Index: mojo/services/surfaces/public/interfaces/quads.mojom |
diff --git a/mojo/services/surfaces/public/interfaces/quads.mojom b/mojo/services/surfaces/public/interfaces/quads.mojom |
deleted file mode 100644 |
index 58f85e0a9eb5c5bfdd912309dd11cf56036d93db..0000000000000000000000000000000000000000 |
--- a/mojo/services/surfaces/public/interfaces/quads.mojom |
+++ /dev/null |
@@ -1,211 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-module mojo; |
- |
-import "geometry/public/interfaces/geometry.mojom"; |
-import "surfaces/public/interfaces/surface_id.mojom"; |
- |
-struct Color { |
- uint32 rgba; |
-}; |
- |
-// TODO(jamesr): Populate subtype fields. |
-struct CheckerboardQuadState {}; |
- |
-struct DebugBorderQuadState {}; |
- |
-struct IoSurfaceContentQuadState {}; |
- |
-struct RenderPassId { |
- int32 layer_id; |
- int32 index; |
-}; |
- |
-struct RenderPassQuadState { |
- RenderPassId render_pass_id; |
- |
- // If nonzero, resource id of mask to use when drawing this pass. |
- uint32 mask_resource_id; |
- PointF mask_uv_scale; |
- Size mask_texture_size; |
- |
- // Post-processing filters, applied to the pixels in the render pass' texture. |
- // TODO(jamesr): Support |
- // FilterOperations filters; |
- |
- // The scale from layer space of the root layer of the render pass to |
- // the render pass physical pixels. This scale is applied to the filter |
- // parameters for pixel-moving filters. This scale should include |
- // content-to-target-space scale, and device pixel ratio. |
- PointF filters_scale; |
- |
- // Post-processing filters, applied to the pixels showing through the |
- // background of the render pass, from behind it. |
- // TODO(jamesr): Support |
- // FilterOperations background_filters; |
-}; |
- |
-struct SolidColorQuadState { |
- Color color; |
- bool force_anti_aliasing_off; |
-}; |
- |
-struct SurfaceQuadState { |
- SurfaceId surface; |
-}; |
- |
-struct TextureQuadState { |
- uint32 resource_id; |
- bool premultiplied_alpha; |
- PointF uv_top_left; |
- PointF uv_bottom_right; |
- Color background_color; |
- array<float, 4> vertex_opacity; |
- bool flipped; |
- bool nearest_neighbor; |
-}; |
- |
-struct TileQuadState { |
- RectF tex_coord_rect; |
- Size texture_size; |
- bool swizzle_contents; |
- uint32 resource_id; |
- bool nearest_neighbor; |
-}; |
- |
-struct StreamVideoQuadState {}; |
- |
-enum YUVColorSpace { |
- REC_601, // SDTV standard with restricted "studio swing" color range. |
- REC_601_JPEG, // Full color range [0, 255] variant of the above. |
-}; |
- |
-struct YUVVideoQuadState { |
- RectF tex_coord_rect; |
- uint32 y_plane_resource_id; |
- uint32 u_plane_resource_id; |
- uint32 v_plane_resource_id; |
- uint32 a_plane_resource_id; |
- YUVColorSpace color_space; |
-}; |
- |
-enum Material { |
- CHECKERBOARD = 1, |
- DEBUG_BORDER, |
- IO_SURFACE_CONTENT, |
- PICTURE_CONTENT, |
- RENDER_PASS, |
- SOLID_COLOR, |
- STREAM_VIDEO_CONTENT, |
- SURFACE_CONTENT, |
- TEXTURE_CONTENT, |
- TILED_CONTENT, |
- YUV_VIDEO_CONTENT, |
-}; |
- |
-struct Quad { |
- Material material; |
- |
- // This rect, after applying the quad_transform(), gives the geometry that |
- // this quad should draw to. This rect lives in content space. |
- Rect rect; |
- |
- // This specifies the region of the quad that is opaque. This rect lives in |
- // content space. |
- Rect opaque_rect; |
- |
- // Allows changing the rect that gets drawn to make it smaller. This value |
- // should be clipped to |rect|. This rect lives in content space. |
- Rect visible_rect; |
- |
- // Allows changing the rect that gets drawn to make it smaller. This value |
- // should be clipped to |rect|. This rect lives in content space. |
- bool needs_blending; |
- |
- // Index into the containing pass' shared quad state array which has state |
- // (transforms etc) shared by multiple quads. |
- uint32 shared_quad_state_index; |
- |
- // Only one of the following will be set, depending on the material. |
- CheckerboardQuadState? checkerboard_quad_state; |
- DebugBorderQuadState? debug_border_quad_state; |
- IoSurfaceContentQuadState? io_surface_quad_state; |
- RenderPassQuadState? render_pass_quad_state; |
- SolidColorQuadState? solid_color_quad_state; |
- SurfaceQuadState? surface_quad_state; |
- TextureQuadState? texture_quad_state; |
- TileQuadState? tile_quad_state; |
- StreamVideoQuadState? stream_video_quad_state; |
- YUVVideoQuadState? yuv_video_quad_state; |
-}; |
- |
-enum SkXfermode { |
- kClear_Mode = 0, //!< [0, 0] |
- kSrc_Mode, //!< [Sa, Sc] |
- kDst_Mode, //!< [Da, Dc] |
- kSrcOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Sc + (1 - Sa)*Dc] |
- kDstOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Dc + (1 - Da)*Sc] |
- kSrcIn_Mode, //!< [Sa * Da, Sc * Da] |
- kDstIn_Mode, //!< [Sa * Da, Sa * Dc] |
- kSrcOut_Mode, //!< [Sa * (1 - Da), Sc * (1 - Da)] |
- kDstOut_Mode, //!< [Da * (1 - Sa), Dc * (1 - Sa)] |
- kSrcATop_Mode, //!< [Da, Sc * Da + (1 - Sa) * Dc] |
- kDstATop_Mode, //!< [Sa, Sa * Dc + Sc * (1 - Da)] |
- kXor_Mode, //!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc] |
- kPlus_Mode, //!< [Sa + Da, Sc + Dc] |
- kModulate_Mode, // multiplies all components (= alpha and color) |
- |
- // Following blend modes are defined in the CSS Compositing standard: |
- // https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blending |
- kScreen_Mode, |
- kLastCoeffMode = kScreen_Mode, |
- |
- kOverlay_Mode, |
- kDarken_Mode, |
- kLighten_Mode, |
- kColorDodge_Mode, |
- kColorBurn_Mode, |
- kHardLight_Mode, |
- kSoftLight_Mode, |
- kDifference_Mode, |
- kExclusion_Mode, |
- kMultiply_Mode, |
- kLastSeparableMode = kMultiply_Mode, |
- |
- kHue_Mode, |
- kSaturation_Mode, |
- kColor_Mode, |
- kLuminosity_Mode, |
- kLastMode = kLuminosity_Mode |
-}; |
- |
-struct SharedQuadState { |
- // Transforms from quad's original content space to its target content space. |
- Transform content_to_target_transform; |
- |
- // This size lives in the content space for the quad's originating layer. |
- Size content_bounds; |
- |
- // This rect lives in the content space for the quad's originating layer. |
- Rect visible_content_rect; |
- |
- // This rect lives in the target content space. |
- Rect clip_rect; |
- |
- bool is_clipped; |
- float opacity; |
- SkXfermode blend_mode; |
- int32 sorting_context_id; |
-}; |
- |
-struct Pass { |
- int32 id; |
- Rect output_rect; |
- Rect damage_rect; |
- Transform transform_to_root_target; |
- bool has_transparent_background; |
- array<Quad> quads; |
- array<SharedQuadState> shared_quad_states; |
-}; |