use when drawing this pass.
|
| - uint32 mask_resource_id;
|
| - PointF mask_uv_scale;
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| - Size mask_texture_size;
|
| -
|
| - // Post-processing filters, applied to the pixels in the render pass' texture.
|
| - // TODO(jamesr): Support
|
| - // FilterOperations filters;
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| -
|
| - // The scale from layer space of the root layer of the render pass to
|
| - // the render pass physical pixels. This scale is applied to the filter
|
| - // parameters for pixel-moving filters. This scale should include
|
| - // content-to-target-space scale, and device pixel ratio.
|
| - PointF filters_scale;
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| -
|
| - // Post-processing filters, applied to the pixels showing through the
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| - // background of the render pass, from behind it.
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| - // TODO(jamesr): Support
|
| - // FilterOperations background_filters;
|
| -};
|
| -
|
| -struct SolidColorQuadState {
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| - Color color;
|
| - bool force_anti_aliasing_off;
|
| -};
|
| -
|
| -struct SurfaceQuadState {
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| - SurfaceId surface;
|
| -};
|
| -
|
| -struct TextureQuadState {
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| - uint32 resource_id;
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| - bool premultiplied_alpha;
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| - PointF uv_top_left;
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| - PointF uv_bottom_right;
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| - Color background_color;
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| - array<float, 4> vertex_opacity;
|
| - bool flipped;
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| - bool nearest_neighbor;
|
| -};
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| -
|
| -struct TileQuadState {
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| - RectF tex_coord_rect;
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| - Size texture_size;
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| - bool swizzle_contents;
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| - uint32 resource_id;
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| - bool nearest_neighbor;
|
| -};
|
| -
|
| -struct StreamVideoQuadState {};
|
| -
|
| -enum YUVColorSpace {
|
| - REC_601, // SDTV standard with restricted "studio swing" color range.
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| - REC_601_JPEG, // Full color range [0, 255] variant of the above.
|
| -};
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| -
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| -struct YUVVideoQuadState {
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| - RectF tex_coord_rect;
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| - uint32 y_plane_resource_id;
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| - uint32 u_plane_resource_id;
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| - uint32 v_plane_resource_id;
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| - uint32 a_plane_resource_id;
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| - YUVColorSpace color_space;
|
| -};
|
| -
|
| -enum Material {
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| - CHECKERBOARD = 1,
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| - DEBUG_BORDER,
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| - IO_SURFACE_CONTENT,
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| - PICTURE_CONTENT,
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| - RENDER_PASS,
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| - SOLID_COLOR,
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| - STREAM_VIDEO_CONTENT,
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| - SURFACE_CONTENT,
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| - TEXTURE_CONTENT,
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| - TILED_CONTENT,
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| - YUV_VIDEO_CONTENT,
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| -};
|
| -
|
| -struct Quad {
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| - Material material;
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| -
|
| - // This rect, after applying the quad_transform(), gives the geometry that
|
| - // this quad should draw to. This rect lives in content space.
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| - Rect rect;
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| -
|
| - // This specifies the region of the quad that is opaque. This rect lives in
|
| - // content space.
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| - Rect opaque_rect;
|
| -
|
| - // Allows changing the rect that gets drawn to make it smaller. This value
|
| - // should be clipped to |rect|. This rect lives in content space.
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| - Rect visible_rect;
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| -
|
| - // Allows changing the rect that gets drawn to make it smaller. This value
|
| - // should be clipped to |rect|. This rect lives in content space.
|
| - bool needs_blending;
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| -
|
| - // Index into the containing pass' shared quad state array which has state
|
| - // (transforms etc) shared by multiple quads.
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| - uint32 shared_quad_state_index;
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| -
|
| - // Only one of the following will be set, depending on the material.
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| - CheckerboardQuadState? checkerboard_quad_state;
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| - DebugBorderQuadState? debug_border_quad_state;
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| - IoSurfaceContentQuadState? io_surface_quad_state;
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| - RenderPassQuadState? render_pass_quad_state;
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| - SolidColorQuadState? solid_color_quad_state;
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| - SurfaceQuadState? surface_quad_state;
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| - TextureQuadState? texture_quad_state;
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| - TileQuadState? tile_quad_state;
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| - StreamVideoQuadState? stream_video_quad_state;
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| - YUVVideoQuadState? yuv_video_quad_state;
|
| -};
|
| -
|
| -enum SkXfermode {
|
| - kClear_Mode = 0, //!< [0, 0]
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| - kSrc_Mode, //!< [Sa, Sc]
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| - kDst_Mode, //!< [Da, Dc]
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| - kSrcOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Sc + (1 - Sa)*Dc]
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| - kDstOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Dc + (1 - Da)*Sc]
|
| - kSrcIn_Mode, //!< [Sa * Da, Sc * Da]
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| - kDstIn_Mode, //!< [Sa * Da, Sa * Dc]
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| - kSrcOut_Mode, //!< [Sa * (1 - Da), Sc * (1 - Da)]
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| - kDstOut_Mode, //!< [Da * (1 - Sa), Dc * (1 - Sa)]
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| - kSrcATop_Mode, //!< [Da, Sc * Da + (1 - Sa) * Dc]
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| - kDstATop_Mode, //!< [Sa, Sa * Dc + Sc * (1 - Da)]
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| - kXor_Mode, //!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
|
| - kPlus_Mode, //!< [Sa + Da, Sc + Dc]
|
| - kModulate_Mode, // multiplies all components (= alpha and color)
|
| -
|
| - // Following blend modes are defined in the CSS Compositing standard:
|
| - // https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blending
|
| - kScreen_Mode,
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| - kLastCoeffMode = kScreen_Mode,
|
| -
|
| - kOverlay_Mode,
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| - kDarken_Mode,
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| - kLighten_Mode,
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| - kColorDodge_Mode,
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| - kColorBurn_Mode,
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| - kHardLight_Mode,
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| - kSoftLight_Mode,
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| - kDifference_Mode,
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| - kExclusion_Mode,
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| - kMultiply_Mode,
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| - kLastSeparableMode = kMultiply_Mode,
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| -
|
| - kHue_Mode,
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| - kSaturation_Mode,
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| - kColor_Mode,
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| - kLuminosity_Mode,
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| - kLastMode = kLuminosity_Mode
|
| -};
|
| -
|
| -struct SharedQuadState {
|
| - // Transforms from quad's original content space to its target content space.
|
| - Transform content_to_target_transform;
|
| -
|
| - // This size lives in the content space for the quad's originating layer.
|
| - Size content_bounds;
|
| -
|
| - // This rect lives in the content space for the quad's originating layer.
|
| - Rect visible_content_rect;
|
| -
|
| - // This rect lives in the target content space.
|
| - Rect clip_rect;
|
| -
|
| - bool is_clipped;
|
| - float opacity;
|
| - SkXfermode blend_mode;
|
| - int32 sorting_context_id;
|
| -};
|
| -
|
| -struct Pass {
|
| - int32 id;
|
| - Rect output_rect;
|
| - Rect damage_rect;
|
| - Transform transform_to_root_target;
|
| - bool has_transparent_background;
|
| - array<Quad> quads;
|
| - array<SharedQuadState> shared_quad_states;
|
| -};
|
|
|