Index: src/pathops/SkDCubicIntersection.cpp |
diff --git a/src/pathops/SkDCubicIntersection.cpp b/src/pathops/SkDCubicIntersection.cpp |
index 27b16341a80af775e27f154d0374bbb816bc980d..bb734e19da7569cec0a704728e7a76dabe2c98bd 100644 |
--- a/src/pathops/SkDCubicIntersection.cpp |
+++ b/src/pathops/SkDCubicIntersection.cpp |
@@ -30,7 +30,7 @@ static int quadPart(const SkDCubic& cubic, double tStart, double tEnd, SkReduceO |
SkDQuad quad = part.toQuad(); |
// FIXME: should reduceOrder be looser in this use case if quartic is going to blow up on an |
// extremely shallow quadratic? |
- int order = reducer->reduce(quad, SkReduceOrder::kFill_Style); |
+ int order = reducer->reduce(quad); |
#if DEBUG_QUAD_PART |
SkDebugf("%s cubic=(%1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g %1.9g,%1.9g)" |
" t=(%1.9g,%1.9g)\n", __FUNCTION__, cubic[0].fX, cubic[0].fY, |